Player Matchup

Da Ji
Da Ji
ANDRIUM
Da Ji
Level 153
God Stats
1W - 0L
1,598 SR
Queue Stats
8W - 3L
1,898 Elo+
Solo
Anhur
Anhur
AlexBreakdown
Anhur
Level 87
God Stats
20W - 18L
1,247 SR
Queue Stats
389W - 300L
1,578 Elo+
Party 2
Ravana
Ravana
HexNancyTtv
Ravana
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
338W - 233L
1,660 Elo+
Party 2
Tiamat
Tiamat
SkyyGk
Tiamat
Level 46
God Stats
41W - 37L
1,493 SR
Queue Stats
345W - 347L
1,440 Elo+
Party 3
Hades
Hades
Wueestenfuchs
Hades
Level 108
God Stats
3W - 1L
1,786 SR
Queue Stats
6W - 8L
1,330 Elo+
Party 3
Team Averages
Level 85
1,525 SR
1,581 Elo+

VS

Team Averages
Level 60
1,529 SR
1,494 Elo+
Gilgamesh
Gilgamesh
BadNaxx
Gilgamesh
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Ryusakai
Ne Zha
Level 62
God Stats
12W - 11L
1,618 SR
Queue Stats
78W - 76L
1,458 Elo+
Party 1
Izanami
Izanami
ShyüShingan
Izanami
Level 23
God Stats
15W - 10L
1,638 SR
Queue Stats
143W - 137L
1,422 Elo+
Party 1
Artio
Artio
VdooNeodyme
Artio
Level 28
God Stats
9W - 10L
1,420 SR
Queue Stats
102W - 103L
1,473 Elo+
Party 1
Zhong Kui
Zhong Kui
lildck
Zhong Kui
Level 68
God Stats
7W - 7L
1,467 SR
Queue Stats
183W - 162L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
ANDRIUM
Da Ji
11
5 / 1 / 2
6,618
602
3,736
6,077
2,127
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
5 / 1 / 5
7,186
653
9,060
6,334
1,651
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ravana
11
5 / 1 / 9
7,209
655
6,871
7,450
2,441
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
SkyyGk
Tiamat
11
5 / 1 / 0
7,038
640
4,366
3,501
1,723
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

11
1 / 0 / 1
6,526
593
3,021
5,676
2,306
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BadNaxx
Gilgamesh
10
1 / 4 / 0
5,927
539
3,698
8,596
3,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
Ryusakai
Ne Zha
10
2 / 5 / 1
6,151
559
2,482
8,719
2,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
ShyüShingan
Izanami
8
0 / 5 / 0
4,991
454
3,575
7,220
848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 5 / 0
5,182
471
2,667
10,282
2,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Zhong Kui
lildck
Zhong Kui
11
1 / 2 / 0
6,534
594
5,047
7,483
5,539
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
5
21
Kills
4
4
Deaths
21
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Da Ji
ANDRIUM
Da Ji
5
1
2
6
W
5
1
5
7.5
L
Gilgamesh
BadNaxx
Gilgamesh
1
4
0
0.25
W
Ravana
5
1
9
9.5
L
Ne Zha
Ryusakai
Ne Zha
2
5
1
0.5
L
Izanami
ShyüShingan
Izanami
0
5
0
0
W
Tiamat
SkyyGk
Tiamat
5
1
0
5
L
0
5
0
0
W
1
0
1
1.5
L
Zhong Kui
lildck
Zhong Kui
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,054
Damage
17,469
29,038
Taken
42,300
10,248
Mitigated
15,020
11,595
Healing
14,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
ANDRIUM
Da Ji
3,736
1,476
0
678
6,077
2,127
0
1,388
4,689
0
27,022
W
9,060
5,818
0
3,714
6,334
1,651
0
1,513
4,821
0
45,550
L
Gilgamesh
BadNaxx
Gilgamesh
3,698
670
0
2,848
8,596
3,382
16
4,118
4,478
0
24,540
W
Ravana
6,871
2,869
0
2,598
7,450
2,441
0
1,970
5,480
0
26,056
L
Ne Zha
Ryusakai
Ne Zha
2,482
1,255
0
2,758
8,719
2,376
0
472
8,247
0
30,324
L
Izanami
ShyüShingan
Izanami
3,575
2,456
0
1,734
7,220
848
0
0
7,220
0
36,175
W
Tiamat
SkyyGk
Tiamat
4,366
877
0
1,364
3,501
1,723
436
0
3,501
31,241
0
L
2,667
489
482
2,773
10,282
2,875
0
0
10,282
9,567
0
W
3,021
179
93
3,148
5,676
2,306
0
2,843
2,833
35,680
0
L
Zhong Kui
lildck
Zhong Kui
5,047
509
0
3,624
7,483
5,539
0
2,797
4,686
41,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,577
Gold Earned
28,785
339
Minions Killed
307
0
Camps Cleared
0
1,077,017
Distance Traveled
1,062,869
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,618
602
57
5
0
238,813
1
W
Anhur
7,186
653
90
8
0
205,396
4
L
Gilgamesh
5,927
539
59
5
0
212,990
2
W
Ravana
7,209
655
27
2
0
225,066
1
L
Ne Zha
6,151
559
72
7
0
233,768
3
L
Izanami
4,991
454
84
8
0
177,401
4
W
Tiamat
7,038
640
73
7
0
205,741
3
L
Artio
5,182
471
8
1
0
239,945
4
W
Hades
6,526
593
92
8
0
202,001
2
L
Zhong Kui
6,534
594
84
8
0
198,765
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role