Player Matchup

Gilgamesh
Gilgamesh
Dalois
Gilgamesh
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 53L
1,553 Elo+
Party 2
Chang'e
Chang'e
Greywick
Chang'e
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 45L
1,587 Elo+
Party 2
Bacchus
Bacchus
JasterTheThird
Bacchus
Level 84
God Stats
12W - 11L
1,569 SR
Queue Stats
840W - 830L
1,603 Elo+
Party 1
Chiron
Chiron
Nerozard
Chiron
Level 29
God Stats
0W - 3L
1,309 SR
Queue Stats
17W - 24L
1,118 Elo+
Party 2
Tsukuyomi
Tsukuyomi
NotBuddder
Tsukuyomi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,699 Elo+
Party 1
Team Averages
Level 43
1,476 SR
1,512 Elo+

VS

Team Averages
Level 85
1,739 SR
1,845 Elo+
Sylvanus
Sylvanus
ChinchillaButter
Sylvanus
Level 141
God Stats
8W - 0L
1,500 SR
Queue Stats
1,291W - 135L
1,960 Elo+
Party 4
Ymir
Ymir
HotGirlSht
Ymir
Level 41
God Stats
56W - 6L
2,107 SR
Queue Stats
604W - 57L
2,006 Elo+
Party 4
Gilgamesh
Gilgamesh
Ratmilk
Gilgamesh
Level 160
God Stats
61W - 6L
2,089 SR
Queue Stats
2,281W - 184L
2,190 Elo+
Party 4
Neith
Neith
STàLKéR
Neith
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Vulcan
Vulcan
SirCristiann
Vulcan
Level 64
God Stats
4W - 1L
1,500 SR
Queue Stats
34W - 44L
1,572 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dalois
Gilgamesh
7
0 / 4 / 1
4,092
409
3,161
9,051
2,837
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
Greywick
Chang'e
5
0 / 8 / 2
4,113
411
2,500
8,823
2,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
1 / 2 / 3
4,961
496
3,062
6,222
3,123
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chiron
Nerozard
Chiron
7
1 / 3 / 2
4,571
457
2,082
4,056
1,238
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
NotBuddder
Tsukuyomi
10
3 / 2 / 0
5,328
533
3,519
5,056
2,530
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 1
6,941
694
8,548
6,259
3,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

9
4 / 3 / 4
6,230
623
4,439
6,114
2,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
Ratmilk
Gilgamesh
12
6 / 0 / 1
6,927
693
4,901
4,262
1,908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Neith
STàLKéR
Neith
11
2 / 0 / 2
6,882
688
2,503
3,305
1,027
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
10
1 / 2 / 3
6,006
601
4,714
5,575
1,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
30
5
Kills
19
19
Deaths
5
8
Assists
11
Player
Kills
Deaths
Assists
KDA
W
6
0
1
6.5
L
Gilgamesh
Dalois
Gilgamesh
0
4
1
0.13
L
Chang'e
Greywick
Chang'e
0
8
2
0.13
W
4
3
4
2
L
1
2
3
1.25
L
Chiron
Nerozard
Chiron
1
3
2
0.67
L
Tsukuyomi
NotBuddder
Tsukuyomi
3
2
0
1.5
W
Gilgamesh
Ratmilk
Gilgamesh
6
0
1
6.5
W
Neith
STàLKéR
Neith
2
0
2
3
W
Vulcan
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,324
Damage
25,105
33,208
Taken
25,515
11,961
Mitigated
10,461
8,522
Healing
9,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,548
3,186
434
3,940
6,259
3,452
0
887
5,372
32,979
5,068
L
Gilgamesh
Dalois
Gilgamesh
3,161
1,149
0
1,850
9,051
2,837
0
6,149
2,902
0
12,107
L
Chang'e
Greywick
Chang'e
2,500
495
373
2,064
8,823
2,233
0
4,177
4,646
11,952
0
W
4,439
1,911
0
1,534
6,114
2,294
0
2,107
4,007
26,328
0
L
3,062
422
0
2,020
6,222
3,123
0
2,144
4,078
10,600
0
L
Chiron
Nerozard
Chiron
2,082
1,513
290
1,280
4,056
1,238
0
1,976
2,077
0
13,234
L
Tsukuyomi
NotBuddder
Tsukuyomi
3,519
1,238
0
645
5,056
2,530
0
2,621
2,435
0
24,782
W
Gilgamesh
Ratmilk
Gilgamesh
4,901
1,725
0
607
4,262
1,908
0
680
3,582
0
44,463
W
Neith
STàLKéR
Neith
2,503
1,259
0
1,100
3,305
1,027
2,652
299
3,006
0
35,381
W
Vulcan
4,714
1,565
0
1,499
5,575
1,780
438
1,589
3,986
29,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,065
Gold Earned
32,986
131
Minions Killed
362
0
Camps Cleared
0
944,493
Distance Traveled
962,995
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,941
694
82
8
0
167,309
1
L
Gilgamesh
4,092
409
29
3
0
169,039
1
L
Chang'e
4,113
411
26
3
0
166,406
2
W
Ymir
6,230
623
53
5
0
203,809
5
L
Bacchus
4,961
496
6
1
0
217,939
5
L
Chiron
4,571
457
28
3
0
177,626
0
L
Tsukuyomi
5,328
533
42
4
0
213,483
0
W
Gilgamesh
6,927
693
86
9
0
241,470
2
W
Neith
6,882
688
76
8
0
162,998
3
W
Vulcan
6,006
601
65
7
0
187,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role