Player Matchup

Zeus
Zeus
ElPlnch3Salva51
Zeus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 18L
1,309 Elo+
Party 4
Ah Puch
Ah Puch
El_Cheder
Ah Puch
Level 104
God Stats
4W - 4L
1,599 SR
Queue Stats
49W - 48L
1,451 Elo+
Party 4
Set
Set
Kyohi-suru
Set
Level 18
God Stats
2W - 3L
1,307 SR
Queue Stats
21W - 41L
1,221 Elo+
Party 2
Ao Kuang
Ao Kuang
SpaceDemon1180
Ao Kuang
Level 18
God Stats
1W - 3L
1,263 SR
Queue Stats
18W - 30L
1,254 Elo+
Party 2
Izanami
Izanami
TimeCatastrify
Izanami
Level 14
God Stats
1W - 1L
1,706 SR
Queue Stats
5W - 6L
1,349 Elo+
Party 2
Team Averages
Level 32
1,475 SR
1,317 Elo+

VS

Team Averages
Level 18
1,549 SR
1,368 Elo+
Heimdallr
Heimdallr
Calvatron11
Heimdallr
Level 28
God Stats
6W - 6L
1,399 SR
Queue Stats
179W - 191L
1,464 Elo+
Party 1
Neith
Neith
Marcel1718
Neith
Level 15
God Stats
6W - 5L
1,803 SR
Queue Stats
47W - 60L
1,387 Elo+
Party 3
Sol
Sol
Max the Rassler
Sol
Level 4
God Stats
10W - 2L
1,500 SR
Queue Stats
14W - 7L
1,158 Elo+
Party 1
Horus
Horus
RowdyWesternKO
Horus
Level 21
God Stats
5W - 7L
1,361 SR
Queue Stats
108W - 87L
1,467 Elo+
Party 1
Cthulhu
Cthulhu
The Reaper1074
Cthulhu
Level 22
God Stats
4W - 3L
1,683 SR
Queue Stats
10W - 9L
1,365 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 9 / 4
9,992
908
6,684
14,090
5,093
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Puch
El_Cheder
Ah Puch
17
9 / 7 / 2
12,126
1,102
28,694
15,956
6,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 12 / 5
9,696
881
6,302
18,972
10,148
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Ao Kuang
16
0 / 13 / 5
10,264
933
8,461
27,871
16,435
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
0 / 10 / 8
10,002
909
12,098
23,924
9,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

0

VS

Team 2 Tickets

261

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Calvatron11
Heimdallr
20
23 / 0 / 22
14,539
1,322
39,884
12,077
5,527
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
18
8 / 2 / 21
11,395
1,036
17,213
13,447
6,173
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
3 / 4 / 24
10,825
984
12,478
15,236
4,924
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
12 / 2 / 23
12,396
1,127
15,565
14,116
6,946
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
5 / 3 / 16
11,197
1,018
8,365
10,482
6,330
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
157
11
Kills
51
51
Deaths
11
24
Assists
106
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Calvatron11
Heimdallr
23
0
22
34
L
1
9
4
0.33
L
Ah Puch
El_Cheder
Ah Puch
9
7
2
1.43
L
1
12
5
0.29
W
Neith
8
2
21
9.25
W
3
4
24
3.75
W
12
2
23
11.75
L
Ao Kuang
0
13
5
0.19
W
5
3
16
4.33
L
0
10
8
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,239
Damage
93,505
100,813
Taken
65,358
47,648
Mitigated
29,900
6,385
Healing
12,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Calvatron11
Heimdallr
39,884
22,460
0
2,492
12,077
5,527
0
6,759
5,024
0
65,670
L
6,684
1,863
0
392
14,090
5,093
0
2,661
11,326
18,685
0
L
Ah Puch
El_Cheder
Ah Puch
28,694
1,822
0
192
15,956
6,148
0
3,559
12,397
51,284
0
L
6,302
2,599
0
847
18,972
10,148
0
2,597
16,375
0
12,622
W
Neith
17,213
11,567
322
1,503
13,447
6,173
0
8,541
4,490
0
31,624
W
12,478
4,862
0
2,385
15,236
4,924
0
12,257
2,391
20,642
0
W
15,565
6,504
1,979
2,449
14,116
6,946
0
7,688
6,082
0
18,826
L
Ao Kuang
8,461
4,012
0
1,663
27,871
16,435
0
7,570
20,221
11,713
0
W
8,365
922
1,034
746
10,482
6,330
0
6,571
3,532
21,197
0
L
12,098
8,561
0
3,291
23,924
9,824
0
4,206
19,643
0
43,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,080
Gold Earned
60,352
166
Minions Killed
191
3
Camps Cleared
3
909,922
Distance Traveled
983,536
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
14,539
1,322
62
6
1
227,926
0
L
Zeus
9,992
908
33
3
0
147,565
1
L
Ah Puch
12,126
1,102
42
4
0
179,890
0
L
Set
9,696
881
13
1
0
202,604
0
W
Neith
11,395
1,036
52
5
1
176,395
1
W
Sol
10,825
984
26
2
0
195,784
2
W
Horus
12,396
1,127
8
1
0
221,842
0
L
Ao Kuang
10,264
933
4
0
0
209,758
0
W
Cthulhu
11,197
1,018
43
4
1
161,589
3
L
Izanami
10,002
909
74
7
3
170,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role