Player Matchup

Artemis
Artemis
AnimatedHP
Artemis
Level 5
God Stats
8W - 4L
1,787 SR
Queue Stats
57W - 44L
1,719 Elo+
Party 2
Arachne
Arachne
PaganDaze
Arachne
Level 26
God Stats
12W - 10L
1,760 SR
Queue Stats
112W - 123L
1,583 Elo+
Solo
Bacchus
Bacchus
TwoRays
Bacchus
Level 117
God Stats
3W - 4L
1,471 SR
Queue Stats
10W - 7L
1,575 Elo+
Party 2
Merlin
Merlin
chidibere
Merlin
Level 26
God Stats
123W - 101L
1,711 SR
Queue Stats
664W - 648L
1,571 Elo+
Solo
Bellona
Bellona
stonewall1824
Bellona
Level 19
God Stats
61W - 36L
1,765 SR
Queue Stats
278W - 260L
1,681 Elo+
Solo
Team Averages
Level 39
1,699 SR
1,626 Elo+

VS

Team Averages
Level 16
1,565 SR
1,631 Elo+
Scylla
Scylla
ALC_Darknes
Scylla
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,629 Elo+
Solo
Neith
Neith
KILLJOY_x_x
Neith
Level 17
God Stats
31W - 17L
1,659 SR
Queue Stats
196W - 181L
1,561 Elo+
Party 1
Sun Wukong
Sun Wukong
Razor_RamonGG71
Sun Wukong
Level 34
God Stats
11W - 2L
1,500 SR
Queue Stats
302W - 285L
1,645 Elo+
Party 1
Ymir
Ymir
TheHaHaKid2
Ymir
Level 9
God Stats
120W - 91L
1,481 SR
Queue Stats
205W - 179L
1,559 Elo+
Party 1
Arachne
Arachne
Yomoma2848
Arachne
Level 17
God Stats
2W - 1L
1,687 SR
Queue Stats
47W - 29L
1,763 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AnimatedHP
Artemis
19
4 / 3 / 7
12,869
515
16,615
12,982
5,905
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arachne
PaganDaze
Arachne
19
3 / 9 / 3
12,233
489
13,588
30,928
13,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
TwoRays
Bacchus
19
7 / 5 / 12
13,350
534
12,843
21,216
30,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
chidibere
Merlin
18
3 / 10 / 6
11,876
475
13,511
16,744
6,563
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
20
8 / 11 / 3
13,252
530
20,661
26,469
19,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
9 / 4 / 14
14,848
594
23,307
19,114
8,118
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

19
2 / 7 / 3
12,187
487
6,018
14,353
5,682
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Razor_RamonGG71
Sun Wukong
20
6 / 4 / 13
13,674
547
19,172
25,261
27,531
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

20
4 / 7 / 10
12,420
497
6,921
18,173
14,919
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Arachne
Yomoma2848
Arachne
20
17 / 3 / 12
17,432
697
25,370
31,025
19,170
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
90
25
Kills
38
38
Deaths
25
31
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Scylla
9
4
14
4
L
Artemis
AnimatedHP
Artemis
4
3
7
2.5
W
2
7
3
0.5
L
Arachne
PaganDaze
Arachne
3
9
3
0.5
W
Sun Wukong
Razor_RamonGG71
Sun Wukong
6
4
13
3.13
W
4
7
10
1.29
L
Bacchus
TwoRays
Bacchus
7
5
12
2.6
W
Arachne
Yomoma2848
Arachne
17
3
12
7.67
L
Merlin
chidibere
Merlin
3
10
6
0.6
L
Bellona
8
11
3
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,218
Damage
80,788
108,339
Taken
107,926
75,352
Mitigated
75,420
22,639
Healing
36,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
23,307
1,720
86
5,706
19,114
8,118
752
6,695
12,419
90,945
0
L
Artemis
AnimatedHP
Artemis
16,615
10,282
0
1,388
12,982
5,905
702
4,816
8,064
0
86,229
W
6,018
2,505
0
2,500
14,353
5,682
3,204
3,006
11,347
0
75,042
L
Arachne
PaganDaze
Arachne
13,588
7,808
0
12,155
30,928
13,037
596
8,778
22,052
0
88,381
W
Sun Wukong
Razor_RamonGG71
Sun Wukong
19,172
2,006
0
6,515
25,261
27,531
604
4,585
20,676
18,189
75,152
W
6,921
751
0
2,696
18,173
14,919
697
8,271
9,902
46,316
0
L
Bacchus
TwoRays
Bacchus
12,843
438
0
3,362
21,216
30,765
135
4,516
16,596
56,032
0
W
Arachne
Yomoma2848
Arachne
25,370
16,735
0
18,615
31,025
19,170
3,771
6,899
24,126
0
166,043
L
Merlin
chidibere
Merlin
13,511
1,134
228
2,482
16,744
6,563
493
6,262
10,150
74,406
0
L
Bellona
20,661
11,589
0
3,024
26,469
19,082
2,215
9,174
17,155
0
101,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,580
Gold Earned
70,561
643
Minions Killed
741
0
Camps Cleared
0
2,156,331
Distance Traveled
2,318,424
25
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
14,848
594
150
6
0
453,695
6
L
Artemis
12,869
515
161
6
0
410,846
4
W
Neith
12,187
487
116
5
0
416,279
6
L
Arachne
12,233
489
136
5
0
429,528
0
W
Sun Wukong
13,674
547
172
7
0
468,409
0
W
Ymir
12,420
497
83
3
0
463,007
1
L
Bacchus
13,350
534
72
3
0
459,038
12
W
Arachne
17,432
697
220
9
0
517,034
3
L
Merlin
11,876
475
115
5
0
400,658
9
L
Bellona
13,252
530
159
6
0
456,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role