Player Matchup

Sylvanus
Sylvanus
DarthSlick6931
Sylvanus
Level 86
God Stats
16W - 10L
1,493 SR
Queue Stats
37W - 32L
1,464 Elo+
Party 2
Gilgamesh
Gilgamesh
Pnut Power07
Gilgamesh
Level 62
God Stats
13W - 12L
1,291 SR
Queue Stats
57W - 48L
1,443 Elo+
Party 2
Ne Zha
Ne Zha
RedSparrow627
Ne Zha
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
TChe69
Kuzenbo
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
VoltageTomcat6
Loki
Level 108
God Stats
3W - 5L
1,219 SR
Queue Stats
69W - 60L
1,490 Elo+
Party 2
Team Averages
Level 86
1,401 SR
1,479 Elo+

VS

Team Averages
Level 69
1,491 SR
1,417 Elo+
Cthulhu
Cthulhu
AngryVeteran
Cthulhu
Level 43
God Stats
62W - 50L
1,516 SR
Queue Stats
242W - 262L
1,385 Elo+
Party 1
Gilgamesh
Gilgamesh
KingCascade
Gilgamesh
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 70L
1,305 Elo+
Solo
Arachne
Arachne
PewPewPew314
Arachne
Level 48
God Stats
11W - 8L
1,254 SR
Queue Stats
238W - 237L
1,455 Elo+
Party 1
Discordia
Discordia
RagingBaby
Discordia
Level 67
God Stats
16W - 8L
1,685 SR
Queue Stats
194W - 192L
1,442 Elo+
Solo
Anubis
Anubis
TΉΣΣПDΣЯ
Anubis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
16
1 / 5 / 10
10,509
1,051
6,334
20,788
18,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
Pnut Power07
Gilgamesh
17
7 / 3 / 5
11,711
1,171
13,566
17,864
10,764
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
1 / 9 / 8
9,259
926
6,717
14,597
6,436
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
TChe69
Kuzenbo
18
3 / 6 / 15
11,223
1,122
14,147
24,582
27,713
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
8 / 7 / 5
11,245
1,125
10,146
14,985
7,986
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Team 1 Tickets

124

VS

Team 2 Tickets

247

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AngryVeteran
Cthulhu
18
5 / 2 / 18
12,293
1,229
21,759
12,089
13,960
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
KingCascade
Gilgamesh
16
2 / 7 / 11
10,186
1,019
12,287
12,728
6,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
PewPewPew314
Arachne
18
12 / 3 / 11
12,686
1,269
16,448
14,587
10,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Discordia
RagingBaby
Discordia
17
1 / 4 / 17
10,221
1,022
15,059
6,985
2,959
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
9 / 4 / 13
12,719
1,272
19,725
9,966
4,715
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
99
20
Kills
29
30
Deaths
20
43
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AngryVeteran
Cthulhu
5
2
18
7
L
Sylvanus
1
5
10
1.2
W
Gilgamesh
KingCascade
Gilgamesh
2
7
11
1.07
W
Arachne
PewPewPew314
Arachne
12
3
11
5.83
L
Gilgamesh
Pnut Power07
Gilgamesh
7
3
5
3.17
W
Discordia
RagingBaby
Discordia
1
4
17
2.38
L
1
9
8
0.56
L
Kuzenbo
TChe69
Kuzenbo
3
6
15
1.75
W
9
4
13
3.88
L
8
7
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,910
Damage
85,278
92,816
Taken
56,355
71,205
Mitigated
38,581
12,338
Healing
11,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AngryVeteran
Cthulhu
21,759
1,789
1,297
3,066
12,089
13,960
0
4,475
7,614
46,111
0
L
Sylvanus
6,334
885
4,336
4,526
20,788
18,306
0
15,100
5,539
11,217
0
W
Gilgamesh
KingCascade
Gilgamesh
12,287
4,893
0
927
12,728
6,713
0
4,394
8,334
0
26,393
W
Arachne
PewPewPew314
Arachne
16,448
10,856
0
3,364
14,587
10,234
0
5,172
9,415
0
22,027
L
Gilgamesh
Pnut Power07
Gilgamesh
13,566
2,780
918
1,169
17,864
10,764
0
11,603
6,161
0
39,517
W
Discordia
RagingBaby
Discordia
15,059
431
0
24
6,985
2,959
0
3,199
3,786
27,292
0
L
6,717
1,660
0
657
14,597
6,436
0
9,226
5,296
0
15,110
L
Kuzenbo
TChe69
Kuzenbo
14,147
3,557
0
732
24,582
27,713
0
15,387
9,108
30,185
0
W
19,725
1,661
0
2,893
9,966
4,715
0
3,241
6,725
40,390
0
L
10,146
2,206
0
0
14,985
7,986
0
5,227
8,471
0
28,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,947
Gold Earned
58,105
159
Minions Killed
186
8
Camps Cleared
7
953,811
Distance Traveled
942,147
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,293
1,229
53
5
0
211,812
2
L
Sylvanus
10,509
1,051
7
1
1
186,539
0
W
Gilgamesh
10,186
1,019
32
3
3
179,263
1
W
Arachne
12,686
1,269
16
2
0
213,891
0
L
Gilgamesh
11,711
1,171
59
6
2
210,776
0
W
Discordia
10,221
1,022
32
3
1
170,999
1
L
Ne Zha
9,259
926
19
2
0
145,916
0
L
Kuzenbo
11,223
1,122
49
5
2
206,609
1
W
Anubis
12,719
1,272
53
5
3
166,182
2
L
Loki
11,245
1,125
25
3
3
203,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role