Player Matchup

Bellona
Bellona
ADAMSSUAREZ10
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,429 Elo+
Party 1
Ra
Ra
Akaliarian
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,716 Elo+
Party 2
Nemesis
Nemesis
Floglor
Nemesis
Level 7
God Stats
0W - 1L
1,648 SR
Queue Stats
5W - 7L
1,456 Elo+
Solo
Olorun
Olorun
NXTSUDO
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,429 Elo+
Party 1
Neith
Neith
TheRealSlick
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,751 Elo+
Party 2
Team Averages
Level 5
1,530 SR
1,556 Elo+

VS

Team Averages
Level 14
1,545 SR
1,564 Elo+
Pele
Pele
Avro
Pele
Level 6
God Stats
8W - 1L
1,732 SR
Queue Stats
262W - 139L
1,844 Elo+
Solo
Chang'e
Chang'e
CaptivityFox
Chang'e
Level 17
God Stats
21W - 7L
1,628 SR
Queue Stats
80W - 51L
1,524 Elo+
Solo
Neith
Neith
DawNxChampion
Neith
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Janus
Janus
DoubleDawg
Janus
Level 15
God Stats
5W - 3L
1,500 SR
Queue Stats
41W - 28L
1,542 Elo+
Solo
Cthulhu
Cthulhu
cyrij
Cthulhu
Level 26
God Stats
157W - 143L
1,365 SR
Queue Stats
447W - 477L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
4
1 / 4 / 0
3,664
458
1,934
3,925
1,947
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

2
0 / 7 / 0
3,146
393
1,203
3,596
1,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
Floglor
Nemesis
5
0 / 4 / 0
3,675
459
1,317
5,593
1,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Olorun
NXTSUDO
Olorun
6
0 / 3 / 0
3,736
467
1,425
4,974
1,328
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

4
0 / 5 / 0
3,473
434
3,215
4,783
1,360
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Avro
Pele
10
7 / 0 / 6
6,195
774
5,990
5,037
1,437
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chang'e
CaptivityFox
Chang'e
10
7 / 0 / 5
6,172
772
4,235
5,229
1,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
0 / 1 / 0
4,337
542
143
3,079
811
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
9
7 / 0 / 0
5,492
687
3,664
3,056
841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
cyrij
Cthulhu
7
2 / 0 / 6
4,845
606
1,622
3,052
1,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
40
1
Kills
23
23
Deaths
1
0
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bellona
1
4
0
0.25
L
0
7
0
0
W
Pele
Avro
Pele
7
0
6
10
W
Chang'e
CaptivityFox
Chang'e
7
0
5
9.5
W
0
1
0
0
W
Janus
7
0
0
7
L
Nemesis
Floglor
Nemesis
0
4
0
0
L
Olorun
NXTSUDO
Olorun
0
3
0
0
L
0
5
0
0
W
Cthulhu
cyrij
Cthulhu
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,094
Damage
15,654
22,871
Taken
19,453
6,776
Mitigated
5,785
3,226
Healing
9,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
1,934
1,345
0
360
3,925
1,947
0
964
2,903
0
8,405
L
1,203
749
0
10
3,596
1,027
152
2,557
821
1,741
0
W
Pele
Avro
Pele
5,990
3,144
0
1,719
5,037
1,437
0
716
4,321
0
33,460
W
Chang'e
CaptivityFox
Chang'e
4,235
242
315
3,471
5,229
1,482
0
763
4,418
25,056
0
W
143
143
0
1,275
3,079
811
1,553
0
3,079
0
16,581
W
Janus
3,664
320
0
1,200
3,056
841
0
614
2,442
24,039
0
L
Nemesis
Floglor
Nemesis
1,317
798
0
1,668
5,593
1,114
0
1,077
4,498
0
12,164
L
Olorun
NXTSUDO
Olorun
1,425
601
0
784
4,974
1,328
0
1,524
3,284
14,286
0
L
3,215
1,982
0
404
4,783
1,360
189
2,713
1,844
0
10,158
W
Cthulhu
cyrij
Cthulhu
1,622
238
0
1,265
3,052
1,214
92
447
2,565
9,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,694
Gold Earned
27,041
96
Minions Killed
214
0
Camps Cleared
0
606,477
Distance Traveled
764,085
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
3,664
458
18
2
0
95,508
1
L
Ra
3,146
393
2
0
0
120,215
0
W
Pele
6,195
774
70
9
0
158,582
0
W
Chang'e
6,172
772
49
6
0
149,231
1
W
Neith
4,337
542
34
4
0
135,068
2
W
Janus
5,492
687
46
6
0
171,553
1
L
Nemesis
3,675
459
30
4
0
130,755
0
L
Olorun
3,736
467
27
3
0
114,630
2
L
Neith
3,473
434
19
2
0
145,369
2
W
Cthulhu
4,845
606
15
2
0
149,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role