Player Matchup

Gilgamesh
Gilgamesh
M3GAS
Gilgamesh
Level 118
God Stats
5W - 6L
1,596 SR
Queue Stats
157W - 162L
1,612 Elo+
Party 2
Fenrir
Fenrir
RowsertheDragon
Fenrir
Level 97
God Stats
49W - 37L
1,583 SR
Queue Stats
276W - 310L
1,528 Elo+
Party 2
Sol
Sol
SvenOwo
Sol
Level 128
God Stats
6W - 11L
1,649 SR
Queue Stats
523W - 512L
1,627 Elo+
Party 2
Tyr
Tyr
e55hu
Tyr
Level 89
God Stats
3W - 6L
1,724 SR
Queue Stats
197W - 238L
1,502 Elo+
Party 2
Heimdallr
Heimdallr
tankalin
Heimdallr
Level 109
God Stats
5W - 4L
1,678 SR
Queue Stats
181W - 200L
1,461 Elo+
Party 2
Team Averages
Level 108
1,646 SR
1,546 Elo+

VS

Team Averages
Level 112
1,604 SR
1,538 Elo+
Chiron
Chiron
Burgee3236
Chiron
Level 88
God Stats
5W - 7L
1,777 SR
Queue Stats
461W - 425L
1,523 Elo+
Party 1
Guan Yu
Guan Yu
Dads_Diner
Guan Yu
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 96L
1,547 Elo+
Party 1
Tsukuyomi
Tsukuyomi
NYC Ferret
Tsukuyomi
Level 107
God Stats
6W - 5L
1,507 SR
Queue Stats
375W - 364L
1,536 Elo+
Party 3
Sol
Sol
NYC Germfart
Sol
Level 132
God Stats
14W - 8L
1,687 SR
Queue Stats
322W - 337L
1,519 Elo+
Party 3
Kuzenbo
Kuzenbo
SmittyBoy42
Kuzenbo
Level 109
God Stats
5W - 5L
1,548 SR
Queue Stats
175W - 153L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
M3GAS
Gilgamesh
17
1 / 4 / 1
11,009
479
5,741
19,660
22,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
2 / 7 / 8
11,108
483
6,166
21,142
8,602
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sol
19
10 / 3 / 1
12,326
536
18,015
20,431
7,541
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tyr
e55hu
Tyr
14
1 / 4 / 2
9,853
428
5,720
17,866
17,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
tankalin
Heimdallr
18
1 / 2 / 1
11,601
504
8,704
19,142
7,952
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Burgee3236
Chiron
20
5 / 2 / 7
14,222
618
14,284
14,507
6,339
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Guan Yu
Dads_Diner
Guan Yu
20
6 / 0 / 6
14,458
629
15,061
19,547
30,286
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tsukuyomi
NYC Ferret
Tsukuyomi
20
3 / 6 / 4
13,296
578
9,624
18,691
7,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
5 / 6 / 6
13,759
598
16,586
19,637
7,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
SmittyBoy42
Kuzenbo
17
1 / 1 / 9
11,942
519
7,183
16,257
18,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
52
15
Kills
20
20
Deaths
15
13
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Chiron
Burgee3236
Chiron
5
2
7
4.25
W
Guan Yu
Dads_Diner
Guan Yu
6
0
6
9
L
Gilgamesh
M3GAS
Gilgamesh
1
4
1
0.38
W
Tsukuyomi
NYC Ferret
Tsukuyomi
3
6
4
0.83
W
5
6
6
1.33
L
2
7
8
0.86
W
Kuzenbo
SmittyBoy42
Kuzenbo
1
1
9
5.5
L
Sol
10
3
1
3.5
L
Tyr
e55hu
Tyr
1
4
2
0.5
L
Heimdallr
tankalin
Heimdallr
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,346
Damage
62,738
98,241
Taken
88,639
64,603
Mitigated
70,971
29,872
Healing
44,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Burgee3236
Chiron
14,284
7,644
1,881
6,720
14,507
6,339
3,932
3,570
10,937
0
129,513
W
Guan Yu
Dads_Diner
Guan Yu
15,061
1,290
3,738
9,498
19,547
30,286
532
1,853
17,694
875
100,283
L
Gilgamesh
M3GAS
Gilgamesh
5,741
822
0
2,028
19,660
22,997
900
2,016
17,604
299
75,176
W
Tsukuyomi
NYC Ferret
Tsukuyomi
9,624
2,632
0
7,257
18,691
7,838
91
4,954
13,737
0
96,036
W
16,586
6,701
0
10,519
19,637
7,654
8,318
6,063
13,574
111,932
0
L
6,166
850
0
6,756
21,142
8,602
0
5,167
15,861
0
83,733
W
Kuzenbo
SmittyBoy42
Kuzenbo
7,183
2,432
0
4,426
16,257
18,854
1,093
3,809
12,448
31,771
0
L
Sol
18,015
3,856
454
10,603
20,431
7,541
30
6,975
13,204
98,336
0
L
Tyr
e55hu
Tyr
5,720
491
0
2,885
17,866
17,511
0
6,213
11,473
0
37,093
L
Heimdallr
tankalin
Heimdallr
8,704
4,970
0
7,146
19,142
7,952
0
3,173
15,933
0
91,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,897
Gold Earned
67,677
635
Minions Killed
758
0
Camps Cleared
0
2,048,549
Distance Traveled
2,302,025
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
14,222
618
208
9
0
430,982
4
W
Guan Yu
14,458
629
175
8
0
485,593
3
L
Gilgamesh
11,009
479
138
6
0
364,357
4
W
Tsukuyomi
13,296
578
163
7
0
480,882
2
W
Sol
13,759
598
174
8
0
404,395
0
L
Fenrir
11,108
483
107
5
0
399,228
1
W
Kuzenbo
11,942
519
38
2
0
500,173
7
L
Sol
12,326
536
174
8
0
438,020
7
L
Tyr
9,853
428
49
2
0
438,319
2
L
Heimdallr
11,601
504
167
7
0
408,625
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role