Player Matchup

Arachne
Arachne
Asulie
Arachne
Level 26
God Stats
6W - 7L
1,380 SR
Queue Stats
105W - 140L
1,417 Elo+
Solo
Ra
Ra
ChungusMaximus
Ra
Level 11
God Stats
8W - 6L
1,136 SR
Queue Stats
21W - 32L
1,225 Elo+
Party 2
Yemoja
Yemoja
CoughSyrupRaspa
Yemoja
Level 56
God Stats
3W - 4L
1,367 SR
Queue Stats
7W - 16L
1,198 Elo+
Party 2
Olorun
Olorun
Prophetjs
Olorun
Level 14
God Stats
6W - 0L
1,860 SR
Queue Stats
75W - 106L
1,492 Elo+
Solo
Heimdallr
Heimdallr
masterchief1337
Heimdallr
Level 13
God Stats
28W - 15L
1,658 SR
Queue Stats
33W - 18L
1,634 Elo+
Solo
Team Averages
Level 24
1,480 SR
1,393 Elo+

VS

Team Averages
Level 51
1,621 SR
1,577 Elo+
Hel
Hel
AwwShoot
Hel
Level 28
God Stats
6W - 4L
1,300 SR
Queue Stats
26W - 14L
1,220 Elo+
Solo
Achilles
Achilles
DevinMac7
Achilles
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 62L
1,579 Elo+
Party 1
Neith
Neith
gdm16
Neith
Level 11
God Stats
2W - 2L
1,782 SR
Queue Stats
3W - 2L
1,778 Elo+
Party 1
Guan Yu
Guan Yu
wewemaster
Guan Yu
Level 2
God Stats
1W - 2L
1,741 SR
Queue Stats
1W - 2L
1,721 Elo+
Party 1
Aphrodite
Aphrodite
xFRxSilly
Aphrodite
Level 89
God Stats
2W - 1L
1,782 SR
Queue Stats
28W - 31L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Asulie
Arachne
20
5 / 6 / 13
15,095
943
21,132
27,560
14,047
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
3 / 13 / 18
15,388
962
20,827
26,156
13,398
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
0 / 8 / 24
16,072
1,005
13,420
26,981
31,978
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Olorun
Prophetjs
Olorun
20
4 / 9 / 17
15,916
995
32,589
32,951
16,951
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Heimdallr
masterchief1337
Heimdallr
20
20 / 4 / 11
20,243
1,265
78,212
30,739
16,792
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

3

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 6 / 24
15,927
995
29,536
33,340
29,587
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
DevinMac7
Achilles
20
15 / 11 / 24
17,364
1,085
40,012
62,299
78,057
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
gdm16
Neith
20
13 / 5 / 14
17,516
1,095
35,157
25,692
12,049
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Guan Yu
wewemaster
Guan Yu
19
0 / 5 / 12
12,751
797
1,386
17,699
21,583
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Aphrodite
xFRxSilly
Aphrodite
20
5 / 5 / 30
16,047
1,003
30,946
35,992
28,813
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
144
32
Kills
40
40
Deaths
32
83
Assists
104
Player
Kills
Deaths
Assists
KDA
W
Arachne
Asulie
Arachne
5
6
13
1.92
L
7
6
24
3.17
W
3
13
18
0.92
W
0
8
24
1.5
L
Achilles
DevinMac7
Achilles
15
11
24
2.45
W
Olorun
Prophetjs
Olorun
4
9
17
1.39
L
Neith
gdm16
Neith
13
5
14
4
W
Heimdallr
masterchief1337
Heimdallr
20
4
11
6.38
L
Guan Yu
wewemaster
Guan Yu
0
5
12
1.2
L
Aphrodite
xFRxSilly
Aphrodite
5
5
30
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

166,180
Damage
137,037
144,387
Taken
175,022
93,166
Mitigated
170,089
37,292
Healing
69,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Asulie
Arachne
21,132
11,039
0
4,868
27,560
14,047
0
16,613
10,947
0
30,366
L
29,536
4,028
13,398
12,259
33,340
29,587
0
10,725
22,615
51,092
0
W
20,827
1,447
5,866
3,457
26,156
13,398
0
7,785
18,371
54,885
0
W
13,420
2,641
4,211
3,459
26,981
31,978
0
11,215
15,766
33,834
0
L
Achilles
DevinMac7
Achilles
40,012
10,409
0
3,678
62,299
78,057
0
24,525
37,774
1,589
50,610
W
Olorun
Prophetjs
Olorun
32,589
19,543
1,673
6,915
32,951
16,951
0
11,172
21,779
73,129
0
L
Neith
gdm16
Neith
35,157
23,063
0
3,816
25,692
12,049
0
13,021
12,671
0
82,501
W
Heimdallr
masterchief1337
Heimdallr
78,212
41,293
0
6,843
30,739
16,792
0
14,266
16,473
0
115,704
L
Guan Yu
wewemaster
Guan Yu
1,386
399
1,961
691
17,699
21,583
0
6,712
10,987
0
7,464
L
Aphrodite
xFRxSilly
Aphrodite
30,946
2,121
17,092
16,931
35,992
28,813
0
11,853
24,139
79,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,714
Gold Earned
79,605
295
Minions Killed
329
14
Camps Cleared
4
1,422,632
Distance Traveled
1,496,521
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
15,095
943
21
1
7
329,227
0
L
Hel
15,927
995
68
4
2
331,123
0
W
Ra
15,388
962
85
5
1
261,412
0
W
Yemoja
16,072
1,005
31
2
0
239,955
3
L
Achilles
17,364
1,085
19
1
0
370,808
1
W
Olorun
15,916
995
85
5
1
289,677
0
L
Neith
17,516
1,095
90
6
0
259,937
1
W
Heimdallr
20,243
1,265
73
5
5
302,361
0
L
Guan Yu
12,751
797
11
1
1
168,554
0
L
Aphrodite
16,047
1,003
141
9
1
366,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role