Player Matchup

Gilgamesh
Gilgamesh
Core159
Gilgamesh
Level 79
God Stats
2W - 3L
1,404 SR
Queue Stats
243W - 238L
1,492 Elo+
Party 2
Bastet
Bastet
DiVa1iSh
Bastet
Level 102
God Stats
24W - 31L
1,472 SR
Queue Stats
399W - 408L
1,468 Elo+
Solo
Skadi
Skadi
Dragontrex
Skadi
Level 24
God Stats
5W - 3L
1,737 SR
Queue Stats
51W - 60L
1,464 Elo+
Party 2
Tiamat
Tiamat
Heel4life89
Tiamat
Level 143
God Stats
55W - 66L
1,506 SR
Queue Stats
338W - 335L
1,442 Elo+
Solo
Anhur
Anhur
raptorqe
Anhur
Level 69
God Stats
0W - 1L
1,128 SR
Queue Stats
7W - 8L
1,488 Elo+
Solo
Team Averages
Level 83
1,450 SR
1,471 Elo+

VS

Team Averages
Level 89
1,600 SR
1,521 Elo+
Gilgamesh
Gilgamesh
Hitmanhillyer09
Gilgamesh
Level 85
God Stats
3W - 1L
1,813 SR
Queue Stats
51W - 44L
1,597 Elo+
Party 1
Set
Set
adamgill89
Set
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
166W - 156L
1,507 Elo+
Solo
Skadi
Skadi
kahlyde
Skadi
Level 83
God Stats
241W - 249L
1,544 SR
Queue Stats
243W - 249L
1,507 Elo+
Solo
Merlin
Merlin
reavaer
Merlin
Level 87
God Stats
4W - 1L
1,642 SR
Queue Stats
50W - 40L
1,493 Elo+
Solo
Kumbhakarna
Kumbhakarna
whatisdead
Kumbhakarna
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Core159
Gilgamesh
19
6 / 2 / 7
13,806
920
20,737
40,907
44,519
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bastet
DiVa1iSh
Bastet
19
1 / 6 / 8
13,131
875
15,513
23,169
11,037
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Skadi
20
7 / 6 / 9
15,155
1,010
22,929
20,797
9,503
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tiamat
14
0 / 0 / 0
9,200
613
0
0
0
Anhur
raptorqe
Anhur
20
4 / 12 / 10
14,507
967
18,195
30,431
13,006
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

182

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Hitmanhillyer09
Gilgamesh
19
6 / 6 / 9
14,028
935
23,787
23,324
27,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
5 / 10 / 9
13,760
917
16,896
19,311
11,321
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Skadi
kahlyde
Skadi
20
8 / 0 / 12
15,517
1,034
22,375
10,995
4,987
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
reavaer
Merlin
20
6 / 2 / 12
15,057
1,004
33,990
11,368
5,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kumbhakarna
whatisdead
Kumbhakarna
20
1 / 0 / 19
13,595
906
12,715
18,493
25,296
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
87
18
Kills
26
26
Deaths
18
34
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Core159
Gilgamesh
6
2
7
4.75
L
Bastet
DiVa1iSh
Bastet
1
6
8
0.83
L
Skadi
7
6
9
1.92
L
Tiamat
0
0
0
0
W
Gilgamesh
Hitmanhillyer09
Gilgamesh
6
6
9
1.75
W
5
10
9
0.95
W
Skadi
kahlyde
Skadi
8
0
12
14
L
Anhur
raptorqe
Anhur
4
12
10
0.75
W
Merlin
reavaer
Merlin
6
2
12
6
W
Kumbhakarna
whatisdead
Kumbhakarna
1
0
19
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,374
Damage
109,763
115,304
Taken
83,491
78,065
Mitigated
73,885
8,874
Healing
12,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Core159
Gilgamesh
20,737
4,528
775
3,941
40,907
44,519
0
17,552
23,355
688
36,358
L
Bastet
DiVa1iSh
Bastet
15,513
6,394
0
830
23,169
11,037
0
7,591
15,578
0
36,349
L
Skadi
22,929
9,202
0
151
20,797
9,503
0
6,626
14,171
0
50,484
L
Tiamat
0
0
0
0
0
0
0
0
0
0
0
W
Gilgamesh
Hitmanhillyer09
Gilgamesh
23,787
7,300
0
3,782
23,324
27,192
0
99
23,225
265
36,414
W
16,896
10,458
0
2,150
19,311
11,321
0
3
19,308
0
28,729
W
Skadi
kahlyde
Skadi
22,375
8,981
0
1,962
10,995
4,987
0
306
10,689
0
63,479
L
Anhur
raptorqe
Anhur
18,195
8,943
487
2,690
30,431
13,006
0
15,201
15,230
0
44,897
W
Merlin
reavaer
Merlin
33,990
1,718
0
178
11,368
5,089
0
226
11,045
76,273
0
W
Kumbhakarna
whatisdead
Kumbhakarna
12,715
122
0
4,038
18,493
25,296
0
54
18,086
21,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,799
Gold Earned
71,957
208
Minions Killed
290
9
Camps Cleared
13
1,094,361
Distance Traveled
1,397,476
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
13,806
920
29
2
2
299,193
0
L
Bastet
13,131
875
35
2
4
306,275
0
L
Skadi
15,155
1,010
84
6
0
258,035
0
L
Tiamat
9,200
613
0
0
0
0
0
W
Gilgamesh
14,028
935
27
2
3
277,628
1
W
Set
13,760
917
28
2
5
230,600
2
W
Skadi
15,517
1,034
113
8
1
289,618
1
L
Anhur
14,507
967
60
4
3
230,858
0
W
Merlin
15,057
1,004
106
7
3
262,231
0
W
Kumbhakarna
13,595
906
16
1
1
337,399
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role