Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Bacchus
Bacchus
DanglyAnteater
Bacchus
Level 129
God Stats
4W - 4L
1,448 SR
Queue Stats
320W - 313L
1,487 Elo+
Party 4
Aphrodite
Aphrodite
Ilfirinmeleth
Aphrodite
Level 106
God Stats
13W - 3L
1,509 SR
Queue Stats
314W - 289L
1,455 Elo+
Party 2
Hera
Hera
Skwigelf
Hera
Level 125
God Stats
3W - 3L
1,696 SR
Queue Stats
323W - 308L
1,453 Elo+
Party 2
Merlin
Merlin
Starfox71rt
Merlin
Level 84
God Stats
1W - 1L
1,252 SR
Queue Stats
26W - 34L
1,445 Elo+
Party 4
Team Averages
Level 115
1,481 SR
1,468 Elo+

VS

Team Averages
Level 113
1,476 SR
1,470 Elo+
Janus
Janus
Diplo revv
Janus
Level 141
God Stats
0W - 2L
1,288 SR
Queue Stats
7W - 9L
1,508 Elo+
Party 1
Chang'e
Chang'e
Eh_Squid
Chang'e
Level 104
God Stats
1W - 1L
1,799 SR
Queue Stats
45W - 57L
1,312 Elo+
Party 1
Kuzenbo
Kuzenbo
Teredarian
Kuzenbo
Level 62
God Stats
1W - 3L
1,276 SR
Queue Stats
220W - 184L
1,491 Elo+
Party 3
Arachne
Arachne
beaverbasher17
Arachne
Level 120
God Stats
9W - 9L
1,684 SR
Queue Stats
379W - 365L
1,503 Elo+
Party 3
Xing Tian
Xing Tian
xXgunexpertxX
Xing Tian
Level 140
God Stats
0W - 2L
1,334 SR
Queue Stats
99W - 88L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
16
1 / 1 / 19
9,879
706
9,719
13,209
13,867
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

17
2 / 2 / 19
11,080
791
13,305
22,026
32,146
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Aphrodite
Ilfirinmeleth
Aphrodite
18
5 / 2 / 18
10,679
763
19,779
24,936
19,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hera
20
14 / 3 / 10
12,705
908
31,610
14,882
8,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Merlin
18
6 / 1 / 13
11,068
791
15,174
10,547
5,904
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
16
1 / 4 / 5
9,529
681
21,699
12,931
5,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
Eh_Squid
Chang'e
17
4 / 7 / 3
10,691
764
8,899
17,796
8,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kuzenbo
Teredarian
Kuzenbo
16
0 / 4 / 5
8,506
608
11,850
19,611
27,879
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
0 / 7 / 6
9,532
681
11,267
16,884
6,454
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xing Tian
xXgunexpertxX
Xing Tian
17
4 / 6 / 4
10,150
725
16,959
33,804
25,540
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
32
28
Kills
9
9
Deaths
28
79
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
1
1
19
10.5
W
2
2
19
5.75
L
Janus
1
4
5
0.88
L
Chang'e
Eh_Squid
Chang'e
4
7
3
0.79
W
Aphrodite
Ilfirinmeleth
Aphrodite
5
2
18
7
W
Hera
14
3
10
6.33
W
Merlin
6
1
13
12.5
L
Kuzenbo
Teredarian
Kuzenbo
0
4
5
0.63
L
0
7
6
0.43
L
Xing Tian
xXgunexpertxX
Xing Tian
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,587
Damage
70,674
85,600
Taken
101,026
80,012
Mitigated
73,146
51,677
Healing
40,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
9,719
2,003
3,381
3,333
13,209
13,867
1,301
10,498
2,711
0
17,382
W
13,305
1,284
2,392
3,580
22,026
32,146
495
12,689
9,337
21,538
0
L
Janus
21,699
1,988
0
2,151
12,931
5,067
0
11,345
1,312
43,778
0
L
Chang'e
Eh_Squid
Chang'e
8,899
634
9,072
5,719
17,796
8,206
0
15,984
1,574
26,912
0
W
Aphrodite
Ilfirinmeleth
Aphrodite
19,779
2,633
14,086
14,461
24,936
19,400
360
18,649
6,287
34,061
0
W
Hera
31,610
8,027
4,002
4,092
14,882
8,695
1,896
11,077
3,805
62,257
0
W
Merlin
15,174
710
983
1,367
10,547
5,904
331
6,494
4,053
35,145
0
L
Kuzenbo
Teredarian
Kuzenbo
11,850
3,675
2,073
3,690
19,611
27,879
0
14,814
4,447
23,556
0
L
11,267
6,428
1,808
3,648
16,884
6,454
0
12,646
4,012
0
15,641
L
Xing Tian
xXgunexpertxX
Xing Tian
16,959
994
1,262
11,533
33,804
25,540
0
23,297
9,813
31,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,411
Gold Earned
48,408
233
Minions Killed
141
0
Camps Cleared
0
1,340,170
Distance Traveled
1,258,329
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,879
706
22
2
0
310,218
0
W
Bacchus
11,080
791
21
2
0
267,546
0
L
Janus
9,529
681
52
4
0
250,048
0
L
Chang'e
10,691
764
26
2
0
254,567
1
W
Aphrodite
10,679
763
44
3
0
265,145
0
W
Hera
12,705
908
83
6
0
256,292
2
W
Merlin
11,068
791
63
5
0
240,969
0
L
Kuzenbo
8,506
608
16
1
0
255,452
0
L
Arachne
9,532
681
18
1
0
252,127
0
L
Xing Tian
10,150
725
29
2
0
246,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role