Player Matchup

Tiamat
Tiamat
Gill T 2
Tiamat
Level 89
God Stats
11W - 17L
1,548 SR
Queue Stats
79W - 109L
1,469 Elo+
Party 1
Geb
Geb
MrZaBr3w3r
Geb
Level 73
God Stats
0W - 2L
1,701 SR
Queue Stats
12W - 18L
1,367 Elo+
Party 1
Chernobog
Chernobog
Noodles1738
Chernobog
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
XxChaosL3G1TxX
Gilgamesh
Level 73
God Stats
0W - 2L
1,567 SR
Queue Stats
15W - 23L
1,367 Elo+
Party 1
Ymir
Ymir
xXLegitMarcelo
Ymir
Level 17
God Stats
0W - 2L
1,642 SR
Queue Stats
0W - 2L
1,308 Elo+
Party 1
Team Averages
Level 66
1,591 SR
1,402 Elo+

VS

Team Averages
Level 96
1,582 SR
1,511 Elo+
Mulan
Mulan
AfricanCaulk
Mulan
Level 145
God Stats
21W - 27L
1,540 SR
Queue Stats
693W - 685L
1,527 Elo+
Party 2
Neith
Neith
GNS-Sonbun
Neith
Level 24
God Stats
1W - 1L
1,288 SR
Queue Stats
37W - 27L
1,565 Elo+
Party 2
Ares
Ares
Gibson1027
Ares
Level 105
God Stats
15W - 9L
1,509 SR
Queue Stats
142W - 130L
1,369 Elo+
Solo
Thanatos
Thanatos
OD-Icy
Thanatos
Level 98
God Stats
17W - 12L
1,794 SR
Queue Stats
296W - 303L
1,558 Elo+
Party 2
Hel
Hel
OD-Savages_MSBS
Hel
Level 108
God Stats
26W - 12L
1,777 SR
Queue Stats
601W - 563L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Gill T 2
Tiamat
20
6 / 10 / 8
14,675
815
22,894
21,059
15,506
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
0 / 8 / 13
12,208
678
12,261
21,899
19,260
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chernobog
Noodles1738
Chernobog
20
9 / 9 / 6
16,228
902
22,312
20,076
9,874
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
XxChaosL3G1TxX
Gilgamesh
20
7 / 10 / 6
13,898
772
20,404
33,030
20,291
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 0 / 0
8,409
467
149
465
145
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 1 / 17
16,465
915
17,084
22,281
31,654
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
20
6 / 5 / 16
15,077
838
12,916
17,067
12,073
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
2 / 4 / 21
13,944
775
15,401
24,765
36,483
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
OD-Icy
Thanatos
20
18 / 7 / 10
18,674
1,037
23,597
26,555
15,123
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
1 / 6 / 24
12,974
721
11,328
21,330
13,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
125
22
Kills
37
37
Deaths
23
33
Assists
88
Player
Kills
Deaths
Assists
KDA
W
10
1
17
18.5
W
Neith
6
5
16
2.8
W
2
4
21
3.13
L
Tiamat
Gill T 2
Tiamat
6
10
8
1
L
0
8
13
0.81
L
Chernobog
Noodles1738
Chernobog
9
9
6
1.33
W
Thanatos
OD-Icy
Thanatos
18
7
10
3.29
W
1
6
24
2.17
L
Gilgamesh
XxChaosL3G1TxX
Gilgamesh
7
10
6
1
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,020
Damage
80,326
96,529
Taken
111,998
65,076
Mitigated
108,805
11,062
Healing
52,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,084
3,047
0
4,686
22,281
31,654
793
5,841
16,282
1,508
53,455
W
Neith
12,916
4,483
0
2,347
17,067
12,073
5,093
4,903
12,054
0
50,884
W
15,401
311
1,236
2,710
24,765
36,483
538
7,935
16,650
24,522
0
L
Tiamat
Gill T 2
Tiamat
22,894
1,013
128
4,022
21,059
15,506
107
7,094
13,743
62,972
0
L
12,261
1,227
467
631
21,899
19,260
0
5,903
15,604
34,205
0
L
Chernobog
Noodles1738
Chernobog
22,312
12,911
0
2,994
20,076
9,874
561
5,079
14,829
0
61,516
W
Thanatos
OD-Icy
Thanatos
23,597
8,020
1,709
16,457
26,555
15,123
2,000
8,082
18,311
0
56,916
W
11,328
388
13,533
9,839
21,330
13,472
1,121
8,454
12,538
31,617
0
L
Gilgamesh
XxChaosL3G1TxX
Gilgamesh
20,404
3,638
876
1,944
33,030
20,291
248
10,025
22,605
645
54,688
L
149
0
0
0
465
145
0
95
370
149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,418
Gold Earned
77,134
280
Minions Killed
321
5
Camps Cleared
8
1,099,151
Distance Traveled
1,605,311
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
16,465
915
86
5
1
329,103
0
W
Neith
15,077
838
116
6
1
269,507
1
W
Ares
13,944
775
19
1
2
357,966
9
L
Tiamat
14,675
815
74
4
1
220,898
1
L
Geb
12,208
678
33
2
0
302,096
1
L
Chernobog
16,228
902
93
5
2
258,672
0
W
Thanatos
18,674
1,037
67
4
4
311,949
0
W
Hel
12,974
721
33
2
0
336,786
0
L
Gilgamesh
13,898
772
80
4
2
296,175
0
L
Ymir
8,409
467
0
0
0
21,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role