Player Matchup

Terra
Terra
Beastin2147
Terra
Level 128
God Stats
16W - 15L
1,538 SR
Queue Stats
126W - 112L
1,511 Elo+
Party 2
Fenrir
Fenrir
Carloz_214
Fenrir
Level 145
God Stats
8W - 5L
1,735 SR
Queue Stats
189W - 171L
1,580 Elo+
Party 2
Scylla
Scylla
Sharkfinn10
Scylla
Level 136
God Stats
4W - 5L
1,672 SR
Queue Stats
89W - 95L
1,480 Elo+
Party 3
Ne Zha
Ne Zha
X_ThE-ReSiStaNCe
Ne Zha
Level 146
God Stats
5W - 6L
1,500 SR
Queue Stats
99W - 137L
1,817 Elo+
Party 3
Chang'e
Chang'e
Xxmacdaddy214xX
Chang'e
Level 153
God Stats
1W - 1L
1,350 SR
Queue Stats
130W - 114L
1,493 Elo+
Party 2
Team Averages
Level 142
1,559 SR
1,576 Elo+

VS

Team Averages
Level 81
1,427 SR
1,567 Elo+
Anhur
Anhur
CJLarabee
Anhur
Level 56
God Stats
1W - 3L
1,327 SR
Queue Stats
29W - 40L
1,517 Elo+
Party 1
Mercury
Mercury
Havok2600
Mercury
Level 101
God Stats
21W - 12L
1,686 SR
Queue Stats
346W - 314L
1,552 Elo+
Party 4
Cthulhu
Cthulhu
devill11 7 Dr D
Cthulhu
Level 80
God Stats
0W - 2L
1,184 SR
Queue Stats
27W - 39L
1,491 Elo+
Party 1
Thanatos
Thanatos
iTs_-MELIODAS-_O
Thanatos
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,748 Elo+
Solo
Janus
Janus
nischalshah99
Janus
Level 119
God Stats
11W - 17L
1,437 SR
Queue Stats
492W - 456L
1,525 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
2 / 0 / 1
3,655
731
833
1,920
559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
Carloz_214
Fenrir
5
0 / 0 / 2
3,386
677
1,154
1,608
394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Scylla
6
0 / 0 / 0
3,197
639
498
1,484
253
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

5
1 / 0 / 1
3,487
697
2,058
1,872
305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

5
0 / 0 / 0
3,295
659
888
1,734
475
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
CJLarabee
Anhur
5
0 / 0 / 0
2,979
596
491
2,104
356
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mercury
Havok2600
Mercury
1
0 / 0 / 0
2,454
491
0
100
12
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

4
0 / 3 / 0
3,058
612
528
3,092
762
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

5
0 / 0 / 0
3,231
646
1,627
2,924
746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

6
0 / 0 / 0
3,477
695
347
1,472
346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
0
3
Kills
0
0
Deaths
3
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
0
1
2.5
L
Anhur
CJLarabee
Anhur
0
0
0
0
W
Fenrir
Carloz_214
Fenrir
0
0
2
1
L
Mercury
Havok2600
Mercury
0
0
0
0
W
Scylla
0
0
0
0
W
1
0
1
1.5
W
0
0
0
0
L
0
3
0
0
L
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,431
Damage
2,993
8,618
Taken
9,692
1,986
Mitigated
2,222
4,843
Healing
3,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
833
193
225
1,379
1,920
559
0
240
1,680
6,939
0
L
Anhur
CJLarabee
Anhur
491
409
0
760
2,104
356
0
317
1,787
0
8,263
W
Fenrir
Carloz_214
Fenrir
1,154
350
0
858
1,608
394
0
239
1,331
0
9,938
L
Mercury
Havok2600
Mercury
0
0
0
0
100
12
0
0
100
0
671
W
Scylla
498
0
0
370
1,484
253
0
113
1,331
11,618
0
W
2,058
555
0
929
1,872
305
0
205
1,667
0
9,855
W
888
132
0
1,082
1,734
475
640
0
1,734
11,010
0
L
528
110
99
99
3,092
762
0
516
2,576
6,907
0
L
1,627
683
0
2,489
2,924
746
0
888
2,036
0
10,422
L
347
0
0
538
1,472
346
0
498
974
13,285
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,020
Gold Earned
15,199
110
Minions Killed
92
0
Camps Cleared
0
434,935
Distance Traveled
359,697
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
3,655
731
11
2
0
83,172
1
L
Anhur
2,979
596
18
4
0
77,329
0
W
Fenrir
3,386
677
30
6
0
93,758
3
L
Mercury
2,454
491
1
0
0
9,043
0
W
Scylla
3,197
639
23
5
0
85,922
1
W
Ne Zha
3,487
697
20
4
0
92,255
1
W
Chang'e
3,295
659
26
5
0
79,828
1
L
Cthulhu
3,058
612
10
2
0
91,061
0
L
Thanatos
3,231
646
33
7
0
95,758
0
L
Janus
3,477
695
30
6
0
86,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role