Player Matchup

Nu Wa
Nu Wa
IPanchame
Nu Wa
Level 16
God Stats
37W - 21L
1,623 SR
Queue Stats
337W - 255L
1,562 Elo+
Party 3
Ymir
Ymir
MurkDesolation
Ymir
Level 43
God Stats
9W - 3L
1,708 SR
Queue Stats
177W - 170L
1,508 Elo+
Party 4
Loki
Loki
Paultheboss6890
Loki
Level 7
God Stats
17W - 15L
1,468 SR
Queue Stats
22W - 18L
1,488 Elo+
Party 4
Guan Yu
Guan Yu
TheFlyingEmerald
Guan Yu
Level 23
God Stats
13W - 8L
1,647 SR
Queue Stats
122W - 77L
1,580 Elo+
Party 3
Medusa
Medusa
x_A_SH_4_DOWx
Medusa
Level 87
God Stats
8W - 4L
1,834 SR
Queue Stats
69W - 50L
1,638 Elo+
Party 3
Team Averages
Level 35
1,656 SR
1,555 Elo+

VS

Team Averages
Level 59
1,435 SR
1,603 Elo+
Zhong Kui
Zhong Kui
Cristian AB9742
Zhong Kui
Level 12
God Stats
7W - 2L
1,500 SR
Queue Stats
26W - 22L
1,522 Elo+
Party 2
Danzaburou
Danzaburou
GsX MCoot7
Danzaburou
Level 95
God Stats
3W - 3L
1,309 SR
Queue Stats
435W - 414L
1,555 Elo+
Party 2
Chaac
Chaac
GsXALEJANDROAB
Chaac
Level 28
God Stats
27W - 12L
1,577 SR
Queue Stats
118W - 127L
1,425 Elo+
Party 2
Cthulhu
Cthulhu
SFP Thieving
Cthulhu
Level 155
God Stats
3W - 7L
1,289 SR
Queue Stats
38W - 38L
1,652 Elo+
Party 1
Ra
Ra
Wookielar226
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,858 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
IPanchame
Nu Wa
20
11 / 1 / 20
16,229
1,082
27,040
10,181
7,779
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
5 / 2 / 28
14,545
970
11,183
20,311
20,863
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
6 / 5 / 22
13,785
919
12,385
14,827
7,001
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
5 / 3 / 35
15,449
1,030
26,210
26,999
41,963
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
17 / 3 / 19
16,904
1,127
49,293
23,440
11,354
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

93

VS

Team 2 Tickets

4

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Cristian AB9742
Zhong Kui
19
0 / 11 / 9
12,736
849
12,272
27,351
14,784
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
GsX MCoot7
Danzaburou
20
6 / 11 / 7
15,244
1,016
28,848
31,654
11,743
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
4 / 7 / 8
13,854
924
20,870
30,220
25,891
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cthulhu
SFP Thieving
Cthulhu
20
2 / 7 / 11
15,121
1,008
22,096
32,671
38,213
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
2 / 8 / 5
12,897
860
6,226
15,179
5,546
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

168
Kill Participation
54
44
Kills
14
14
Deaths
44
124
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Cristian AB9742
Zhong Kui
0
11
9
0.41
L
Danzaburou
GsX MCoot7
Danzaburou
6
11
7
0.86
L
4
7
8
1.14
W
Nu Wa
IPanchame
Nu Wa
11
1
20
21
W
5
2
28
9.5
W
6
5
22
3.4
L
Cthulhu
SFP Thieving
Cthulhu
2
7
11
1.07
W
5
3
35
7.5
L
2
8
5
0.56
W
17
3
19
8.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,111
Damage
90,312
95,758
Taken
137,075
88,960
Mitigated
96,177
24,099
Healing
20,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Cristian AB9742
Zhong Kui
12,272
676
0
181
27,351
14,784
0
5,764
21,032
27,360
0
L
Danzaburou
GsX MCoot7
Danzaburou
28,848
16,723
0
8,306
31,654
11,743
0
10,523
20,762
0
75,607
L
20,870
3,990
0
6,546
30,220
25,891
0
11,950
18,045
0
41,488
W
Nu Wa
IPanchame
Nu Wa
27,040
7,194
1,059
2,073
10,181
7,779
0
4,049
6,132
58,811
0
W
11,183
1,517
0
1,125
20,311
20,863
0
10,704
9,607
18,664
0
W
12,385
2,040
0
0
14,827
7,001
0
3,699
11,128
0
26,546
L
Cthulhu
SFP Thieving
Cthulhu
22,096
598
612
2,761
32,671
38,213
0
7,146
24,262
76,265
0
W
26,210
4,161
5,927
11,918
26,999
41,963
0
14,353
12,646
0
33,382
L
6,226
863
1,156
467
15,179
5,546
0
2,840
12,012
24,432
0
W
49,293
31,341
0
1,997
23,440
11,354
0
7,789
15,651
0
88,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,912
Gold Earned
69,852
238
Minions Killed
298
4
Camps Cleared
4
1,489,124
Distance Traveled
1,283,249
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
12,736
849
15
1
1
215,508
0
L
Danzaburou
15,244
1,016
87
6
1
224,060
1
L
Chaac
13,854
924
32
2
0
301,375
0
W
Nu Wa
16,229
1,082
79
5
1
280,809
0
W
Ymir
14,545
970
22
1
2
278,795
0
W
Loki
13,785
919
33
2
0
311,647
0
L
Cthulhu
15,121
1,008
131
9
2
294,422
0
W
Guan Yu
15,449
1,030
20
1
0
335,788
0
L
Ra
12,897
860
33
2
0
247,884
2
W
Medusa
16,904
1,127
84
6
1
282,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role