Player Matchup

Anhur
Anhur
 
Anhur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
LadyCandy0909
Gilgamesh
Level 14
God Stats
5W - 1L
1,545 SR
Queue Stats
9W - 8L
1,408 Elo+
Party 2
Anubis
Anubis
kevinklvmalhador
Anubis
Level 39
God Stats
8W - 16L
1,368 SR
Queue Stats
292W - 395L
1,352 Elo+
Party 2
Team Averages
Level 71
1,471 SR
1,420 Elo+

VS

Team Averages
Level 44
1,491 SR
1,464 Elo+
Anhur
Anhur
SpaceliteYT
Anhur
Level 12
God Stats
0W - 1L
1,304 SR
Queue Stats
1W - 4L
1,711 Elo+
Party 1
Chang'e
Chang'e
YaBoiPufferfish
Chang'e
Level 41
God Stats
1W - 2L
1,678 SR
Queue Stats
2W - 5L
1,264 Elo+
Party 1
King Arthur
King Arthur
hinge817
King Arthur
Level 80
God Stats
0W - 1L
1,491 SR
Queue Stats
7W - 13L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
5 / 0 / 8
9,269
772
10,209
8,133
2,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
LadyCandy0909
Gilgamesh
12
3 / 2 / 8
8,764
730
7,043
10,578
3,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
7 / 0 / 8
9,330
778
8,313
3,299
1,652
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 2
7,091
591
1,818
9,450
1,551
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 5 / 2
6,866
572
3,606
8,432
1,334
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes

Shoes

+6%
Movement Speed

King Arthur
hinge817
King Arthur
11
1 / 3 / 1
7,166
597
4,427
12,959
4,333
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
15
Kills
1
2
Deaths
15
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
5
0
8
9
W
Gilgamesh
LadyCandy0909
Gilgamesh
3
2
8
3.5
L
0
7
2
0.14
L
0
5
2
0.2
L
King Arthur
hinge817
King Arthur
1
3
1
0.5
W
7
0
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,565
Damage
9,851
22,010
Taken
30,841
8,101
Mitigated
7,218
9,311
Healing
6,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
10,209
5,339
0
4,195
8,133
2,495
1,389
592
7,499
0
57,087
W
Gilgamesh
LadyCandy0909
Gilgamesh
7,043
878
1
2,528
10,578
3,954
212
2,149
8,319
0
32,652
L
1,818
661
0
457
9,450
1,551
0
4,335
5,115
0
18,772
L
3,606
126
1,318
1,319
8,432
1,334
0
1,825
6,607
19,470
0
L
King Arthur
hinge817
King Arthur
4,427
175
0
2,908
12,959
4,333
0
2,189
10,770
0
17,842
W
8,313
291
756
1,831
3,299
1,652
768
712
2,499
27,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,363
Gold Earned
21,123
161
Minions Killed
106
0
Camps Cleared
0
642,541
Distance Traveled
563,503
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,269
772
86
7
0
198,276
4
W
Gilgamesh
8,764
730
32
3
0
233,243
4
L
Anhur
7,091
591
41
3
0
166,289
1
L
Chang'e
6,866
572
34
3
0
175,160
2
L
King Arthur
7,166
597
31
3
0
222,054
2
W
Anubis
9,330
778
43
4
0
211,022
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role