Player Matchup

Gilgamesh
Gilgamesh
IxHATExNEUTELLA
Gilgamesh
Level 148
God Stats
16W - 16L
1,667 SR
Queue Stats
197W - 190L
1,560 Elo+
Party 1
Zeus
Zeus
Neffboyz96
Zeus
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 49L
1,610 Elo+
Solo
Anubis
Anubis
SnackyMan
Anubis
Level 31
God Stats
30W - 24L
1,573 SR
Queue Stats
104W - 100L
1,549 Elo+
Solo
Nemesis
Nemesis
TheGodTrump
Nemesis
Level 46
God Stats
21W - 33L
1,371 SR
Queue Stats
580W - 516L
1,563 Elo+
Solo
Erlang Shen
Erlang Shen
weazal321
Erlang Shen
Level 115
God Stats
7W - 8L
1,471 SR
Queue Stats
769W - 751L
1,475 Elo+
Party 1
Team Averages
Level 75
1,516 SR
1,551 Elo+

VS

Team Averages
Level 70
1,629 SR
1,503 Elo+
Vulcan
Vulcan
BOMBSHELL_55_77
Vulcan
Level 112
God Stats
1W - 4L
1,139 SR
Queue Stats
350W - 459L
1,396 Elo+
Party 2
Skadi
Skadi
DreamzAngels
Skadi
Level 121
God Stats
8W - 8L
1,667 SR
Queue Stats
460W - 459L
1,533 Elo+
Solo
Thanatos
Thanatos
GrimIsTheReaper
Thanatos
Level 25
God Stats
14W - 12L
1,626 SR
Queue Stats
19W - 28L
1,418 Elo+
Party 2
Gilgamesh
Gilgamesh
WockeSlush
Gilgamesh
Level 44
God Stats
10W - 1L
1,948 SR
Queue Stats
64W - 25L
1,705 Elo+
Solo
Geb
Geb
milly69696969
Geb
Level 48
God Stats
5W - 2L
1,767 SR
Queue Stats
114W - 67L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
IxHATExNEUTELLA
Gilgamesh
14
3 / 3 / 1
10,089
459
7,244
19,544
18,276
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
1 / 9 / 1
9,259
421
9,997
15,094
5,711
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anubis
SnackyMan
Anubis
13
2 / 6 / 5
9,041
411
8,789
16,909
7,661
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
TheGodTrump
Nemesis
14
5 / 2 / 3
9,807
446
10,627
17,910
8,104
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Erlang Shen
weazal321
Erlang Shen
18
3 / 5 / 1
11,978
544
5,168
20,463
10,872
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 0 / 5
11,434
520
17,814
6,817
2,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
4 / 3 / 4
12,407
564
17,231
12,459
5,317
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
18
6 / 8 / 2
11,845
538
7,753
15,935
7,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
WockeSlush
Gilgamesh
20
10 / 2 / 2
14,640
665
18,642
23,016
15,541
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
1 / 1 / 11
10,966
498
9,173
12,279
11,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
49
14
Kills
25
25
Deaths
14
11
Assists
24
Player
Kills
Deaths
Assists
KDA
W
4
0
5
6.5
W
4
3
4
2
W
Thanatos
6
8
2
0.88
L
Gilgamesh
IxHATExNEUTELLA
Gilgamesh
3
3
1
1.17
L
1
9
1
0.17
L
Anubis
SnackyMan
Anubis
2
6
5
0.75
L
Nemesis
TheGodTrump
Nemesis
5
2
3
3.25
W
Gilgamesh
WockeSlush
Gilgamesh
10
2
2
5.5
W
1
1
11
6.5
L
Erlang Shen
weazal321
Erlang Shen
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,825
Damage
70,613
89,920
Taken
70,506
50,624
Mitigated
42,633
21,787
Healing
30,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,814
5,225
0
2,502
6,817
2,778
834
1,943
4,874
87,985
0
W
17,231
7,314
0
1,466
12,459
5,317
6,385
2,550
9,909
0
100,284
W
Thanatos
7,753
2,492
0
12,367
15,935
7,232
0
3,491
12,444
0
74,629
L
Gilgamesh
IxHATExNEUTELLA
Gilgamesh
7,244
1,151
0
3,415
19,544
18,276
0
6,705
12,653
0
32,774
L
9,997
1,029
0
3,719
15,094
5,711
0
1,609
13,469
56,267
0
L
Anubis
SnackyMan
Anubis
8,789
464
0
7,340
16,909
7,661
168
9,839
6,621
52,347
0
L
Nemesis
TheGodTrump
Nemesis
10,627
5,240
0
1,023
17,910
8,104
0
2,936
14,874
0
63,136
W
Gilgamesh
WockeSlush
Gilgamesh
18,642
5,961
0
10,620
23,016
15,541
294
6,619
16,397
0
116,063
W
9,173
1,598
0
3,315
12,279
11,765
0
4,231
8,048
25,305
0
L
Erlang Shen
weazal321
Erlang Shen
5,168
1,946
0
6,290
20,463
10,872
232
5,067
15,316
1,096
64,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,174
Gold Earned
61,292
467
Minions Killed
640
0
Camps Cleared
0
1,981,658
Distance Traveled
2,133,125
7
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,434
520
139
6
0
456,243
4
W
Skadi
12,407
564
191
9
0
375,905
6
W
Thanatos
11,845
538
109
5
0
456,385
0
L
Gilgamesh
10,089
459
46
2
0
396,280
2
L
Zeus
9,259
421
99
5
0
384,146
3
L
Anubis
9,041
411
104
5
0
267,217
0
L
Nemesis
9,807
446
95
4
0
500,113
0
W
Gilgamesh
14,640
665
189
9
0
430,422
6
W
Geb
10,966
498
12
1
0
414,170
6
L
Erlang Shen
11,978
544
123
6
0
433,902
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role