Player Matchup

Guan Yu
Guan Yu
J0Turtle
Guan Yu
Level 23
God Stats
5W - 5L
1,734 SR
Queue Stats
89W - 76L
1,479 Elo+
Party 2
Merlin
Merlin
MadMan1357917
Merlin
Level 28
God Stats
4W - 10L
1,500 SR
Queue Stats
143W - 157L
1,417 Elo+
Solo
Sylvanus
Sylvanus
MilitiaMan22
Sylvanus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
185W - 181L
1,511 Elo+
Party 3
Rama
Rama
ShellyONelly
Rama
Level 29
God Stats
6W - 6L
1,375 SR
Queue Stats
181W - 193L
1,496 Elo+
Party 3
Mercury
Mercury
zoTurtle2
Mercury
Level 6
God Stats
1W - 1L
1,268 SR
Queue Stats
8W - 7L
1,368 Elo+
Party 2
Team Averages
Level 23
1,475 SR
1,454 Elo+

VS

Team Averages
Level 27
1,538 SR
1,447 Elo+
Sobek
Sobek
Bizarrap
Sobek
Level 28
God Stats
8W - 5L
1,471 SR
Queue Stats
140W - 161L
1,461 Elo+
Solo
Tsukuyomi
Tsukuyomi
Saskatchitooon
Tsukuyomi
Level 27
God Stats
6W - 11L
1,504 SR
Queue Stats
20W - 32L
1,371 Elo+
Party 1
Izanami
Izanami
Scottyice93
Izanami
Level 35
God Stats
59W - 48L
1,600 SR
Queue Stats
107W - 116L
1,417 Elo+
Party 1
Chaac
Chaac
Stonenutz
Chaac
Level 27
God Stats
7W - 6L
1,629 SR
Queue Stats
10W - 10L
1,513 Elo+
Party 1
Anubis
Anubis
jiller91
Anubis
Level 18
God Stats
4W - 3L
1,483 SR
Queue Stats
16W - 14L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
J0Turtle
Guan Yu
20
3 / 3 / 15
13,707
490
10,977
22,043
27,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
12 / 6 / 17
15,590
557
32,714
16,310
6,495
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
MilitiaMan22
Sylvanus
19
1 / 1 / 15
14,463
517
9,619
22,111
21,291
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
9 / 5 / 12
15,402
550
22,267
15,673
6,588
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mercury
zoTurtle2
Mercury
20
20 / 7 / 12
17,305
618
34,988
25,402
13,285
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Bizarrap
Sobek
17
3 / 8 / 8
12,093
432
11,365
29,616
34,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Tsukuyomi
Saskatchitooon
Tsukuyomi
19
4 / 12 / 5
12,552
448
15,075
26,680
12,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
Scottyice93
Izanami
19
4 / 7 / 3
12,973
463
15,293
21,776
9,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
Stonenutz
Chaac
20
8 / 5 / 4
14,652
523
20,073
29,488
41,635
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Anubis
jiller91
Anubis
19
3 / 13 / 5
12,829
458
14,173
27,245
14,981
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
47
45
Kills
22
22
Deaths
45
71
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Sobek
Bizarrap
Sobek
3
8
8
0.88
W
Guan Yu
J0Turtle
Guan Yu
3
3
15
3.5
W
12
6
17
3.42
W
Sylvanus
MilitiaMan22
Sylvanus
1
1
15
8.5
L
Tsukuyomi
Saskatchitooon
Tsukuyomi
4
12
5
0.54
L
Izanami
Scottyice93
Izanami
4
7
3
0.79
W
9
5
12
3
L
Chaac
Stonenutz
Chaac
8
5
4
2
L
Anubis
jiller91
Anubis
3
13
5
0.42
W
Mercury
zoTurtle2
Mercury
20
7
12
3.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,565
Damage
75,979
101,539
Taken
134,805
74,960
Mitigated
113,161
34,773
Healing
31,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Bizarrap
Sobek
11,365
551
1,036
4,423
29,616
34,544
0
11,220
18,092
26,641
0
W
Guan Yu
J0Turtle
Guan Yu
10,977
798
1,795
7,367
22,043
27,301
23
4,687
16,854
0
50,477
W
32,714
2,669
0
3,690
16,310
6,495
1,450
7,132
9,042
104,508
0
W
Sylvanus
MilitiaMan22
Sylvanus
9,619
3,867
3,024
11,399
22,111
21,291
1,205
3,386
18,600
36,076
0
L
Tsukuyomi
Saskatchitooon
Tsukuyomi
15,075
4,371
0
4,918
26,680
12,266
0
4,533
21,849
0
93,165
L
Izanami
Scottyice93
Izanami
15,293
12,248
0
3,809
21,776
9,735
72
5,259
16,415
0
101,134
W
22,267
14,948
0
3,203
15,673
6,588
6,115
4,679
10,967
0
89,247
L
Chaac
Stonenutz
Chaac
20,073
3,531
0
9,146
29,488
41,635
464
9,847
18,995
2,330
88,657
L
Anubis
jiller91
Anubis
14,173
719
0
8,085
27,245
14,981
337
10,140
16,557
85,273
0
W
Mercury
zoTurtle2
Mercury
34,988
23,163
0
4,295
25,402
13,285
1,962
8,083
17,144
0
146,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,467
Gold Earned
65,099
549
Minions Killed
626
0
Camps Cleared
0
2,433,710
Distance Traveled
2,251,131
22
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
12,093
432
23
1
0
523,539
2
W
Guan Yu
13,707
490
79
3
0
568,441
0
W
Merlin
15,590
557
141
5
0
476,657
9
W
Sylvanus
14,463
517
47
2
0
402,841
7
L
Tsukuyomi
12,552
448
132
5
0
405,544
2
L
Izanami
12,973
463
192
7
0
466,077
3
W
Rama
15,402
550
137
5
0
469,185
5
L
Chaac
14,652
523
134
5
0
499,400
3
L
Anubis
12,829
458
145
5
0
356,571
0
W
Mercury
17,305
618
145
5
0
516,586
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role