Player Matchup

Hercules
Hercules
Alextreiner4563
Hercules
Level 63
God Stats
3W - 9L
1,408 SR
Queue Stats
51W - 74L
1,353 Elo+
Party 1
Ah Puch
Ah Puch
JPChakira2004
Ah Puch
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 92L
1,467 Elo+
Party 1
Mercury
Mercury
tjmazeboss
Mercury
Level 6
God Stats
0W - 1L
1,740 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Team Averages
Level 52
1,549 SR
1,440 Elo+

VS

Team Averages
Level 64
1,540 SR
1,444 Elo+
Cupid
Cupid
Asap_Berto23
Cupid
Level 82
God Stats
46W - 75L
1,481 SR
Queue Stats
181W - 244L
1,395 Elo+
Solo
Baron Samedi
Baron Samedi
HYPED UP ADDICT
Baron Samedi
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
yungtobe
Gilgamesh
Level 83
God Stats
15W - 11L
1,637 SR
Queue Stats
258W - 266L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
20
4 / 7 / 9
19,351
624
16,912
46,871
66,237
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
20
8 / 10 / 6
19,381
625
23,829
25,736
20,485
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mercury
tjmazeboss
Mercury
18
2 / 10 / 5
16,801
542
4,778
21,539
9,266
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 6 / 13
19,994
645
31,151
23,026
10,350
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Baron Samedi
HYPED UP ADDICT
Baron Samedi
5
0 / 2 / 2
13,206
426
1,210
2,965
1,559
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
yungtobe
Gilgamesh
20
21 / 6 / 6
23,087
745
49,368
40,579
43,710
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
48
14
Kills
27
27
Deaths
14
20
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hercules
4
7
9
1.21
W
6
6
13
2.08
W
Baron Samedi
HYPED UP ADDICT
Baron Samedi
0
2
2
0.5
L
Ah Puch
8
10
6
1.1
L
Mercury
tjmazeboss
Mercury
2
10
5
0.45
W
Gilgamesh
yungtobe
Gilgamesh
21
6
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,519
Damage
81,729
94,146
Taken
66,570
95,988
Mitigated
55,619
21,766
Healing
19,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
16,912
3,481
0
14,056
46,871
66,237
1,251
637
46,234
21,254
94,215
W
31,151
15,995
2,893
7,552
23,026
10,350
1,193
10,386
12,162
0
157,054
W
Baron Samedi
HYPED UP ADDICT
Baron Samedi
1,210
179
191
1,246
2,965
1,559
0
1,581
1,276
3,231
0
L
Ah Puch
23,829
1,127
0
7,630
25,736
20,485
1,562
573
25,163
117,556
0
L
Mercury
tjmazeboss
Mercury
4,778
1,116
0
80
21,539
9,266
603
208
21,331
0
24,495
W
Gilgamesh
yungtobe
Gilgamesh
49,368
15,126
0
7,976
40,579
43,710
41
15,615
24,388
0
137,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,533
Gold Earned
56,287
329
Minions Killed
313
0
Camps Cleared
0
1,570,142
Distance Traveled
1,170,628
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
19,351
624
122
4
0
556,080
0
W
Cupid
19,994
645
207
7
0
522,062
2
W
Baron Samedi
13,206
426
6
0
0
51,536
0
L
Ah Puch
19,381
625
177
6
0
437,441
1
L
Mercury
16,801
542
30
1
0
576,621
1
W
Gilgamesh
23,087
745
100
3
0
597,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role