Player Matchup

Artemis
Artemis
Bayple
Artemis
Level 118
God Stats
21W - 14L
1,638 SR
Queue Stats
38W - 37L
1,571 Elo+
Party 1
Nemesis
Nemesis
KatiauBR
Nemesis
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 9L
1,522 Elo+
Solo
Sun Wukong
Sun Wukong
NamesGarth
Sun Wukong
Level 25
God Stats
2W - 1L
1,759 SR
Queue Stats
18W - 13L
1,816 Elo+
Party 1
Sol
Sol
XZenarthaX
Sol
Level 14
God Stats
1W - 3L
1,225 SR
Queue Stats
29W - 31L
1,578 Elo+
Party 1
Khepri
Khepri
articclam
Khepri
Level 25
God Stats
5W - 3L
1,574 SR
Queue Stats
14W - 5L
1,678 Elo+
Party 1
Team Averages
Level 40
1,539 SR
1,633 Elo+

VS

Team Averages
Level 18
1,399 SR
1,473 Elo+
Neith
Neith
Bunzosauce
Neith
Level 7
God Stats
0W - 3L
1,172 SR
Queue Stats
4W - 7L
1,294 Elo+
Solo
Gilgamesh
Gilgamesh
DJC2129
Gilgamesh
Level 13
God Stats
34W - 23L
1,406 SR
Queue Stats
37W - 26L
1,334 Elo+
Party 2
Poseidon
Poseidon
UchihaClan24
Poseidon
Level 34
God Stats
0W - 1L
1,416 SR
Queue Stats
27W - 23L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
mylesnj
Ah Puch
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 8L
1,619 Elo+
Party 3
Sylvanus
Sylvanus
rofo46
Sylvanus
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,619 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bayple
Artemis
20
24 / 1 / 12
15,206
1,267
49,234
15,607
7,545
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nemesis
KatiauBR
Nemesis
18
4 / 2 / 18
11,409
951
7,285
13,844
5,838
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
NamesGarth
Sun Wukong
20
7 / 1 / 27
13,156
1,096
8,449
14,750
16,195
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
3 / 1 / 22
11,826
986
16,825
11,050
5,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Khepri
articclam
Khepri
19
1 / 0 / 28
13,183
1,099
4,657
13,723
18,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Team 1 Tickets

265

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
0 / 5 / 2
10,304
859
10,192
17,179
6,187
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
DJC2129
Gilgamesh
17
0 / 7 / 4
10,433
869
6,440
18,766
11,729
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Poseidon
UchihaClan24
Poseidon
16
1 / 9 / 2
10,753
896
12,633
14,189
5,168
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ah Puch
mylesnj
Ah Puch
17
3 / 6 / 1
11,275
940
25,261
17,908
6,664
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sylvanus
rofo46
Sylvanus
17
1 / 12 / 4
10,811
901
9,118
24,662
30,100
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
18
39
Kills
5
5
Deaths
39
107
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Artemis
Bayple
Artemis
24
1
12
30
L
Neith
0
5
2
0.2
L
Gilgamesh
DJC2129
Gilgamesh
0
7
4
0.29
W
Nemesis
KatiauBR
Nemesis
4
2
18
6.5
W
Sun Wukong
NamesGarth
Sun Wukong
7
1
27
20.5
L
Poseidon
UchihaClan24
Poseidon
1
9
2
0.22
W
3
1
22
14
W
Khepri
articclam
Khepri
1
0
28
15
L
Ah Puch
mylesnj
Ah Puch
3
6
1
0.58
L
Sylvanus
rofo46
Sylvanus
1
12
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,450
Damage
63,644
68,974
Taken
92,704
53,344
Mitigated
59,848
15,495
Healing
7,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Bayple
Artemis
49,234
34,697
0
5,131
15,607
7,545
0
8,690
6,917
0
75,836
L
Neith
10,192
4,886
0
1,649
17,179
6,187
0
3,471
13,708
0
29,949
L
Gilgamesh
DJC2129
Gilgamesh
6,440
718
0
315
18,766
11,729
0
2,903
15,863
0
16,787
W
Nemesis
KatiauBR
Nemesis
7,285
2,519
0
592
13,844
5,838
0
10,048
3,796
0
18,747
W
Sun Wukong
NamesGarth
Sun Wukong
8,449
1,296
0
535
14,750
16,195
0
10,089
4,661
0
31,709
L
Poseidon
UchihaClan24
Poseidon
12,633
1,711
0
386
14,189
5,168
0
1,560
12,629
31,970
0
W
16,825
7,177
0
4,147
11,050
5,640
0
8,532
2,518
39,669
0
W
Khepri
articclam
Khepri
4,657
524
2,298
2,792
13,723
18,126
0
9,653
4,070
16,691
0
L
Ah Puch
mylesnj
Ah Puch
25,261
1,115
0
437
17,908
6,664
0
3,406
14,502
47,817
0
L
Sylvanus
rofo46
Sylvanus
9,118
4,009
1,343
3,655
24,662
30,100
0
10,142
14,520
23,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,780
Gold Earned
53,576
292
Minions Killed
189
13
Camps Cleared
5
1,181,769
Distance Traveled
1,087,311
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
15,206
1,267
80
7
10
225,150
1
L
Neith
10,304
859
52
4
0
218,385
0
L
Gilgamesh
10,433
869
22
2
0
261,621
0
W
Nemesis
11,409
951
44
4
1
232,625
0
W
Sun Wukong
13,156
1,096
63
5
0
258,064
0
L
Poseidon
10,753
896
43
4
1
184,700
2
W
Sol
11,826
986
81
7
2
216,535
0
W
Khepri
13,183
1,099
24
2
0
249,395
0
L
Ah Puch
11,275
940
50
4
2
249,025
0
L
Sylvanus
10,811
901
22
2
2
173,580
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role