Player Matchup

Bellona
Bellona
DuncanD0ughnutz
Bellona
Level 126
God Stats
41W - 39L
1,536 SR
Queue Stats
254W - 325L
1,458 Elo+
Party 2
Merlin
Merlin
NEVERM00RE
Merlin
Level 106
God Stats
1W - 3L
1,500 SR
Queue Stats
56W - 106L
1,351 Elo+
Party 2
Gilgamesh
Gilgamesh
Tyrekon
Gilgamesh
Level 109
God Stats
98W - 67L
1,652 SR
Queue Stats
385W - 398L
1,580 Elo+
Party 2
Hades
Hades
bigmancook20
Hades
Level 87
God Stats
7W - 6L
1,518 SR
Queue Stats
113W - 184L
1,461 Elo+
Party 2
Cernunnos
Cernunnos
the nightmurder
Cernunnos
Level 127
God Stats
14W - 18L
1,645 SR
Queue Stats
248W - 323L
1,417 Elo+
Party 2
Team Averages
Level 111
1,570 SR
1,453 Elo+

VS

Team Averages
Level 124
1,353 SR
1,592 Elo+
Vulcan
Vulcan
Frine07
Vulcan
Level 138
God Stats
3W - 2L
1,537 SR
Queue Stats
147W - 163L
1,508 Elo+
Solo
Gilgamesh
Gilgamesh
HawkLock
Gilgamesh
Level 129
God Stats
4W - 3L
1,272 SR
Queue Stats
25W - 28L
1,537 Elo+
Party 1
Chronos
Chronos
JuicyMilkshakes
Chronos
Level 153
God Stats
1W - 0L
1,118 SR
Queue Stats
7W - 11L
1,527 Elo+
Party 3
Ares
Ares
MasterRad
Ares
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 17L
1,886 Elo+
Party 1
Heimdallr
Heimdallr
Rhembembo
Heimdallr
Level 78
God Stats
2W - 4L
1,338 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 5 / 10
14,910
678
12,789
21,000
11,983
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
NEVERM00RE
Merlin
20
3 / 3 / 6
14,333
652
17,011
18,442
7,622
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
Tyrekon
Gilgamesh
20
6 / 5 / 14
15,695
713
26,045
31,064
14,344
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
5 / 6 / 11
13,931
633
17,872
21,888
17,588
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
the nightmurder
Cernunnos
20
5 / 3 / 6
15,084
686
20,315
25,113
10,426
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Frine07
Vulcan
20
9 / 0 / 9
17,359
789
34,993
11,171
6,328
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
HawkLock
Gilgamesh
20
4 / 3 / 12
17,785
808
12,439
24,985
24,105
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
6 / 3 / 7
17,182
781
32,799
31,855
14,638
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ares
19
1 / 10 / 12
14,755
671
11,867
24,483
28,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
Rhembembo
Heimdallr
19
2 / 8 / 11
14,325
651
9,101
18,649
8,797
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
73
24
Kills
22
22
Deaths
24
47
Assists
51
Player
Kills
Deaths
Assists
KDA
L
5
5
10
2
W
Vulcan
Frine07
Vulcan
9
0
9
13.5
W
Gilgamesh
HawkLock
Gilgamesh
4
3
12
3.33
W
6
3
7
3.17
W
Ares
1
10
12
0.7
L
Merlin
NEVERM00RE
Merlin
3
3
6
2
W
Heimdallr
Rhembembo
Heimdallr
2
8
11
0.94
L
Gilgamesh
Tyrekon
Gilgamesh
6
5
14
2.6
L
5
6
11
1.75
L
Cernunnos
the nightmurder
Cernunnos
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,032
Damage
101,199
117,507
Taken
111,143
61,963
Mitigated
82,824
24,963
Healing
16,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,789
2,611
0
448
21,000
11,983
73
13,827
7,029
0
46,661
W
Vulcan
Frine07
Vulcan
34,993
13,980
0
3,484
11,171
6,328
804
2,823
8,348
89,583
0
W
Gilgamesh
HawkLock
Gilgamesh
12,439
3,179
0
1,988
24,985
24,105
1
7,051
17,934
4,289
36,554
W
32,799
7,074
0
6,035
31,855
14,638
5,949
12,501
18,604
102,179
0
W
Ares
11,867
209
726
1,736
24,483
28,956
0
8,470
16,013
20,964
0
L
Merlin
NEVERM00RE
Merlin
17,011
1,048
787
1,452
18,442
7,622
562
12,443
5,767
86,007
0
W
Heimdallr
Rhembembo
Heimdallr
9,101
4,214
0
2,318
18,649
8,797
1,459
5,195
13,454
0
52,251
L
Gilgamesh
Tyrekon
Gilgamesh
26,045
8,016
0
3,557
31,064
14,344
486
20,215
10,482
0
67,251
L
17,872
291
390
6,367
21,888
17,588
1
15,468
6,054
33,134
0
L
Cernunnos
the nightmurder
Cernunnos
20,315
10,079
0
11,962
25,113
10,426
1,137
17,700
7,161
0
89,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,953
Gold Earned
81,406
499
Minions Killed
456
7
Camps Cleared
10
1,976,021
Distance Traveled
1,932,426
10
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
14,910
678
87
4
2
414,841
0
W
Vulcan
17,359
789
131
6
4
462,915
7
W
Gilgamesh
17,785
808
59
3
0
405,491
13
W
Chronos
17,182
781
171
8
5
419,176
0
W
Ares
14,755
671
12
1
0
346,958
1
L
Merlin
14,333
652
136
6
1
387,440
3
W
Heimdallr
14,325
651
83
4
1
297,886
0
L
Gilgamesh
15,695
713
62
3
2
407,568
1
L
Hades
13,931
633
49
2
0
390,575
4
L
Cernunnos
15,084
686
165
8
2
375,597
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role