Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
A-M-E-T-H16
Discordia
Level 99
God Stats
4W - 3L
1,353 SR
Queue Stats
143W - 158L
1,429 Elo+
Solo
Sylvanus
Sylvanus
Lami-007
Sylvanus
Level 58
God Stats
2W - 3L
1,498 SR
Queue Stats
2W - 5L
1,424 Elo+
Solo
Hou Yi
Hou Yi
Nanokiller6128
Hou Yi
Level 62
God Stats
2W - 4L
1,313 SR
Queue Stats
170W - 194L
1,403 Elo+
Solo
Nemesis
Nemesis
RVCAProdigy1
Nemesis
Level 123
God Stats
19W - 23L
1,503 SR
Queue Stats
110W - 103L
1,423 Elo+
Solo
Team Averages
Level 94
1,433 SR
1,436 Elo+

VS

Team Averages
Level 90
1,357 SR
1,435 Elo+
Tyr
Tyr
Kings Back Bruh
Tyr
Level 69
God Stats
11W - 12L
1,504 SR
Queue Stats
482W - 559L
1,402 Elo+
Party 1
Cthulhu
Cthulhu
LocaPrincess331
Cthulhu
Level 98
God Stats
30W - 27L
1,532 SR
Queue Stats
430W - 489L
1,441 Elo+
Party 1
Gilgamesh
Gilgamesh
Sevextia
Gilgamesh
Level 89
God Stats
1W - 1L
1,200 SR
Queue Stats
21W - 35L
1,459 Elo+
Party 1
Poseidon
Poseidon
TicTac10
Poseidon
Level 105
God Stats
1W - 2L
1,358 SR
Queue Stats
275W - 323L
1,393 Elo+
Party 1
Ullr
Ullr
l VipeeR
Ullr
Level 88
God Stats
2W - 2L
1,192 SR
Queue Stats
351W - 383L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
17
6 / 9 / 2
11,573
482
18,736
25,117
21,942
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
A-M-E-T-H16
Discordia
17
3 / 7 / 2
11,208
467
13,674
18,619
9,127
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Lami-007
Sylvanus
13
0 / 6 / 4
8,604
359
5,171
19,389
20,614
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
6 / 3 / 3
12,602
525
13,999
18,443
7,921
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
RVCAProdigy1
Nemesis
19
3 / 2 / 4
11,781
491
10,673
15,266
7,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 3 / 11
11,821
493
10,470
21,517
17,923
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
2 / 3 / 7
10,774
449
12,481
18,219
19,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
Sevextia
Gilgamesh
20
13 / 1 / 4
13,691
570
23,298
17,361
12,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
TicTac10
Poseidon
19
8 / 5 / 5
12,211
509
15,259
12,635
4,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
19
3 / 6 / 2
11,991
500
6,830
19,074
9,157
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
56
18
Kills
27
27
Deaths
18
15
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
6
9
2
0.78
L
Discordia
A-M-E-T-H16
Discordia
3
7
2
0.57
W
1
3
11
2.17
L
Sylvanus
Lami-007
Sylvanus
0
6
4
0.33
W
2
3
7
1.83
L
6
3
3
2.5
L
Nemesis
RVCAProdigy1
Nemesis
3
2
4
2.5
W
Gilgamesh
Sevextia
Gilgamesh
13
1
4
15
W
Poseidon
TicTac10
Poseidon
8
5
5
2.1
W
Ullr
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,253
Damage
68,338
96,834
Taken
88,806
66,803
Mitigated
63,967
28,126
Healing
19,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
18,736
5,978
0
2,526
25,117
21,942
394
9,058
16,059
0
80,267
L
Discordia
A-M-E-T-H16
Discordia
13,674
1,063
0
6,426
18,619
9,127
1,727
1,403
17,216
72,569
0
W
10,470
2,402
0
5,738
21,517
17,923
216
7,678
13,839
1,153
64,910
L
Sylvanus
Lami-007
Sylvanus
5,171
1,672
1,722
3,152
19,389
20,614
310
6,305
13,084
21,046
0
W
12,481
573
353
2,823
18,219
19,914
0
3,129
15,090
44,476
0
L
13,999
8,638
0
7,337
18,443
7,921
523
7,967
10,476
0
91,876
L
Nemesis
RVCAProdigy1
Nemesis
10,673
4,008
0
6,963
15,266
7,199
567
3,687
11,579
0
82,270
W
Gilgamesh
Sevextia
Gilgamesh
23,298
7,463
0
4,305
17,361
12,108
306
4,542
12,819
0
99,477
W
Poseidon
TicTac10
Poseidon
15,259
2,511
0
582
12,635
4,865
898
820
11,815
70,958
0
W
Ullr
6,830
4,099
0
5,612
19,074
9,157
3,952
2,676
16,398
0
97,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,768
Gold Earned
60,488
587
Minions Killed
625
0
Camps Cleared
0
2,064,341
Distance Traveled
2,188,483
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,573
482
126
5
0
430,038
2
L
Discordia
11,208
467
138
6
0
359,499
3
W
Tyr
11,821
493
117
5
0
464,775
1
L
Sylvanus
8,604
359
28
1
0
356,904
5
W
Cthulhu
10,774
449
72
3
0
418,387
0
L
Hou Yi
12,602
525
162
7
0
433,149
5
L
Nemesis
11,781
491
133
6
0
484,751
2
W
Gilgamesh
13,691
570
150
6
0
500,094
0
W
Poseidon
12,211
509
125
5
0
455,711
0
W
Ullr
11,991
500
161
7
0
349,516
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role