Player Matchup

Fenrir
Fenrir
BecauseMath
Fenrir
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
Chuggums
Sobek
Level 24
God Stats
3W - 1L
1,744 SR
Queue Stats
7W - 8L
1,530 Elo+
Party 1
Tiamat
Tiamat
DrLoveHammer
Tiamat
Level 89
God Stats
10W - 2L
1,624 SR
Queue Stats
22W - 18L
1,549 Elo+
Party 1
Medusa
Medusa
Karav
Medusa
Level 76
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 6L
1,715 Elo+
Party 1
Gilgamesh
Gilgamesh
WomackvonBANG
Gilgamesh
Level 68
God Stats
2W - 0L
1,638 SR
Queue Stats
9W - 11L
1,608 Elo+
Party 1
Team Averages
Level 76
1,601 SR
1,581 Elo+

VS

Team Averages
Level 40
1,566 SR
1,427 Elo+
Tsukuyomi
Tsukuyomi
DecentBrown
Tsukuyomi
Level 51
God Stats
30W - 57L
1,372 SR
Queue Stats
107W - 144L
1,305 Elo+
Party 3
Persephone
Persephone
DonTheCreator
Persephone
Level 16
God Stats
7W - 5L
1,732 SR
Queue Stats
22W - 29L
1,454 Elo+
Party 2
Yemoja
Yemoja
GivenMrMeaty
Yemoja
Level 69
God Stats
26W - 24L
1,570 SR
Queue Stats
371W - 397L
1,507 Elo+
Party 2
Nike
Nike
Phat Loot
Nike
Level 41
God Stats
2W - 3L
1,653 SR
Queue Stats
35W - 49L
1,367 Elo+
Party 3
Neith
Neith
minisodaboy
Neith
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
7 / 1 / 0
7,628
636
6,980
8,199
2,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
Chuggums
Sobek
10
2 / 0 / 1
6,479
540
1,403
5,226
3,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
12
3 / 1 / 3
7,485
624
4,779
4,738
2,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Karav
Medusa
11
2 / 0 / 3
7,092
591
4,236
5,526
1,738
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
WomackvonBANG
Gilgamesh
11
0 / 0 / 0
6,528
544
3,804
8,160
3,004
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DecentBrown
Tsukuyomi
8
0 / 3 / 0
5,095
425
1,515
6,312
1,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Persephone
DonTheCreator
Persephone
8
1 / 5 / 0
5,340
445
2,214
4,569
1,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Yemoja
6
0 / 3 / 0
4,748
396
1,984
8,092
2,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Nike
11
0 / 0 / 0
6,036
503
3,356
6,493
4,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

7
0 / 4 / 0
4,809
401
1,159
4,802
945
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mace

Mace

+10
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
1
14
Kills
1
2
Deaths
15
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Fenrir
7
1
0
7
W
Sobek
Chuggums
Sobek
2
0
1
2.5
L
Tsukuyomi
DecentBrown
Tsukuyomi
0
3
0
0
L
Persephone
DonTheCreator
Persephone
1
5
0
0.2
W
Tiamat
3
1
3
4.5
L
Yemoja
0
3
0
0
W
Medusa
Karav
Medusa
2
0
3
3.5
L
Nike
0
0
0
0
W
Gilgamesh
WomackvonBANG
Gilgamesh
0
0
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,202
Damage
10,228
31,849
Taken
30,268
13,026
Mitigated
10,963
11,208
Healing
6,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
6,980
1,863
0
3,604
8,199
2,914
0
787
7,412
0
40,596
W
Sobek
Chuggums
Sobek
1,403
60
0
1,657
5,226
3,148
310
165
5,011
15,122
0
L
Tsukuyomi
DecentBrown
Tsukuyomi
1,515
406
0
2,430
6,312
1,656
0
617
5,621
0
20,680
L
Persephone
DonTheCreator
Persephone
2,214
199
0
803
4,569
1,124
0
2,382
1,963
17,034
0
W
Tiamat
4,779
804
0
1,742
4,738
2,222
1,933
1,947
2,791
32,851
0
L
Yemoja
1,984
691
67
2,588
8,092
2,813
0
1,858
6,116
10,144
0
W
Medusa
Karav
Medusa
4,236
2,191
0
750
5,526
1,738
5,095
1,299
4,227
0
38,287
L
Nike
3,356
307
0
288
6,493
4,425
33
391
6,102
0
32,707
W
Gilgamesh
WomackvonBANG
Gilgamesh
3,804
1,272
0
3,455
8,160
3,004
867
0
7,835
0
29,856
L
1,159
88
0
191
4,802
945
0
511
4,283
0
16,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,212
Gold Earned
26,028
315
Minions Killed
195
0
Camps Cleared
0
1,121,384
Distance Traveled
904,214
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,628
636
74
6
0
243,461
1
W
Sobek
6,479
540
20
2
0
250,329
0
L
Tsukuyomi
5,095
425
49
4
0
176,042
0
L
Persephone
5,340
445
31
3
0
163,809
0
W
Tiamat
7,485
624
81
7
0
206,463
0
L
Yemoja
4,748
396
17
1
0
174,034
0
W
Medusa
7,092
591
78
7
0
197,795
1
L
Nike
6,036
503
71
6
0
221,472
0
W
Gilgamesh
6,528
544
62
5
0
223,336
3
L
Neith
4,809
401
27
2
0
168,857
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role