Player Matchup

Fenrir
Fenrir
Elektross
Fenrir
Level 67
God Stats
15W - 7L
1,452 SR
Queue Stats
49W - 32L
1,513 Elo+
Solo
The Morrigan
The Morrigan
ImNotReallyTryin
The Morrigan
Level 101
God Stats
129W - 112L
1,581 SR
Queue Stats
229W - 214L
1,532 Elo+
Party 1
Hercules
Hercules
PapaSmitt
Hercules
Level 66
God Stats
5W - 2L
1,682 SR
Queue Stats
105W - 105L
1,525 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
QDot_
Ah Muzen Cab
Level 84
God Stats
2W - 2L
1,505 SR
Queue Stats
46W - 47L
1,464 Elo+
Party 1
Artio
Artio
SauceJefe
Artio
Level 67
God Stats
6W - 7L
1,255 SR
Queue Stats
155W - 147L
1,542 Elo+
Party 1
Team Averages
Level 77
1,495 SR
1,515 Elo+

VS

Team Averages
Level 61
1,364 SR
1,278 Elo+
Mercury
Mercury
Mauricio21
Mercury
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 34L
1,097 Elo+
Party 3
Cerberus
Cerberus
NoOlvides
Cerberus
Level 49
God Stats
3W - 2L
1,604 SR
Queue Stats
44W - 44L
1,464 Elo+
Solo
Zeus
Zeus
PepoVv123
Zeus
Level 25
God Stats
0W - 3L
1,124 SR
Queue Stats
29W - 36L
1,034 Elo+
Party 3
Kukulkan
Kukulkan
Shr3kCepti0n
Kukulkan
Level 49
God Stats
0W - 5L
1,379 SR
Queue Stats
22W - 23L
1,414 Elo+
Party 2
Cupid
Cupid
Svprra
Cupid
Level 117
God Stats
0W - 2L
1,214 SR
Queue Stats
12W - 11L
1,381 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Elektross
Fenrir
20
8 / 4 / 23
13,537
1,128
15,755
17,156
14,251
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Morrigan
ImNotReallyTryin
The Morrigan
20
16 / 2 / 21
14,939
1,245
29,538
7,028
2,711
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
PapaSmitt
Hercules
20
5 / 0 / 33
13,437
1,120
20,266
16,231
20,119
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ah Muzen Cab
QDot_
Ah Muzen Cab
20
16 / 5 / 26
15,523
1,294
35,039
16,049
5,902
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artio
SauceJefe
Artio
20
8 / 4 / 28
13,734
1,145
12,023
21,609
23,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Team 1 Tickets

174

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Mauricio21
Mercury
18
3 / 19 / 9
12,066
1,006
15,184
28,769
12,420
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
NoOlvides
Cerberus
19
4 / 11 / 11
12,625
1,052
23,945
36,988
41,277
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zeus
18
2 / 11 / 7
11,767
981
5,510
19,803
6,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
Shr3kCepti0n
Kukulkan
17
2 / 6 / 4
11,172
931
10,782
13,388
4,464
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
Svprra
Cupid
17
4 / 6 / 6
11,749
979
11,251
19,419
7,028
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

184
Kill Participation
52
53
Kills
15
15
Deaths
53
131
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Elektross
Fenrir
8
4
23
4.88
W
The Morrigan
ImNotReallyTryin
The Morrigan
16
2
21
13.25
L
Mercury
Mauricio21
Mercury
3
19
9
0.39
L
Cerberus
NoOlvides
Cerberus
4
11
11
0.86
W
Hercules
PapaSmitt
Hercules
5
0
33
21.5
L
Zeus
2
11
7
0.5
W
Ah Muzen Cab
QDot_
Ah Muzen Cab
16
5
26
5.8
W
Artio
SauceJefe
Artio
8
4
28
5.5
L
Kukulkan
Shr3kCepti0n
Kukulkan
2
6
4
0.67
L
Cupid
Svprra
Cupid
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,621
Damage
66,672
78,073
Taken
118,367
66,689
Mitigated
72,015
20,131
Healing
11,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Elektross
Fenrir
15,755
3,421
0
500
17,156
14,251
0
8,152
9,004
0
30,367
W
The Morrigan
ImNotReallyTryin
The Morrigan
29,538
4,530
0
2,039
7,028
2,711
0
3,135
3,421
45,749
0
L
Mercury
Mauricio21
Mercury
15,184
7,336
0
863
28,769
12,420
0
7,775
20,938
0
37,043
L
Cerberus
NoOlvides
Cerberus
23,945
1,631
0
6,150
36,988
41,277
0
8,309
28,587
46,061
0
W
Hercules
PapaSmitt
Hercules
20,266
5,564
0
5,503
16,231
20,119
0
8,752
7,479
7,891
29,600
L
Zeus
5,510
801
54
905
19,803
6,826
0
8,210
11,445
30,599
0
W
Ah Muzen Cab
QDot_
Ah Muzen Cab
35,039
17,635
0
3,074
16,049
5,902
0
9,580
6,408
0
56,719
W
Artio
SauceJefe
Artio
12,023
2,131
4,586
4,429
21,609
23,706
0
10,146
11,463
30,939
0
L
Kukulkan
Shr3kCepti0n
Kukulkan
10,782
437
0
446
13,388
4,464
0
8,120
4,950
37,221
0
L
Cupid
Svprra
Cupid
11,251
4,865
940
2,088
19,419
7,028
0
10,544
8,617
0
32,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,170
Gold Earned
59,379
193
Minions Killed
258
9
Camps Cleared
5
1,156,049
Distance Traveled
1,012,440
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,537
1,128
35
3
2
252,647
0
W
The Morrigan
14,939
1,245
35
3
4
234,465
0
L
Mercury
12,066
1,006
41
3
1
233,510
1
L
Cerberus
12,625
1,052
62
5
1
203,961
0
W
Hercules
13,437
1,120
40
3
0
242,009
0
L
Zeus
11,767
981
43
4
0
154,861
0
W
Ah Muzen Cab
15,523
1,294
36
3
2
197,636
0
W
Artio
13,734
1,145
47
4
1
229,292
0
L
Kukulkan
11,172
931
67
6
1
191,429
0
L
Cupid
11,749
979
45
4
2
228,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role