Player Matchup

Ymir
Ymir
LaMa Hav0ck
Ymir
Level 63
God Stats
4W - 5L
1,691 SR
Queue Stats
12W - 25L
1,363 Elo+
Party 1
Nemesis
Nemesis
Seaion
Nemesis
Level 9
God Stats
2W - 6L
1,546 SR
Queue Stats
5W - 10L
1,561 Elo+
Party 1
Cernunnos
Cernunnos
Yope Killex
Cernunnos
Level 42
God Stats
1W - 2L
1,530 SR
Queue Stats
19W - 28L
1,417 Elo+
Party 1
Bellona
Bellona
chavster5280
Bellona
Level 25
God Stats
2W - 2L
1,533 SR
Queue Stats
11W - 18L
1,368 Elo+
Party 1
Baron Samedi
Baron Samedi
xFryIV
Baron Samedi
Level 38
God Stats
9W - 7L
1,628 SR
Queue Stats
15W - 21L
1,395 Elo+
Party 1
Team Averages
Level 35
1,586 SR
1,421 Elo+

VS

Team Averages
Level 66
1,446 SR
1,399 Elo+
Gilgamesh
Gilgamesh
BROdiak69
Gilgamesh
Level 85
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 19L
1,334 Elo+
Solo
Arachne
Arachne
DoomiGoCrazy
Arachne
Level 51
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 64L
1,488 Elo+
Solo
Aphrodite
Aphrodite
JoSueKaBrOn
Aphrodite
Level 28
God Stats
14W - 12L
1,330 SR
Queue Stats
170W - 197L
1,452 Elo+
Party 2
Ra
Ra
SaltyBunny92812
Ra
Level 78
God Stats
11W - 12L
1,350 SR
Queue Stats
318W - 382L
1,337 Elo+
Solo
Skadi
Skadi
ValiCish
Skadi
Level 87
God Stats
15W - 15L
1,548 SR
Queue Stats
173W - 196L
1,385 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 6 / 3
12,231
532
10,048
23,698
24,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Nemesis
Seaion
Nemesis
15
1 / 6 / 5
9,552
415
9,342
17,505
8,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cernunnos
Yope Killex
Cernunnos
16
1 / 7 / 7
9,795
426
15,771
18,757
6,027
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
chavster5280
Bellona
16
1 / 5 / 0
9,465
412
6,202
15,264
11,301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
xFryIV
Baron Samedi
19
7 / 8 / 3
12,020
523
15,572
18,607
9,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BROdiak69
Gilgamesh
18
5 / 3 / 4
12,121
527
10,887
17,829
16,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
DoomiGoCrazy
Arachne
20
6 / 3 / 5
12,968
564
9,284
15,975
7,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Aphrodite
JoSueKaBrOn
Aphrodite
17
3 / 4 / 19
10,957
476
18,053
20,231
10,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
9 / 6 / 13
12,003
522
14,210
17,432
6,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Skadi
ValiCish
Skadi
20
8 / 2 / 6
13,041
567
14,838
13,694
5,609
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
78
18
Kills
31
32
Deaths
18
18
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BROdiak69
Gilgamesh
5
3
4
2.33
W
Arachne
DoomiGoCrazy
Arachne
6
3
5
2.83
W
Aphrodite
JoSueKaBrOn
Aphrodite
3
4
19
3.13
L
8
6
3
1.58
W
9
6
13
2.58
L
Nemesis
Seaion
Nemesis
1
6
5
0.58
W
Skadi
ValiCish
Skadi
8
2
6
5.5
L
Cernunnos
Yope Killex
Cernunnos
1
7
7
0.64
L
Bellona
chavster5280
Bellona
1
5
0
0.2
L
Baron Samedi
xFryIV
Baron Samedi
7
8
3
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,935
Damage
67,272
93,831
Taken
85,161
60,095
Mitigated
46,817
21,060
Healing
38,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BROdiak69
Gilgamesh
10,887
2,546
0
1,973
17,829
16,010
516
3,150
14,615
0
64,656
W
Arachne
DoomiGoCrazy
Arachne
9,284
6,681
0
4,733
15,975
7,744
468
6,012
9,735
0
85,507
W
Aphrodite
JoSueKaBrOn
Aphrodite
18,053
2,993
5,722
12,495
20,231
10,638
1,029
4,911
15,194
54,561
0
L
10,048
989
246
1,989
23,698
24,545
132
8,351
15,103
40,970
0
W
14,210
1,480
2,604
6,758
17,432
6,816
801
5,593
11,526
43,578
0
L
Nemesis
Seaion
Nemesis
9,342
4,672
0
5,564
17,505
8,695
0
6,528
10,755
0
63,461
W
Skadi
ValiCish
Skadi
14,838
8,980
195
4,056
13,694
5,609
8,902
5,134
8,471
0
110,203
L
Cernunnos
Yope Killex
Cernunnos
15,771
6,797
636
3,484
18,757
6,027
1,686
8,180
10,362
0
61,089
L
Bellona
chavster5280
Bellona
6,202
2,829
0
3,313
15,264
11,301
0
3,961
11,181
0
48,064
L
Baron Samedi
xFryIV
Baron Samedi
15,572
574
502
5,326
18,607
9,527
1,363
3,964
14,167
79,992
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,063
Gold Earned
61,090
477
Minions Killed
529
0
Camps Cleared
0
1,996,227
Distance Traveled
2,110,154
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,121
527
110
5
0
370,770
0
W
Arachne
12,968
564
137
6
0
478,072
0
W
Aphrodite
10,957
476
71
3
0
442,545
3
L
Ymir
12,231
532
66
3
0
401,048
0
W
Ra
12,003
522
69
3
0
421,512
2
L
Nemesis
9,552
415
85
4
0
409,044
0
W
Skadi
13,041
567
142
6
0
397,255
1
L
Cernunnos
9,795
426
106
5
0
363,948
0
L
Bellona
9,465
412
90
4
0
446,611
1
L
Baron Samedi
12,020
523
130
6
0
375,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role