Player Matchup

Sol
Sol
CaseOfColdies
Sol
Level 29
God Stats
0W - 2L
1,292 SR
Queue Stats
12W - 26L
1,295 Elo+
Party 1
Scylla
Scylla
CrankinMyHog
Scylla
Level 87
God Stats
2W - 2L
1,627 SR
Queue Stats
125W - 103L
1,415 Elo+
Party 1
Freya
Freya
YoursDrooly
Freya
Level 108
God Stats
0W - 5L
1,199 SR
Queue Stats
794W - 801L
1,442 Elo+
Solo
Ymir
Ymir
badtoast1
Ymir
Level 82
God Stats
5W - 4L
1,713 SR
Queue Stats
146W - 130L
1,433 Elo+
Party 1
Zeus
Zeus
jezzay101
Zeus
Level 47
God Stats
4W - 2L
1,202 SR
Queue Stats
49W - 82L
1,338 Elo+
Solo
Team Averages
Level 71
1,406 SR
1,385 Elo+

VS

Team Averages
Level 114
1,597 SR
1,434 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
CerealKiIIar
Zeus
Level 118
God Stats
4W - 2L
1,781 SR
Queue Stats
237W - 281L
1,396 Elo+
Party 2
Odin
Odin
Deep Dish Lover
Odin
Level 126
God Stats
3W - 0L
1,842 SR
Queue Stats
46W - 78L
1,519 Elo+
Party 2
Thor
Thor
jessebutler
Thor
Level 106
God Stats
1W - 2L
1,250 SR
Queue Stats
135W - 142L
1,371 Elo+
Solo
Tyr
Tyr
xl GRIZZ xl
Tyr
Level 125
God Stats
3W - 3L
1,611 SR
Queue Stats
183W - 186L
1,382 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 6
8,367
761
2,799
7,945
3,123
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
17
4 / 5 / 7
9,130
830
7,968
8,341
3,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
5 / 7 / 9
9,309
846
6,883
11,297
5,292
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ymir
15
1 / 6 / 12
8,167
742
5,425
17,723
18,249
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zeus
16
6 / 6 / 8
9,068
824
13,898
10,249
4,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
17
5 / 2 / 10
9,788
890
11,979
11,079
8,007
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
10 / 1 / 14
11,115
1,010
19,648
6,536
2,807
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
6 / 4 / 12
9,936
903
6,195
10,664
10,905
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
6 / 7 / 7
9,848
895
6,997
12,004
4,926
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 6 / 11
8,831
803
6,980
16,155
15,091
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
83
19
Kills
29
29
Deaths
20
42
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
5
2
10
5
L
3
5
6
1.2
W
10
1
14
17
L
Scylla
4
5
7
1.5
W
6
4
12
3
L
5
7
9
1.36
L
Ymir
1
6
12
1.17
W
6
7
7
1.36
L
Zeus
6
6
8
1.67
W
2
6
11
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,973
Damage
51,799
55,555
Taken
56,438
34,696
Mitigated
41,736
11,314
Healing
20,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
11,979
867
2,030
3,605
11,079
8,007
1,535
7,997
2,986
20,592
0
L
2,799
1,070
819
1,730
7,945
3,123
0
6,130
1,815
5,014
0
W
19,648
152
2,930
2,019
6,536
2,807
1,671
3,325
3,173
40,167
0
L
Scylla
7,968
454
119
1,351
8,341
3,789
0
2,694
5,647
19,759
0
W
6,195
491
666
1,004
10,664
10,905
370
5,397
5,093
0
11,434
L
6,883
2,251
1,146
1,662
11,297
5,292
0
5,959
5,338
15,532
0
L
Ymir
5,425
1,242
291
1,839
17,723
18,249
0
9,042
8,681
11,142
0
W
6,997
1,960
3,444
1,236
12,004
4,926
912
10,035
1,857
0
13,268
L
Zeus
13,898
2,226
330
2,027
10,249
4,243
0
7,802
2,447
23,294
0
W
6,980
635
1,677
2,297
16,155
15,091
226
9,551
6,356
0
11,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,041
Gold Earned
49,518
89
Minions Killed
93
0
Camps Cleared
0
832,694
Distance Traveled
1,113,008
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,788
890
24
2
0
224,604
1
L
Sol
8,367
761
3
0
0
131,701
0
W
Zeus
11,115
1,010
40
4
0
210,471
0
L
Scylla
9,130
830
32
3
0
178,937
0
W
Odin
9,936
903
8
1
0
241,611
0
L
Freya
9,309
846
15
1
0
181,851
0
L
Ymir
8,167
742
17
2
0
183,554
0
W
Thor
9,848
895
13
1
0
215,879
0
L
Zeus
9,068
824
22
2
0
156,651
1
W
Tyr
8,831
803
8
1
0
220,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role