Player Matchup

Gilgamesh
Gilgamesh
DASHNJ
Gilgamesh
Level 83
God Stats
43W - 19L
1,846 SR
Queue Stats
254W - 168L
1,695 Elo+
Party 2
Cernunnos
Cernunnos
Killerwolf11
Cernunnos
Level 47
God Stats
2W - 0L
1,715 SR
Queue Stats
12W - 13L
1,570 Elo+
Party 2
Merlin
Merlin
Raygun76
Merlin
Level 53
God Stats
35W - 16L
1,839 SR
Queue Stats
131W - 67L
1,729 Elo+
Party 2
Team Averages
Level 61
1,800 SR
1,665 Elo+

VS

Team Averages
Level 83
1,525 SR
1,512 Elo+
Horus
Horus
Amqc
Horus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
PXNDEX68
Nox
Level 101
God Stats
17W - 15L
1,570 SR
Queue Stats
238W - 208L
1,638 Elo+
Solo
Neith
Neith
TheProsor20
Neith
Level 42
God Stats
24W - 29L
1,506 SR
Queue Stats
127W - 197L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DASHNJ
Gilgamesh
12
4 / 0 / 6
9,437
674
7,591
9,349
3,673
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cernunnos
Killerwolf11
Cernunnos
13
3 / 2 / 7
9,297
664
7,431
9,504
3,532
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
Raygun76
Merlin
13
3 / 1 / 5
9,411
672
8,798
7,040
2,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Amqc
Horus
10
0 / 1 / 1
8,643
617
2,440
13,263
10,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 5 / 2
8,732
624
12,870
9,449
3,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
2 / 4 / 1
9,067
648
4,212
6,923
2,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
10
Kills
3
3
Deaths
10
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Horus
Amqc
Horus
0
1
1
0.5
W
Gilgamesh
DASHNJ
Gilgamesh
4
0
6
7
W
Cernunnos
Killerwolf11
Cernunnos
3
2
7
3.25
L
1
5
2
0.4
W
Merlin
Raygun76
Merlin
3
1
5
5.5
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,820
Damage
19,522
25,893
Taken
29,635
9,745
Mitigated
16,236
4,922
Healing
9,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Amqc
Horus
2,440
1,507
527
5,030
13,263
10,643
33
3,017
10,246
0
10,195
W
Gilgamesh
DASHNJ
Gilgamesh
7,591
1,232
0
421
9,349
3,673
0
3,466
5,883
0
28,030
W
Cernunnos
Killerwolf11
Cernunnos
7,431
4,363
0
2,161
9,504
3,532
618
4,811
4,693
0
30,183
L
12,870
300
0
1,996
9,449
3,288
70
3,647
5,802
54,250
0
W
Merlin
Raygun76
Merlin
8,798
1,044
0
2,340
7,040
2,540
528
4,637
2,403
55,556
0
L
4,212
1,732
0
1,560
6,923
2,305
452
2,159
4,764
0
32,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,145
Gold Earned
26,442
181
Minions Killed
158
0
Camps Cleared
0
761,384
Distance Traveled
781,418
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,643
617
11
1
0
293,542
3
W
Gilgamesh
9,437
674
42
3
0
291,368
3
W
Cernunnos
9,297
664
50
4
0
251,356
0
L
Nox
8,732
624
81
6
0
249,087
6
W
Merlin
9,411
672
89
6
0
218,660
4
L
Neith
9,067
648
66
5
0
238,789
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role