Player Matchup

Heimdallr
Heimdallr
Elhon
Heimdallr
Level 28
God Stats
9W - 8L
1,895 SR
Queue Stats
219W - 203L
1,554 Elo+
Solo
Sun Wukong
Sun Wukong
LordDuvorS12
Sun Wukong
Level 24
God Stats
7W - 7L
1,488 SR
Queue Stats
102W - 105L
1,577 Elo+
Solo
The Morrigan
The Morrigan
Ralloy
The Morrigan
Level 26
God Stats
46W - 39L
1,528 SR
Queue Stats
298W - 273L
1,566 Elo+
Solo
Fenrir
Fenrir
Richie33
Fenrir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
mariodandeEC
Geb
Level 7
God Stats
2W - 0L
1,751 SR
Queue Stats
5W - 4L
1,615 Elo+
Solo
Team Averages
Level 23
1,633 SR
1,562 Elo+

VS

Team Averages
Level 22
1,536 SR
1,504 Elo+
Bellona
Bellona
Disc0Heavy
Bellona
Level 29
God Stats
6W - 4L
1,436 SR
Queue Stats
42W - 50L
1,800 Elo+
Party 1
Cthulhu
Cthulhu
Freditigerxd
Cthulhu
Level 4
God Stats
2W - 2L
1,644 SR
Queue Stats
2W - 2L
1,633 Elo+
Solo
Xing Tian
Xing Tian
Renbob22
Xing Tian
Level 24
God Stats
5W - 8L
1,490 SR
Queue Stats
22W - 28L
1,340 Elo+
Party 1
Merlin
Merlin
Sinfilled
Merlin
Level 28
God Stats
43W - 44L
1,547 SR
Queue Stats
199W - 218L
1,374 Elo+
Party 1
Da Ji
Da Ji
Zeke1928
Da Ji
Level 27
God Stats
41W - 34L
1,561 SR
Queue Stats
270W - 261L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Elhon
Heimdallr
20
18 / 2 / 10
17,078
633
30,126
18,670
9,768
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Sun Wukong
LordDuvorS12
Sun Wukong
20
11 / 2 / 13
15,244
565
20,077
30,866
27,125
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Morrigan
Ralloy
The Morrigan
19
4 / 2 / 13
13,870
514
15,112
11,266
5,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
Richie33
Fenrir
20
7 / 1 / 6
14,673
543
9,956
19,801
14,319
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
4 / 1 / 22
14,097
522
9,626
26,384
35,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Disc0Heavy
Bellona
16
2 / 9 / 0
10,896
404
9,367
19,863
15,225
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Freditigerxd
Cthulhu
14
0 / 12 / 4
9,212
341
9,675
22,963
20,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Xing Tian
Renbob22
Xing Tian
15
0 / 9 / 1
9,318
345
6,323
21,913
17,039
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Merlin
Sinfilled
Merlin
19
5 / 5 / 1
12,070
447
18,911
15,948
7,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
Zeke1928
Da Ji
15
1 / 9 / 2
10,253
380
5,831
25,212
11,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
16
44
Kills
8
8
Deaths
44
64
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bellona
Disc0Heavy
Bellona
2
9
0
0.22
W
Heimdallr
Elhon
Heimdallr
18
2
10
11.5
L
Cthulhu
Freditigerxd
Cthulhu
0
12
4
0.17
W
Sun Wukong
LordDuvorS12
Sun Wukong
11
2
13
8.75
W
The Morrigan
Ralloy
The Morrigan
4
2
13
5.25
L
Xing Tian
Renbob22
Xing Tian
0
9
1
0.06
W
Fenrir
Richie33
Fenrir
7
1
6
10
L
Merlin
Sinfilled
Merlin
5
5
1
1.1
L
Da Ji
Zeke1928
Da Ji
1
9
2
0.22
W
4
1
22
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,897
Damage
50,107
106,987
Taken
105,899
92,173
Mitigated
71,401
41,069
Healing
11,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Disc0Heavy
Bellona
9,367
2,581
0
750
19,863
15,225
0
2,617
17,194
0
40,312
W
Heimdallr
Elhon
Heimdallr
30,126
22,584
0
10,832
18,670
9,768
7,564
6,489
11,916
0
130,607
L
Cthulhu
Freditigerxd
Cthulhu
9,675
804
721
1,309
22,963
20,669
13
6,418
16,139
37,342
0
W
Sun Wukong
LordDuvorS12
Sun Wukong
20,077
4,109
0
12,915
30,866
27,125
3,113
9,677
20,561
524
99,705
W
The Morrigan
Ralloy
The Morrigan
15,112
2,287
0
1,084
11,266
5,720
1,612
3,494
7,617
90,911
2,554
L
Xing Tian
Renbob22
Xing Tian
6,323
118
0
692
21,913
17,039
642
6,208
15,551
41,884
0
W
Fenrir
Richie33
Fenrir
9,956
2,012
0
10,159
19,801
14,319
984
4,717
14,763
0
128,303
L
Merlin
Sinfilled
Merlin
18,911
457
144
1,737
15,948
7,372
0
2,350
13,468
77,330
0
L
Da Ji
Zeke1928
Da Ji
5,831
2,240
0
5,744
25,212
11,096
0
5,363
19,691
0
67,965
W
9,626
763
586
5,493
26,384
35,241
818
9,303
16,444
38,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,962
Gold Earned
51,749
687
Minions Killed
410
0
Camps Cleared
0
2,580,720
Distance Traveled
2,529,329
25
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,896
404
77
3
0
584,492
1
W
Heimdallr
17,078
633
180
7
0
507,970
2
L
Cthulhu
9,212
341
39
1
0
455,484
12
W
Sun Wukong
15,244
565
143
5
0
495,240
4
W
The Morrigan
13,870
514
161
6
0
519,680
9
L
Xing Tian
9,318
345
74
3
0
437,178
0
W
Fenrir
14,673
543
168
6
0
498,563
0
L
Merlin
12,070
447
134
5
0
525,418
0
L
Da Ji
10,253
380
86
3
0
526,757
0
W
Geb
14,097
522
35
1
0
559,267
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role