Player Matchup

Scylla
Scylla
Capdis-MF
Scylla
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 88L
1,327 Elo+
Party 2
Sun Wukong
Sun Wukong
GamingSl3nder
Sun Wukong
Level 51
God Stats
1W - 1L
1,511 SR
Queue Stats
50W - 58L
1,573 Elo+
Solo
Erlang Shen
Erlang Shen
IDRATHERBEAFISH
Erlang Shen
Level 69
God Stats
1W - 1L
1,788 SR
Queue Stats
201W - 213L
1,257 Elo+
Party 2
Eset
Eset
Mrx_Mdmr
Eset
Level 65
God Stats
3W - 9L
1,500 SR
Queue Stats
372W - 351L
1,398 Elo+
Party 1
Sobek
Sobek
Near_Death-X
Sobek
Level 106
God Stats
9W - 14L
1,189 SR
Queue Stats
281W - 280L
1,369 Elo+
Party 1
Team Averages
Level 68
1,498 SR
1,385 Elo+

VS

Team Averages
Level 68
1,429 SR
1,345 Elo+
Ah Muzen Cab
Ah Muzen Cab
AlexandroGT
Ah Muzen Cab
Level 78
God Stats
3W - 1L
1,308 SR
Queue Stats
109W - 109L
1,354 Elo+
Solo
Gilgamesh
Gilgamesh
KrazyThaJoker
Gilgamesh
Level 48
God Stats
96W - 86L
1,448 SR
Queue Stats
411W - 445L
1,385 Elo+
Solo
Loki
Loki
PrimaryPotatoes
Loki
Level 61
God Stats
10W - 13L
1,461 SR
Queue Stats
19W - 21L
1,356 Elo+
Solo
Scylla
Scylla
Tabi_kat2001
Scylla
Level 48
God Stats
2W - 1L
1,554 SR
Queue Stats
9W - 13L
1,395 Elo+
Solo
Anubis
Anubis
nikslab
Anubis
Level 105
God Stats
7W - 16L
1,376 SR
Queue Stats
7W - 17L
1,234 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Capdis-MF
Scylla
15
2 / 5 / 3
9,047
452
9,542
10,334
3,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
GamingSl3nder
Sun Wukong
15
1 / 6 / 3
9,135
457
9,335
14,868
11,865
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Erlang Shen
IDRATHERBEAFISH
Erlang Shen
15
3 / 5 / 5
9,055
453
6,786
18,849
9,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Eset
14
5 / 7 / 5
9,077
454
5,439
12,738
3,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 2 / 6
8,998
450
7,134
16,789
16,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AlexandroGT
Ah Muzen Cab
17
5 / 2 / 9
10,076
504
11,534
11,009
3,660
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
KrazyThaJoker
Gilgamesh
17
3 / 3 / 7
10,677
534
11,481
16,995
12,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
9 / 1 / 5
11,741
587
8,804
14,943
6,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
15
3 / 1 / 5
9,566
478
10,315
8,220
2,311
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
nikslab
Anubis
16
5 / 6 / 9
9,865
493
14,323
12,137
6,817
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
60
13
Kills
25
25
Deaths
13
22
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
AlexandroGT
Ah Muzen Cab
5
2
9
4.75
L
Scylla
Capdis-MF
Scylla
2
5
3
0.7
L
Sun Wukong
GamingSl3nder
Sun Wukong
1
6
3
0.42
L
Erlang Shen
IDRATHERBEAFISH
Erlang Shen
3
5
5
1.1
W
Gilgamesh
KrazyThaJoker
Gilgamesh
3
3
7
2.17
L
Eset
5
7
5
1.07
L
2
2
6
2.5
W
9
1
5
11.5
W
Scylla
3
1
5
5.5
W
Anubis
nikslab
Anubis
5
6
9
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,236
Damage
56,457
73,578
Taken
63,304
44,257
Mitigated
31,823
17,073
Healing
26,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
AlexandroGT
Ah Muzen Cab
11,534
3,614
0
4,316
11,009
3,660
2,035
6,026
4,909
0
60,859
L
Scylla
Capdis-MF
Scylla
9,542
927
0
1,578
10,334
3,570
200
5,566
4,768
40,966
0
L
Sun Wukong
GamingSl3nder
Sun Wukong
9,335
2,170
0
889
14,868
11,865
212
2,724
11,644
0
54,490
L
Erlang Shen
IDRATHERBEAFISH
Erlang Shen
6,786
3,126
118
5,162
18,849
9,023
300
6,082
12,670
0
50,791
W
Gilgamesh
KrazyThaJoker
Gilgamesh
11,481
3,127
342
6,878
16,995
12,592
744
2,231
14,736
0
65,279
L
Eset
5,439
499
1,466
3,175
12,738
3,310
306
5,980
6,758
41,541
0
L
7,134
772
0
4,685
16,789
16,489
140
4,286
12,478
32,954
0
W
8,804
4,336
0
7,601
14,943
6,443
725
2,798
12,129
0
93,640
W
Scylla
10,315
1,239
233
2,232
8,220
2,311
850
6,048
1,730
45,720
0
W
Anubis
nikslab
Anubis
14,323
782
474
4,481
12,137
6,817
2,555
4,568
7,513
49,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,312
Gold Earned
51,925
441
Minions Killed
548
0
Camps Cleared
0
1,686,470
Distance Traveled
1,724,330
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,076
504
102
5
0
359,572
0
L
Scylla
9,047
452
92
5
0
324,945
2
L
Sun Wukong
9,135
457
113
6
0
344,952
4
L
Erlang Shen
9,055
453
85
4
0
361,221
1
W
Gilgamesh
10,677
534
128
6
0
342,426
4
L
Eset
9,077
454
82
4
0
288,921
1
L
Sobek
8,998
450
69
3
0
366,431
0
W
Loki
11,741
587
150
8
0
393,854
2
W
Scylla
9,566
478
91
5
0
308,102
1
W
Anubis
9,865
493
77
4
0
320,376
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role