Player Matchup
Team Averages
Gold V
Average Tier
Level 160
1,829 SR
1,468
MMR
VS
Team Averages
Bronze III
Average Tier
Level 66
1,500 SR
1,400
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
wilisoares
Hercules
10
4 / 0 / 0
5,850
1,170
2,372
3,354
1,409
Warrior Tabi
+40
Physical Power
+100
Mana
+18%
Movement Speed
Runic Shield
+30
Physical Power
+50
Magical Protection
+150
Health
AURA - Enemy gods within 55 units have their Magical Power reduced by 50.
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kimjongsplooge
Tiamat
8
0 / 4 / 0
4,372
874
1,848
4,148
1,676
Conduit Gem
+25
Magical Power
+100
Mana
+10
Mp 5
PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.
Restored Artifact
+60
Magical Power
+15
Mp 5
PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.
Magic Shoes
+20
Magical Power
+12%
Movement Speed
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
4,372
874
29
6
0
82,302
0
W
5,850
1,170
56
11
0
101,241
2