Player Matchup

Ymir
Ymir
HoudiniX88
Ymir
Level 15
God Stats
3W - 2L
1,504 SR
Queue Stats
120W - 120L
1,410 Elo+
Solo
Merlin
Merlin
Manchoo
Merlin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Artemis
Artemis
MoonWhalien
Artemis
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Tiamat
Tiamat
Rayorus
Tiamat
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 18L
1,333 Elo+
Party 2
Kali
Kali
lRamos12
Kali
Level 15
God Stats
2W - 3L
1,500 SR
Queue Stats
51W - 34L
1,481 Elo+
Party 2
Team Averages
Level 9
1,501 SR
1,445 Elo+

VS

Team Averages
Level 31
1,484 SR
1,363 Elo+
Tsukuyomi
Tsukuyomi
Aësïr
Tsukuyomi
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 37L
1,268 Elo+
Solo
Sol
Sol
Monfegod
Sol
Level 13
God Stats
14W - 19L
1,223 SR
Queue Stats
99W - 140L
1,310 Elo+
Party 1
Zeus
Zeus
TifosiGB32
Zeus
Level 29
God Stats
3W - 3L
1,602 SR
Queue Stats
56W - 54L
1,432 Elo+
Solo
Horus
Horus
digodeimon1
Horus
Level 67
God Stats
5W - 2L
1,670 SR
Queue Stats
189W - 196L
1,478 Elo+
Party 1
Fenrir
Fenrir
fpmmpf
Fenrir
Level 17
God Stats
54W - 55L
1,422 SR
Queue Stats
127W - 172L
1,328 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 4 / 7
13,180
1,014
4,838
21,933
11,251
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Merlin
Manchoo
Merlin
19
1 / 14 / 10
12,615
970
4,455
18,452
6,392
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
MoonWhalien
Artemis
18
1 / 14 / 5
11,256
866
8,447
22,728
8,061
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tiamat
Rayorus
Tiamat
20
4 / 6 / 13
14,614
1,124
12,933
19,407
10,768
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Kali
20
21 / 10 / 4
19,206
1,477
33,928
32,137
14,950
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

0

VS

Team 2 Tickets

77

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Aësïr
Tsukuyomi
20
18 / 9 / 17
17,993
1,384
35,960
19,328
6,924
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
1 / 8 / 13
12,843
988
11,326
17,170
3,674
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
15 / 7 / 22
17,052
1,312
46,089
15,239
4,806
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

14
0 / 0 / 0
9,590
738
0
0
0
Fenrir
fpmmpf
Fenrir
20
14 / 7 / 13
13,924
1,071
11,910
18,459
7,512
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
113
31
Kills
48
48
Deaths
31
39
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Aësïr
Tsukuyomi
18
9
17
2.94
L
4
4
7
1.88
L
Merlin
Manchoo
Merlin
1
14
10
0.43
W
1
8
13
0.94
L
Artemis
MoonWhalien
Artemis
1
14
5
0.25
L
Tiamat
Rayorus
Tiamat
4
6
13
1.75
W
15
7
22
3.71
W
0
0
0
0
W
Fenrir
fpmmpf
Fenrir
14
7
13
2.93
L
Kali
21
10
4
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,601
Damage
105,285
114,657
Taken
70,196
51,422
Mitigated
22,916
15,807
Healing
4,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Aësïr
Tsukuyomi
35,960
11,227
0
432
19,328
6,924
0
6,145
13,183
0
62,479
L
4,838
761
0
394
21,933
11,251
0
12,719
9,214
32,777
0
L
Merlin
Manchoo
Merlin
4,455
903
0
0
18,452
6,392
0
8,151
10,301
13,696
0
W
11,326
1,989
0
2,265
17,170
3,674
0
5,278
11,892
30,897
0
L
Artemis
MoonWhalien
Artemis
8,447
7,318
0
1,151
22,728
8,061
0
10,538
12,190
0
21,903
L
Tiamat
Rayorus
Tiamat
12,933
1,578
0
3,225
19,407
10,768
0
10,666
8,741
50,792
0
W
46,089
4,026
0
1,356
15,239
4,806
0
6,223
9,016
86,180
0
W
0
0
0
0
0
0
0
0
0
0
0
W
Fenrir
fpmmpf
Fenrir
11,910
3,331
0
854
18,459
7,512
0
4,580
13,879
0
21,375
L
Kali
33,928
22,624
0
11,037
32,137
14,950
0
15,341
16,796
0
50,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,871
Gold Earned
71,402
223
Minions Killed
231
9
Camps Cleared
5
1,102,642
Distance Traveled
888,344
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
17,993
1,384
65
5
2
236,113
0
L
Ymir
13,180
1,014
45
3
3
220,641
0
L
Merlin
12,615
970
12
1
2
163,713
0
W
Sol
12,843
988
49
4
2
214,536
0
L
Artemis
11,256
866
19
1
1
199,264
0
L
Tiamat
14,614
1,124
106
8
0
238,210
1
W
Zeus
17,052
1,312
97
7
0
187,978
0
W
Horus
9,590
738
0
0
0
0
0
W
Fenrir
13,924
1,071
20
2
1
249,717
0
L
Kali
19,206
1,477
41
3
3
280,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role