Player Matchup

Erlang Shen
Erlang Shen
Casartelli
Erlang Shen
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 16L
1,628 Elo+
Party 1
Nemesis
Nemesis
Djaboo0
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 28L
1,447 Elo+
Solo
Kukulkan
Kukulkan
Mandrakeeee
Kukulkan
Level 17
God Stats
1W - 1L
1,865 SR
Queue Stats
32W - 20L
1,609 Elo+
Party 1
Yemoja
Yemoja
MdsQueTimeNoob
Yemoja
Level 27
God Stats
1W - 5L
1,177 SR
Queue Stats
360W - 322L
1,579 Elo+
Solo
Apollo
Apollo
Pajevalao
Apollo
Level 13
God Stats
3W - 3L
1,544 SR
Queue Stats
29W - 23L
1,581 Elo+
Party 1
Team Averages
Level 15
1,517 SR
1,569 Elo+

VS

Team Averages
Level 42
1,543 SR
1,543 Elo+
Ra
Ra
BolsonaroGAY
Ra
Level 28
God Stats
3W - 2L
1,713 SR
Queue Stats
46W - 35L
1,702 Elo+
Solo
Eset
Eset
Delode
Eset
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 9L
1,474 Elo+
Party 2
Sun Wukong
Sun Wukong
HeinzDanica
Sun Wukong
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 6L
1,500 Elo+
Party 3
Discordia
Discordia
Pujeans
Discordia
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
XxbyDeadPool4xX
Hachiman
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
199W - 182L
1,541 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Casartelli
Erlang Shen
16
1 / 12 / 3
10,568
881
7,866
30,621
22,087
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nemesis
Djaboo0
Nemesis
16
1 / 9 / 2
10,577
881
13,197
26,769
12,599
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
Mandrakeeee
Kukulkan
17
1 / 5 / 2
10,841
903
11,796
18,258
7,176
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 2 / 1
11,335
945
8,491
17,558
19,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
Pajevalao
Apollo
15
1 / 11 / 2
10,050
838
10,978
24,424
10,253
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

272

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 0 / 18
13,026
1,086
18,048
9,311
3,998
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Eset
Delode
Eset
19
4 / 3 / 21
12,518
1,043
18,476
12,225
6,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
HeinzDanica
Sun Wukong
17
0 / 1 / 9
10,576
881
2,900
8,250
5,771
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
Pujeans
Discordia
20
7 / 2 / 21
13,351
1,113
25,514
6,811
2,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
20
23 / 0 / 12
15,093
1,258
46,634
20,405
9,139
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
120
6
Kills
39
39
Deaths
6
10
Assists
81
Player
Kills
Deaths
Assists
KDA
W
5
0
18
14
L
Erlang Shen
Casartelli
Erlang Shen
1
12
3
0.21
W
Eset
Delode
Eset
4
3
21
4.83
L
Nemesis
Djaboo0
Nemesis
1
9
2
0.22
W
Sun Wukong
HeinzDanica
Sun Wukong
0
1
9
4.5
L
Kukulkan
Mandrakeeee
Kukulkan
1
5
2
0.4
L
2
2
1
1.25
L
Apollo
Pajevalao
Apollo
1
11
2
0.18
W
Discordia
Pujeans
Discordia
7
2
21
8.75
W
Hachiman
23
0
12
29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,328
Damage
111,572
117,630
Taken
57,002
72,061
Mitigated
27,843
10,919
Healing
22,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,048
644
2,396
2,634
9,311
3,998
0
2,585
6,726
48,921
0
L
Erlang Shen
Casartelli
Erlang Shen
7,866
2,824
0
2,647
30,621
22,087
0
17,255
13,077
0
20,459
W
Eset
Delode
Eset
18,476
1,143
1,156
3,312
12,225
6,171
0
6,506
5,719
31,346
0
L
Nemesis
Djaboo0
Nemesis
13,197
2,420
0
2,959
26,769
12,599
0
11,994
14,525
0
33,970
W
Sun Wukong
HeinzDanica
Sun Wukong
2,900
331
0
168
8,250
5,771
0
2,584
5,601
222
10,907
L
Kukulkan
Mandrakeeee
Kukulkan
11,796
1,580
0
392
18,258
7,176
0
10,570
7,370
45,408
0
L
8,491
853
2,395
1,616
17,558
19,946
0
8,325
9,044
19,685
0
L
Apollo
Pajevalao
Apollo
10,978
6,551
0
910
24,424
10,253
0
12,760
11,354
0
22,747
W
Discordia
Pujeans
Discordia
25,514
2,573
236
923
6,811
2,764
0
2,483
4,328
33,467
0
W
Hachiman
46,634
31,900
0
11,792
20,405
9,139
0
6,129
14,276
0
81,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,371
Gold Earned
64,564
160
Minions Killed
239
4
Camps Cleared
13
1,131,053
Distance Traveled
1,256,708
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,026
1,086
71
6
5
296,296
1
L
Erlang Shen
10,568
881
25
2
0
246,562
0
W
Eset
12,518
1,043
33
3
0
229,723
3
L
Nemesis
10,577
881
37
3
0
249,597
2
W
Sun Wukong
10,576
881
18
2
3
273,989
0
L
Kukulkan
10,841
903
66
6
2
221,700
3
L
Yemoja
11,335
945
18
2
1
222,567
3
L
Apollo
10,050
838
14
1
1
190,627
0
W
Discordia
13,351
1,113
30
3
3
223,129
2
W
Hachiman
15,093
1,258
87
7
2
233,571
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role