Player Matchup

Horus
Horus
Khonr
Horus
Level 127
God Stats
1W - 1L
1,558 SR
Queue Stats
15W - 8L
1,856 Elo+
Party 1
Bacchus
Bacchus
Ohrrin
Bacchus
Level 88
God Stats
1W - 0L
1,820 SR
Queue Stats
6W - 4L
1,767 Elo+
Party 1
Fenrir
Fenrir
TeaJaey
Fenrir
Level 117
God Stats
3W - 0L
1,796 SR
Queue Stats
22W - 11L
1,856 Elo+
Party 1
Janus
Janus
Zijf
Janus
Level 123
God Stats
2W - 1L
1,421 SR
Queue Stats
20W - 8L
1,765 Elo+
Party 1
Apollo
Apollo
apeeps10
Apollo
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,616 Elo+
Party 1
Team Averages
Level 112
1,619 SR
1,772 Elo+

VS

Team Averages
Level 110
1,495 SR
1,555 Elo+
Sun Wukong
Sun Wukong
Bobw2
Sun Wukong
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,525 Elo+
Party 2
Neith
Neith
El_Chapiii
Neith
Level 129
God Stats
0W - 1L
1,270 SR
Queue Stats
1W - 1L
1,664 Elo+
Solo
Scylla
Scylla
Prikryl 113
Scylla
Level 148
God Stats
4W - 6L
1,682 SR
Queue Stats
175W - 178L
1,540 Elo+
Solo
Discordia
Discordia
TacticalN00b24
Discordia
Level 99
God Stats
1W - 6L
1,516 SR
Queue Stats
26W - 27L
1,499 Elo+
Party 2
Mulan
Mulan
Tonberry21
Mulan
Level 45
God Stats
44W - 38L
1,508 SR
Queue Stats
487W - 490L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Khonr
Horus
20
3 / 6 / 24
14,404
800
12,162
30,751
38,882
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bacchus
Ohrrin
Bacchus
20
6 / 6 / 19
14,537
808
10,254
20,449
33,729
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
TeaJaey
Fenrir
20
16 / 7 / 15
17,853
992
27,280
24,837
27,974
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Janus
Zijf
Janus
20
8 / 5 / 18
16,476
915
22,676
17,277
9,269
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apollo
apeeps10
Apollo
20
13 / 10 / 14
17,265
959
22,339
23,099
14,474
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bobw2
Sun Wukong
20
14 / 5 / 12
17,540
974
28,265
26,784
36,462
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
18
3 / 8 / 12
12,999
722
14,985
16,360
6,541
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
20
3 / 11 / 9
13,442
747
17,157
16,391
5,389
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Discordia
TacticalN00b24
Discordia
20
8 / 9 / 11
15,424
857
16,384
16,955
5,826
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mulan
20
6 / 13 / 13
15,543
864
17,398
32,137
34,338
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
91
46
Kills
34
34
Deaths
46
90
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Bobw2
Sun Wukong
14
5
12
4
L
Neith
3
8
12
1.13
W
Horus
Khonr
Horus
3
6
24
2.5
W
Bacchus
Ohrrin
Bacchus
6
6
19
2.58
L
Scylla
3
11
9
0.68
L
Discordia
TacticalN00b24
Discordia
8
9
11
1.5
W
Fenrir
TeaJaey
Fenrir
16
7
15
3.36
L
Mulan
6
13
13
0.96
W
Janus
Zijf
Janus
8
5
18
3.4
W
Apollo
apeeps10
Apollo
13
10
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,711
Damage
94,189
116,413
Taken
108,627
124,328
Mitigated
88,556
22,084
Healing
9,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Bobw2
Sun Wukong
28,265
5,264
0
1,478
26,784
36,462
0
9,564
17,034
0
59,176
L
Neith
14,985
6,918
0
1,965
16,360
6,541
201
3,861
12,299
0
45,121
W
Horus
Khonr
Horus
12,162
4,112
4,269
6,118
30,751
38,882
256
9,515
20,166
0
24,044
W
Bacchus
Ohrrin
Bacchus
10,254
1,375
0
1,656
20,449
33,729
914
7,993
12,125
29,322
0
L
Scylla
17,157
1,396
0
846
16,391
5,389
603
5,132
11,091
47,700
0
L
Discordia
TacticalN00b24
Discordia
16,384
1,605
202
940
16,955
5,826
243
6,557
10,218
43,560
0
W
Fenrir
TeaJaey
Fenrir
27,280
8,316
0
2,856
24,837
27,974
2,265
4,805
19,877
0
53,056
L
Mulan
17,398
2,126
345
3,665
32,137
34,338
0
7,871
23,993
1,848
46,449
W
Janus
Zijf
Janus
22,676
1,904
625
3,297
17,277
9,269
4,476
2,758
14,395
86,217
0
W
Apollo
apeeps10
Apollo
22,339
15,969
0
3,263
23,099
14,474
1,152
8,640
14,213
0
54,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,535
Gold Earned
74,948
365
Minions Killed
340
7
Camps Cleared
6
1,682,695
Distance Traveled
1,375,654
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
17,540
974
55
3
1
346,751
2
L
Neith
12,999
722
78
4
1
212,756
0
W
Horus
14,404
800
28
2
2
333,443
3
W
Bacchus
14,537
808
45
3
1
307,216
0
L
Scylla
13,442
747
67
4
1
265,187
0
L
Discordia
15,424
857
63
4
3
283,254
3
W
Fenrir
17,853
992
71
4
1
350,569
1
L
Mulan
15,543
864
77
4
0
267,706
2
W
Janus
16,476
915
163
9
2
387,252
2
W
Apollo
17,265
959
58
3
1
304,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role