Player Matchup

Olorun
Olorun
IISummer
Olorun
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
TRDarbaz
Hou Yi
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 8L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
YourSelf630
Tsukuyomi
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
88W - 103L
1,256 Elo+
Party 1
Cthulhu
Cthulhu
dacurls420
Cthulhu
Level 21
God Stats
4W - 12L
1,228 SR
Queue Stats
29W - 57L
1,284 Elo+
Party 1
Guan Yu
Guan Yu
ericsink
Guan Yu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 13
1,446 SR
1,408 Elo+

VS

Team Averages
Level 13
1,450 SR
1,318 Elo+
Ares
Ares
Azrael501
Ares
Level 13
God Stats
13W - 12L
1,450 SR
Queue Stats
42W - 59L
1,253 Elo+
Party 3
Set
Set
DarkLordSpanky
Set
Level 8
God Stats
1W - 5L
1,301 SR
Queue Stats
56W - 64L
1,042 Elo+
Party 3
Ra
Ra
EnmanuelMusicc
Ra
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
LarryThePooGuy
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Zephtug
Jing Wei
Level 13
God Stats
4W - 2L
1,500 SR
Queue Stats
57W - 67L
1,293 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
IISummer
Olorun
13
2 / 5 / 3
8,233
484
3,765
8,382
2,792
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hou Yi
TRDarbaz
Hou Yi
9
0 / 2 / 2
6,430
378
3,538
6,371
1,859
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
YourSelf630
Tsukuyomi
14
7 / 2 / 2
8,876
522
7,817
10,861
3,693
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cthulhu
dacurls420
Cthulhu
11
2 / 2 / 1
7,135
420
2,291
5,380
3,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
ericsink
Guan Yu
13
3 / 4 / 2
8,344
491
2,562
8,591
8,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
11
2 / 4 / 1
7,243
426
2,570
11,271
5,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
7 / 3 / 0
8,278
487
5,697
10,140
3,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
5 / 3 / 4
8,198
482
7,629
7,225
2,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

3
0 / 2 / 0
4,994
294
325
1,406
684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jing Wei
Zephtug
Jing Wei
12
1 / 2 / 5
7,560
445
5,443
8,321
2,469
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
25
14
Kills
15
15
Deaths
14
10
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ares
2
4
1
0.63
L
7
3
0
2.33
L
5
3
4
2.33
W
Olorun
IISummer
Olorun
2
5
3
0.7
L
0
2
0
0
W
Hou Yi
TRDarbaz
Hou Yi
0
2
2
0.5
W
Tsukuyomi
YourSelf630
Tsukuyomi
7
2
2
4
L
Jing Wei
Zephtug
Jing Wei
1
2
5
1.75
W
Cthulhu
dacurls420
Cthulhu
2
2
1
1.25
W
Guan Yu
ericsink
Guan Yu
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,973
Damage
21,664
39,585
Taken
38,363
20,608
Mitigated
14,411
8,071
Healing
4,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
2,570
560
0
1,160
11,271
5,269
397
1,271
9,850
22,066
0
L
5,697
2,505
0
1,945
10,140
3,317
0
1,531
8,534
0
44,026
L
7,629
771
166
1,281
7,225
2,672
319
1,728
5,397
41,102
0
W
Olorun
IISummer
Olorun
3,765
1,812
210
1,961
8,382
2,792
1,036
3,585
4,797
32,731
0
L
325
102
0
0
1,406
684
34
385
1,021
0
2,215
W
Hou Yi
TRDarbaz
Hou Yi
3,538
1,619
0
2,233
6,371
1,859
1,542
1,126
5,245
0
21,616
W
Tsukuyomi
YourSelf630
Tsukuyomi
7,817
2,805
0
2,278
10,861
3,693
0
2,057
8,804
0
53,746
L
Jing Wei
Zephtug
Jing Wei
5,443
4,441
0
116
8,321
2,469
508
941
7,280
0
42,277
W
Cthulhu
dacurls420
Cthulhu
2,291
114
0
150
5,380
3,959
341
1,305
4,075
21,435
0
W
Guan Yu
ericsink
Guan Yu
2,562
857
75
1,164
8,591
8,305
1,209
2,126
6,465
0
33,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,018
Gold Earned
36,273
278
Minions Killed
277
0
Camps Cleared
0
1,415,783
Distance Traveled
1,354,535
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,243
426
36
2
0
306,641
0
L
Set
8,278
487
83
5
0
335,756
1
L
Ra
8,198
482
76
4
0
310,849
1
W
Olorun
8,233
484
57
3
0
270,744
2
L
Bellona
4,994
294
12
1
0
57,365
1
W
Hou Yi
6,430
378
31
2
0
236,471
3
W
Tsukuyomi
8,876
522
81
5
0
341,584
0
L
Jing Wei
7,560
445
70
4
0
343,924
0
W
Cthulhu
7,135
420
28
2
0
261,893
0
W
Guan Yu
8,344
491
81
5
0
305,091
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role