Player Matchup

Skadi
Skadi
SonChano
Skadi
Level 28
God Stats
5W - 4L
1,606 SR
Queue Stats
76W - 50L
1,571 Elo+
Party 1
Scylla
Scylla
XxJahCoinGODxX
Scylla
Level 107
God Stats
123W - 79L
1,617 SR
Queue Stats
261W - 205L
1,595 Elo+
Party 1
Cu Chulainn
Cu Chulainn
marshmellow145
Cu Chulainn
Level 103
God Stats
4W - 1L
1,468 SR
Queue Stats
87W - 61L
1,661 Elo+
Party 1
Team Averages
Level 79
1,564 SR
1,609 Elo+

VS

Team Averages
Level 102
1,449 SR
1,464 Elo+
Sobek
Sobek
 
Sobek
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
L0veLy CHFAL
Medusa
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,212 Elo+
Party 2
Tiamat
Tiamat
Lacdino
Tiamat
Level 148
God Stats
0W - 1L
1,347 SR
Queue Stats
14W - 11L
1,681 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
SonChano
Skadi
9
1 / 4 / 6
7,051
705
5,777
6,429
2,148
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

13
4 / 1 / 8
8,175
818
7,896
6,180
2,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
marshmellow145
Cu Chulainn
12
7 / 1 / 4
8,705
871
9,150
8,159
4,202
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
9
3 / 6 / 3
7,443
744
4,653
15,504
13,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Medusa
10
0 / 2 / 4
6,697
670
5,472
6,282
2,092
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
Lacdino
Tiamat
10
3 / 4 / 3
7,257
726
6,073
6,934
5,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
16
12
Kills
6
6
Deaths
12
18
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
3
6
3
0.75
L
Medusa
0
2
4
1
L
Tiamat
Lacdino
Tiamat
3
4
3
1.13
W
Skadi
SonChano
Skadi
1
4
6
1
W
4
1
8
8
W
Cu Chulainn
marshmellow145
Cu Chulainn
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,823
Damage
16,198
20,768
Taken
28,720
8,357
Mitigated
20,823
4,633
Healing
7,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
4,653
324
50
3,105
15,504
13,134
0
4,229
10,929
16,509
0
L
Medusa
5,472
2,700
0
1,996
6,282
2,092
392
2,212
3,898
0
19,975
L
Tiamat
Lacdino
Tiamat
6,073
903
0
2,311
6,934
5,597
9
1,492
5,320
21,858
0
W
Skadi
SonChano
Skadi
5,777
3,059
0
446
6,429
2,148
565
4,219
1,922
0
17,112
W
7,896
669
0
2,777
6,180
2,007
287
2,734
3,318
35,710
0
W
Cu Chulainn
marshmellow145
Cu Chulainn
9,150
2,754
0
1,410
8,159
4,202
432
3,217
4,686
649
32,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,931
Gold Earned
21,397
154
Minions Killed
95
0
Camps Cleared
0
530,479
Distance Traveled
555,372
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,443
744
7
1
0
195,538
1
L
Medusa
6,697
670
33
3
0
170,760
2
L
Tiamat
7,257
726
55
6
0
189,074
2
W
Skadi
7,051
705
31
3
0
155,546
0
W
Scylla
8,175
818
62
6
0
164,490
3
W
Cu Chulainn
8,705
871
61
6
0
210,443
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role