Player Matchup

Cupid
Cupid
Bennnayyy
Cupid
Level 10
God Stats
10W - 8L
1,700 SR
Queue Stats
59W - 44L
1,575 Elo+
Party 1
Sol
Sol
Floomer
Sol
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 22L
1,723 Elo+
Party 1
Ratatoskr
Ratatoskr
Nin10Doh
Ratatoskr
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
114W - 76L
1,575 Elo+
Party 1
Bellona
Bellona
TheLeckBandit
Bellona
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 43L
1,803 Elo+
Party 1
Sobek
Sobek
wearepeople2
Sobek
Level 66
God Stats
3W - 2L
1,765 SR
Queue Stats
112W - 73L
1,618 Elo+
Party 1
Team Averages
Level 28
1,593 SR
1,659 Elo+

VS

Team Averages
Level 48
1,484 SR
1,615 Elo+
Sylvanus
Sylvanus
Eothius
Sylvanus
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
LizardManJones
Rama
Level 156
God Stats
4W - 2L
1,621 SR
Queue Stats
340W - 296L
1,569 Elo+
Party 2
Janus
Janus
NaurtoUzumaki
Janus
Level 29
God Stats
32W - 36L
1,588 SR
Queue Stats
136W - 137L
1,607 Elo+
Solo
Skadi
Skadi
Outlaw3rdHUD
Skadi
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 54L
1,766 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Saulitomix
Tsukuyomi
Level 29
God Stats
3W - 1L
1,212 SR
Queue Stats
67W - 65L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Bennnayyy
Cupid
12
1 / 4 / 1
6,832
455
5,179
6,923
1,806
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sol
11
2 / 7 / 1
6,720
448
4,908
10,239
3,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ratatoskr
Nin10Doh
Ratatoskr
11
1 / 5 / 1
6,912
461
4,527
10,355
5,720
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
14
1 / 4 / 2
8,037
536
4,891
11,019
7,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
1 / 1 / 3
5,987
399
3,604
9,839
6,945
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Eothius
Sylvanus
11
1 / 3 / 9
7,613
508
6,775
9,778
7,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
2 / 0 / 5
8,438
563
5,707
7,264
2,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

15
9 / 0 / 2
9,377
625
8,079
5,795
2,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
2 / 0 / 7
8,503
567
5,943
6,966
3,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tsukuyomi
Saulitomix
Tsukuyomi
15
6 / 3 / 4
9,344
623
8,402
11,745
6,672
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
47
6
Kills
20
21
Deaths
6
8
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cupid
Bennnayyy
Cupid
1
4
1
0.38
W
Sylvanus
Eothius
Sylvanus
1
3
9
1.83
L
Sol
2
7
1
0.36
W
2
0
5
4.5
W
9
0
2
10
L
Ratatoskr
Nin10Doh
Ratatoskr
1
5
1
0.3
W
2
0
7
5.5
W
Tsukuyomi
Saulitomix
Tsukuyomi
6
3
4
2.67
L
Bellona
1
4
2
0.5
L
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,109
Damage
34,906
48,375
Taken
41,548
25,538
Mitigated
22,842
8,238
Healing
16,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Bennnayyy
Cupid
5,179
2,216
27
880
6,923
1,806
0
1,541
5,382
0
37,184
W
Sylvanus
Eothius
Sylvanus
6,775
1,437
1,280
3,325
9,778
7,777
158
3,109
6,594
20,982
0
L
Sol
4,908
1,815
0
2,156
10,239
3,395
0
6,570
3,255
24,132
1,467
W
5,707
4,139
0
4,719
7,264
2,624
778
1,052
6,187
0
58,093
W
8,079
37
255
1,722
5,795
2,030
728
2,864
2,931
51,815
0
L
Ratatoskr
Nin10Doh
Ratatoskr
4,527
1,473
0
1,378
10,355
5,720
0
1,506
8,807
0
40,385
W
5,943
3,596
0
1,382
6,966
3,739
1,113
583
6,358
0
70,501
W
Tsukuyomi
Saulitomix
Tsukuyomi
8,402
1,497
0
3,635
11,745
6,672
584
589
10,988
0
57,457
L
Bellona
4,891
1,324
0
1,827
11,019
7,672
0
943
10,048
0
40,803
L
3,604
436
0
1,970
9,839
6,945
0
3,682
6,029
12,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,488
Gold Earned
43,275
321
Minions Killed
471
0
Camps Cleared
0
1,358,433
Distance Traveled
1,370,588
8
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,832
455
73
5
0
265,664
0
W
Sylvanus
7,613
508
31
2
0
251,464
5
L
Sol
6,720
448
51
3
0
235,212
3
W
Rama
8,438
563
109
7
0
263,346
4
W
Janus
9,377
625
110
7
0
273,984
1
L
Ratatoskr
6,912
461
72
5
0
277,891
0
W
Skadi
8,503
567
113
8
0
288,854
9
W
Tsukuyomi
9,344
623
108
7
0
292,940
3
L
Bellona
8,037
536
108
7
0
278,030
0
L
Sobek
5,987
399
17
1
0
301,636
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role