Player Matchup

Anhur
Anhur
Gold IV
Kwaimaine
Anhur
Gold IV
Level 88
God Stats
11W - 11L
1,591 SR
Queue Stats
384W - 359L
1,461 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
MiniDelvin
Sun Wukong
Bronze III
Level 87
God Stats
10W - 9L
1,602 SR
Queue Stats
117W - 96L
1,369 MMR
Party 2
Terra
Terra
Gold IV
Tahurtz
Terra
Gold IV
Level 91
God Stats
17W - 18L
1,641 SR
Queue Stats
45W - 53L
1,406 MMR
Solo
Mercury
Mercury
Bronze III
bently77
Mercury
Bronze III
Level 59
God Stats
0W - 1L
1,573 SR
Queue Stats
2W - 4L
1,431 MMR
Party 2
Janus
Janus
Gold II
iAngelBeats
Janus
Gold II
Level 159
God Stats
49W - 40L
1,619 SR
Queue Stats
177W - 179L
1,451 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 97
1,605 SR
1,424 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 127
1,650 SR
1,437 MMR
Kukulkan
Kukulkan
Bronze III
Daniel0310
Kukulkan
Bronze III
Level 145
God Stats
3W - 0L
2,020 SR
Queue Stats
9W - 6L
1,460 MMR
Party 1
Ravana
Ravana
Gold IV
DrPhilIV
Ravana
Gold IV
Level 115
God Stats
15W - 13L
1,726 SR
Queue Stats
333W - 318L
1,380 MMR
Solo
Medusa
Medusa
Bronze III
FelvaHD
Medusa
Bronze III
Level 148
God Stats
4W - 0L
1,609 SR
Queue Stats
5W - 8L
1,460 MMR
Party 1
Ares
Ares
Bronze III
GUbbaPeNN
Ares
Bronze III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Gold IV
PepeHoyos88
Chang'e
Gold IV
Level 68
God Stats
9W - 17L
1,394 SR
Queue Stats
105W - 102L
1,385 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Kwaimaine
Anhur
13
1 / 3 / 2
7,979
532
7,246
11,577
3,818
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
MiniDelvin
Sun Wukong
15
0 / 3 / 0
8,706
580
2,976
10,652
4,728
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Terra
Tahurtz
Terra
11
2 / 5 / 1
7,355
490
4,334
12,411
8,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mercury
bently77
Mercury
11
1 / 4 / 0
6,642
443
2,791
10,071
4,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 2 / 1
7,737
516
4,758
8,039
2,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
ScyllaDanzaburouApolloPersephone

VS

Bans
SetGuan YuAthenaCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Daniel0310
Kukulkan
15
4 / 1 / 5
9,045
603
6,163
4,338
1,768
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ravana
DrPhilIV
Ravana
14
7 / 1 / 6
9,070
605
8,908
4,978
2,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Medusa
FelvaHD
Medusa
13
1 / 2 / 2
7,947
530
4,524
8,566
2,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
13
3 / 1 / 8
8,387
559
8,931
11,963
7,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
PepeHoyos88
Chang'e
16
2 / 0 / 1
10,202
680
5,627
5,697
3,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
5
Kills
17
17
Deaths
5
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Daniel0310
Kukulkan
4
1
5
6.5
W
Ravana
DrPhilIV
Ravana
7
1
6
10
W
Medusa
FelvaHD
Medusa
1
2
2
1
W
Ares
3
1
8
7
L
Anhur
Kwaimaine
Anhur
1
3
2
0.67
L
Sun Wukong
MiniDelvin
Sun Wukong
0
3
0
0
W
Chang'e
PepeHoyos88
Chang'e
2
0
1
2.5
L
Terra
Tahurtz
Terra
2
5
1
0.5
L
Mercury
bently77
Mercury
1
4
0
0.25
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,105
Damage
34,153
52,750
Taken
35,542
24,370
Mitigated
17,815
14,118
Healing
13,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Daniel0310
Kukulkan
6,163
809
0
1,231
4,338
1,768
479
2,133
2,205
62,744
0
W
Ravana
DrPhilIV
Ravana
8,908
3,245
0
1,509
4,978
2,703
195
2,521
2,457
0
47,218
W
Medusa
FelvaHD
Medusa
4,524
1,703
0
2,186
8,566
2,146
102
1,085
7,481
0
49,974
W
Ares
8,931
669
0
3,930
11,963
7,854
48
3,353
8,610
26,829
0
L
Anhur
Kwaimaine
Anhur
7,246
2,890
0
4,792
11,577
3,818
33
3,278
8,299
0
53,277
L
Sun Wukong
MiniDelvin
Sun Wukong
2,976
590
0
3,166
10,652
4,728
0
4,883
5,329
0
67,538
W
Chang'e
PepeHoyos88
Chang'e
5,627
611
0
4,356
5,697
3,344
0
0
5,697
63,282
0
L
Terra
Tahurtz
Terra
4,334
689
271
3,578
12,411
8,939
0
5,598
6,813
29,476
0
L
Mercury
bently77
Mercury
2,791
1,390
0
540
10,071
4,172
0
3,133
6,922
0
39,764
L
4,758
570
0
1,771
8,039
2,713
0
3,373
4,666
56,049
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,419
Gold Earned
44,651
508
Minions Killed
498
0
Camps Cleared
0
1,470,195
Distance Traveled
1,456,612
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,045
603
136
9
0
281,858
7
W
Ravana
9,070
605
79
5
0
353,542
2
W
Medusa
7,947
530
82
5
0
275,931
4
W
Ares
8,387
559
35
2
0
310,986
3
L
Anhur
7,979
532
101
7
0
241,263
6
L
Sun Wukong
8,706
580
154
10
0
307,328
3
W
Chang'e
10,202
680
166
11
0
234,295
0
L
Terra
7,355
490
48
3
0
312,821
5
L
Mercury
6,642
443
82
5
0
313,550
0
L
Janus
7,737
516
123
8
0
295,233
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role