Player Matchup

Sol
Sol
 
Sol
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
PurpleRaynMan
Mercury
Level 6
God Stats
2W - 2L
1,357 SR
Queue Stats
2W - 2L
1,489 Elo+
Party 1
Gilgamesh
Gilgamesh
ShidWhoo
Gilgamesh
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 15L
1,377 Elo+
Solo
Team Averages
Level 66
1,452 SR
1,455 Elo+

VS

Team Averages
Level 36
1,360 SR
1,369 Elo+
Cu Chulainn
Cu Chulainn
FilthyMogrel
Cu Chulainn
Level 8
God Stats
1W - 1L
1,265 SR
Queue Stats
3W - 7L
1,359 Elo+
Party 2
Khepri
Khepri
RustableBooch85
Khepri
Level 8
God Stats
0W - 2L
1,341 SR
Queue Stats
48W - 59L
1,267 Elo+
Party 2
Tiamat
Tiamat
XxVICE_GAINZxX
Tiamat
Level 91
God Stats
3W - 11L
1,475 SR
Queue Stats
156W - 199L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
11 / 4 / 7
14,332
717
25,568
20,083
6,693
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
16
8 / 8 / 7
13,819
691
11,048
15,108
5,503
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gilgamesh
ShidWhoo
Gilgamesh
14
0 / 5 / 12
11,645
582
8,428
18,190
15,698
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
FilthyMogrel
Cu Chulainn
16
5 / 7 / 7
12,586
629
13,102
18,568
19,894
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
3 / 3 / 11
12,454
623
6,729
17,303
27,110
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
8 / 9 / 6
13,936
697
16,202
18,642
17,210
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
40
19
Kills
16
17
Deaths
19
26
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
11
4
7
3.63
L
Cu Chulainn
FilthyMogrel
Cu Chulainn
5
7
7
1.21
W
Mercury
8
8
7
1.44
L
3
3
11
2.83
W
Gilgamesh
ShidWhoo
Gilgamesh
0
5
12
1.2
L
8
9
6
1.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,044
Damage
36,033
53,381
Taken
54,513
27,894
Mitigated
64,214
13,372
Healing
5,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
25,568
5,675
974
10,038
20,083
6,693
2,419
10,085
9,998
88,703
0
L
Cu Chulainn
FilthyMogrel
Cu Chulainn
13,102
2,900
0
1,050
18,568
19,894
0
8,045
10,523
0
58,212
W
Mercury
11,048
7,850
0
504
15,108
5,503
357
5,401
9,707
0
32,977
L
6,729
1,164
0
270
17,303
27,110
335
9,217
8,086
27,486
0
W
Gilgamesh
ShidWhoo
Gilgamesh
8,428
2,653
582
1,274
18,190
15,698
1,563
7,461
10,729
0
25,633
L
16,202
1,350
716
3,226
18,642
17,210
433
8,342
10,300
62,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,796
Gold Earned
38,976
178
Minions Killed
183
0
Camps Cleared
0
1,008,481
Distance Traveled
961,968
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
14,332
717
118
6
0
358,928
0
L
Cu Chulainn
12,586
629
86
4
0
319,574
2
W
Mercury
13,819
691
28
1
0
347,129
0
L
Khepri
12,454
623
44
2
0
378,321
2
W
Gilgamesh
11,645
582
32
2
0
302,424
0
L
Tiamat
13,936
697
53
3
0
264,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role