Player Matchup

Eset
Eset
Definity
Eset
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,272 Elo+
Party 2
Cthulhu
Cthulhu
HouseGoat
Cthulhu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,272 Elo+
Party 2
Cernunnos
Cernunnos
YONLINDER
Cernunnos
Level 47
God Stats
48W - 33L
1,653 SR
Queue Stats
203W - 195L
1,529 Elo+
Solo
Team Averages
Level 36
1,551 SR
1,357 Elo+

VS

Team Averages
Level 85
1,496 SR
1,548 Elo+
Raijin
Raijin
Feloniaz
Raijin
Level 125
God Stats
1W - 1L
1,489 SR
Queue Stats
8W - 10L
1,562 Elo+
Solo
Zeus
Zeus
II Leqion II
Zeus
Level 112
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Party 1
Hades
Hades
ReviveeeMe
Hades
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 7L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
13
4 / 8 / 8
10,069
775
9,174
10,287
3,893
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
HouseGoat
Cthulhu
11
0 / 7 / 9
8,610
662
4,464
17,394
13,381
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cernunnos
YONLINDER
Cernunnos
14
9 / 6 / 1
11,052
850
11,724
12,340
4,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Feloniaz
Raijin
14
2 / 3 / 14
9,755
750
6,354
8,220
2,504
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
6 / 5 / 10
10,437
803
12,796
7,765
2,743
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hades
15
13 / 7 / 7
11,938
918
15,164
13,771
6,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
52
13
Kills
21
21
Deaths
15
18
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Eset
4
8
8
1
W
Raijin
Feloniaz
Raijin
2
3
14
3
L
Cthulhu
HouseGoat
Cthulhu
0
7
9
0.64
W
6
5
10
2.2
W
Hades
13
7
7
2.36
L
Cernunnos
YONLINDER
Cernunnos
9
6
1
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,362
Damage
34,314
40,021
Taken
29,756
21,781
Mitigated
12,092
2,981
Healing
5,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
9,174
861
0
645
10,287
3,893
144
8,785
1,502
29,448
0
W
Raijin
Feloniaz
Raijin
6,354
1,034
0
996
8,220
2,504
829
5,283
2,937
33,538
0
L
Cthulhu
HouseGoat
Cthulhu
4,464
395
107
1,165
17,394
13,381
216
15,259
2,135
13,789
0
W
12,796
2,051
0
0
7,765
2,743
413
3,086
4,679
43,621
0
W
Hades
15,164
1,127
369
4,276
13,771
6,845
1,070
5,309
8,462
28,163
0
L
Cernunnos
YONLINDER
Cernunnos
11,724
6,187
0
1,064
12,340
4,507
451
10,322
2,018
0
51,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,731
Gold Earned
32,130
131
Minions Killed
144
0
Camps Cleared
0
613,599
Distance Traveled
624,198
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
10,069
775
37
3
0
207,371
1
W
Raijin
9,755
750
39
3
0
226,755
5
L
Cthulhu
8,610
662
21
2
0
202,421
1
W
Zeus
10,437
803
62
5
0
201,934
2
W
Hades
11,938
918
43
3
0
195,509
1
L
Cernunnos
11,052
850
73
6
0
203,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role