Player Matchup

Guan Yu
Guan Yu
Dropin
Guan Yu
Level 115
God Stats
0W - 1L
1,213 SR
Queue Stats
69W - 74L
1,495 Elo+
Solo
Vulcan
Vulcan
IsmailOrge
Vulcan
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,279 Elo+
Solo
Danzaburou
Danzaburou
Speclink
Danzaburou
Level 125
God Stats
4W - 9L
1,311 SR
Queue Stats
169W - 141L
1,484 Elo+
Party 1
Mercury
Mercury
Tefollo
Mercury
Level 64
God Stats
0W - 2L
1,327 SR
Queue Stats
9W - 12L
1,424 Elo+
Solo
Bacchus
Bacchus
chrisbakos
Bacchus
Level 67
God Stats
0W - 1L
1,484 SR
Queue Stats
425W - 511L
1,466 Elo+
Party 1
Team Averages
Level 87
1,367 SR
1,430 Elo+

VS

Team Averages
Level 94
1,518 SR
1,483 Elo+
Amaterasu
Amaterasu
Furr2011
Amaterasu
Level 101
God Stats
6W - 3L
1,631 SR
Queue Stats
254W - 216L
1,557 Elo+
Solo
Jing Wei
Jing Wei
VivaJ
Jing Wei
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
YOUR1games
Da Ji
Level 109
God Stats
134W - 128L
1,458 SR
Queue Stats
977W - 984L
1,458 Elo+
Solo
Cerberus
Cerberus
dansoloo
Cerberus
Level 100
God Stats
11W - 5L
1,500 SR
Queue Stats
226W - 206L
1,399 Elo+
Solo
Janus
Janus
fiore144
Janus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Dropin
Guan Yu
13
1 / 3 / 0
7,413
494
6,580
13,901
10,269
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vulcan
IsmailOrge
Vulcan
13
2 / 2 / 2
7,399
493
6,099
6,544
1,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Speclink
Danzaburou
13
4 / 3 / 1
7,703
514
5,144
6,791
2,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
Tefollo
Mercury
14
1 / 1 / 1
7,531
502
2,621
10,281
3,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
chrisbakos
Bacchus
12
1 / 1 / 4
7,183
479
3,314
8,049
5,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Furr2011
Amaterasu
14
2 / 1 / 1
8,321
555
9,589
10,958
6,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jing Wei
VivaJ
Jing Wei
10
0 / 3 / 3
6,319
421
558
5,816
1,402
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Da Ji
13
4 / 0 / 3
8,096
540
9,154
8,267
2,915
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
dansoloo
Cerberus
11
2 / 2 / 3
7,103
474
3,929
6,594
3,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Janus
fiore144
Janus
13
2 / 3 / 1
7,684
512
4,022
6,249
1,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
21
9
Kills
10
10
Deaths
9
8
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Dropin
Guan Yu
1
3
0
0.33
W
Amaterasu
Furr2011
Amaterasu
2
1
1
2.5
L
Vulcan
IsmailOrge
Vulcan
2
2
2
1.5
L
Danzaburou
Speclink
Danzaburou
4
3
1
1.5
L
Mercury
Tefollo
Mercury
1
1
1
1.5
W
Jing Wei
VivaJ
Jing Wei
0
3
3
0.5
W
Da Ji
4
0
3
5.5
L
Bacchus
chrisbakos
Bacchus
1
1
4
3
W
Cerberus
dansoloo
Cerberus
2
2
3
1.75
W
Janus
fiore144
Janus
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,758
Damage
27,252
45,566
Taken
37,884
23,395
Mitigated
16,652
15,278
Healing
9,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Dropin
Guan Yu
6,580
1,934
238
5,212
13,901
10,269
798
877
13,024
0
44,230
W
Amaterasu
Furr2011
Amaterasu
9,589
4,735
0
5,337
10,958
6,792
200
675
10,247
0
60,210
L
Vulcan
IsmailOrge
Vulcan
6,099
2,833
0
2,101
6,544
1,913
862
2,052
4,388
38,390
0
L
Danzaburou
Speclink
Danzaburou
5,144
1,953
0
2,186
6,791
2,015
1,847
1,066
5,725
0
46,983
L
Mercury
Tefollo
Mercury
2,621
1,380
0
4,084
10,281
3,280
0
1,462
8,623
0
48,357
W
Jing Wei
VivaJ
Jing Wei
558
405
0
270
5,816
1,402
272
1,081
4,727
0
20,403
W
Da Ji
9,154
1,935
359
1,672
8,267
2,915
528
1,075
7,192
0
43,255
L
Bacchus
chrisbakos
Bacchus
3,314
189
0
1,457
8,049
5,918
89
2,059
5,855
28,952
0
W
Cerberus
dansoloo
Cerberus
3,929
113
0
1,347
6,594
3,614
0
3,145
3,283
20,655
0
W
Janus
fiore144
Janus
4,022
191
0
610
6,249
1,929
100
3,125
3,022
49,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,229
Gold Earned
37,523
402
Minions Killed
385
0
Camps Cleared
0
1,438,981
Distance Traveled
1,453,743
22
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,413
494
92
6
0
292,896
1
W
Amaterasu
8,321
555
119
8
0
308,210
7
L
Vulcan
7,399
493
80
5
0
297,600
8
L
Danzaburou
7,703
514
92
6
0
245,521
7
L
Mercury
7,531
502
89
6
0
320,597
1
W
Jing Wei
6,319
421
41
3
0
241,731
0
W
Da Ji
8,096
540
72
5
0
311,947
4
L
Bacchus
7,183
479
49
3
0
282,367
5
W
Cerberus
7,103
474
40
3
0
287,147
1
W
Janus
7,684
512
113
8
0
304,708
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role