Player Matchup

Fenrir
Fenrir
Gold III
AlphaQGently
Fenrir
Gold III
Level 156
God Stats
31W - 17L
1,735 SR
Queue Stats
336W - 351L
1,601 MMR
Party 2
Chernobog
Chernobog
Bronze III
Bigpapajayce
Chernobog
Bronze III
Level 96
God Stats
1W - 1L
1,841 SR
Queue Stats
18W - 15L
1,509 MMR
Solo
Guan Yu
Guan Yu
Gold IV
DJsmackThatHo
Guan Yu
Gold IV
Level 126
God Stats
0W - 1L
1,472 SR
Queue Stats
39W - 35L
1,563 MMR
Party 1
Scylla
Scylla
Gold IV
RuinaDev
Scylla
Gold IV
Level 86
God Stats
6W - 2L
1,712 SR
Queue Stats
36W - 30L
1,592 MMR
Party 1
Ganesha
Ganesha
Gold V
whale77777
Ganesha
Gold V
Level 84
God Stats
3W - 1L
1,764 SR
Queue Stats
77W - 90L
1,332 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 110
1,705 SR
1,519 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 135
1,529 SR
1,520 MMR
Hades
Hades
Gold I
GodPogo
Hades
Gold I
Level 156
God Stats
5W - 2L
1,638 SR
Queue Stats
365W - 365L
1,529 MMR
Solo
Hou Yi
Hou Yi
Gold III
Icehawks
Hou Yi
Gold III
Level 156
God Stats
4W - 5L
1,501 SR
Queue Stats
347W - 348L
1,525 MMR
Solo
Ymir
Ymir
Silver I
ThePvtFuzzy
Ymir
Silver I
Level 140
God Stats
3W - 2L
1,308 SR
Queue Stats
167W - 164L
1,456 MMR
Solo
Ne Zha
Ne Zha
Bronze III
YayRainbows
Ne Zha
Bronze III
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,541 MMR
Solo
Merlin
Merlin
Platinum V
xLara90
Merlin
Platinum V
Level 155
God Stats
17W - 14L
1,699 SR
Queue Stats
48W - 47L
1,550 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
4 / 7 / 10
12,334
493
13,214
33,601
27,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
Bigpapajayce
Chernobog
20
6 / 7 / 6
13,804
552
18,721
25,408
10,054
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Guan Yu
20
3 / 4 / 4
11,925
477
11,880
32,115
31,838
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Scylla
RuinaDev
Scylla
17
5 / 11 / 4
11,830
473
10,975
19,785
7,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
whale77777
Ganesha
14
0 / 8 / 7
9,670
387
4,340
26,963
23,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
ApolloTiamatAthenaSetDanzaburou

VS

Bans
TsukuyomiHeimdallrOsirisSobekKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
GodPogo
Hades
20
7 / 3 / 1
15,225
609
25,493
22,248
20,939
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
Icehawks
Hou Yi
20
13 / 5 / 4
15,833
633
26,900
24,346
18,359
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
1 / 1 / 17
13,703
548
11,507
20,964
19,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ne Zha
20
11 / 7 / 4
15,355
614
27,939
22,705
17,985
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
xLara90
Merlin
20
5 / 2 / 15
14,704
588
20,227
10,349
4,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
78
18
Kills
37
37
Deaths
18
31
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Fenrir
4
7
10
1.29
L
Chernobog
Bigpapajayce
Chernobog
6
7
6
1.29
L
Guan Yu
3
4
4
1.25
W
Hades
GodPogo
Hades
7
3
1
2.5
W
Hou Yi
Icehawks
Hou Yi
13
5
4
3
L
Scylla
RuinaDev
Scylla
5
11
4
0.64
W
1
1
17
9.5
W
Ne Zha
11
7
4
1.86
L
Ganesha
whale77777
Ganesha
0
8
7
0.44
W
Merlin
xLara90
Merlin
5
2
15
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,130
Damage
112,066
137,872
Taken
100,612
99,887
Mitigated
80,960
33,896
Healing
37,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
13,214
4,461
0
7,411
33,601
27,761
0
10,669
22,432
0
75,899
L
Chernobog
Bigpapajayce
Chernobog
18,721
12,760
0
7,953
25,408
10,054
0
8,178
17,074
0
92,408
L
Guan Yu
11,880
2,285
2,744
12,049
32,115
31,838
0
20,279
11,598
0
74,310
W
Hades
GodPogo
Hades
25,493
4,103
1,359
11,391
22,248
20,939
3,861
4,197
17,947
101,825
0
W
Hou Yi
Icehawks
Hou Yi
26,900
14,374
0
11,362
24,346
18,359
5,182
3,396
20,888
0
121,932
L
Scylla
RuinaDev
Scylla
10,975
644
0
658
19,785
7,183
0
7,729
11,900
59,050
0
W
11,507
3,177
0
5,006
20,964
19,062
650
3,878
16,933
52,017
0
W
Ne Zha
27,939
10,584
0
4,366
22,705
17,985
2,886
1,931
20,694
0
113,983
L
Ganesha
whale77777
Ganesha
4,340
402
0
3,081
26,963
23,051
0
12,285
14,306
25,138
0
W
Merlin
xLara90
Merlin
20,227
324
478
3,864
10,349
4,615
2,877
2,569
7,656
110,047
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,563
Gold Earned
74,820
521
Minions Killed
721
0
Camps Cleared
0
2,228,143
Distance Traveled
2,182,376
32
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,334
493
119
5
0
454,166
12
L
Chernobog
13,804
552
172
7
0
426,260
8
L
Guan Yu
11,925
477
123
5
0
508,260
0
W
Hades
15,225
609
185
7
0
430,897
6
W
Hou Yi
15,833
633
169
7
0
414,699
5
L
Scylla
11,830
473
94
4
0
373,516
3
W
Ymir
13,703
548
60
2
0
454,816
12
W
Ne Zha
15,355
614
148
6
0
427,153
4
L
Ganesha
9,670
387
13
1
0
465,941
9
W
Merlin
14,704
588
159
6
0
454,811
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role