Player Matchup

Horus
Horus
Grace5252
Horus
Level 68
God Stats
25W - 20L
1,701 SR
Queue Stats
97W - 81L
1,577 Elo+
Solo
Chronos
Chronos
Schlubby21
Chronos
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
229W - 179L
1,695 Elo+
Party 2
Ne Zha
Ne Zha
polishfury314
Ne Zha
Level 129
God Stats
10W - 3L
2,048 SR
Queue Stats
181W - 150L
1,702 Elo+
Party 2
Team Averages
Level 115
1,750 SR
1,658 Elo+

VS

Team Averages
Level 102
1,784 SR
1,730 Elo+
Cthulhu
Cthulhu
Glarinack
Cthulhu
Level 148
God Stats
47W - 21L
1,803 SR
Queue Stats
600W - 330L
1,802 Elo+
Party 1
Serqet
Serqet
RealMour
Serqet
Level 59
God Stats
15W - 12L
1,696 SR
Queue Stats
343W - 157L
1,753 Elo+
Party 1
Ra
Ra
VotiveBobcat
Ra
Level 98
God Stats
1W - 1L
1,854 SR
Queue Stats
101W - 104L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Grace5252
Horus
9
2 / 2 / 2
6,033
754
2,495
6,893
3,601
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chronos
Schlubby21
Chronos
9
1 / 2 / 3
6,054
757
4,133
4,701
1,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

9
1 / 1 / 3
5,894
737
3,890
6,281
2,450
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Glarinack
Cthulhu
8
1 / 0 / 3
5,483
685
4,527
4,740
2,442
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Serqet
RealMour
Serqet
8
4 / 2 / 1
6,156
770
3,946
5,696
1,357
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
0 / 2 / 4
5,608
701
3,252
3,375
937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
13
4
Kills
5
5
Deaths
4
8
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Glarinack
Cthulhu
1
0
3
2.5
W
Horus
Grace5252
Horus
2
2
2
1.5
L
Serqet
RealMour
Serqet
4
2
1
2.25
W
Chronos
Schlubby21
Chronos
1
2
3
1.25
L
0
2
4
1
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,518
Damage
11,725
17,875
Taken
13,811
7,706
Mitigated
4,736
5,857
Healing
4,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Glarinack
Cthulhu
4,527
197
0
2,294
4,740
2,442
0
1,680
3,060
10,422
0
W
Horus
Grace5252
Horus
2,495
1,277
1,520
2,699
6,893
3,601
321
3,234
3,401
0
8,221
L
Serqet
RealMour
Serqet
3,946
865
0
740
5,696
1,357
0
1,478
4,218
0
12,383
W
Chronos
Schlubby21
Chronos
4,133
1,852
0
1,086
4,701
1,655
913
2,631
1,808
24,880
2,420
L
3,252
373
441
1,214
3,375
937
0
600
2,775
21,312
0
W
3,890
453
0
552
6,281
2,450
570
1,522
4,491
0
22,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,981
Gold Earned
17,247
102
Minions Killed
73
0
Camps Cleared
0
432,886
Distance Traveled
387,121
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,483
685
13
2
0
115,251
0
W
Horus
6,033
754
17
2
0
155,750
4
L
Serqet
6,156
770
19
2
0
144,032
2
W
Chronos
6,054
757
50
6
0
131,253
1
L
Ra
5,608
701
41
5
0
127,838
0
W
Ne Zha
5,894
737
35
4
0
145,883
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role