Player Matchup

Osiris
Osiris
Eddie1127
Osiris
Level 146
God Stats
1W - 0L
1,474 SR
Queue Stats
12W - 9L
1,606 Elo+
Party 1
Baron Samedi
Baron Samedi
TheCuddlyLion
Baron Samedi
Level 101
God Stats
3W - 1L
1,902 SR
Queue Stats
11W - 9L
1,606 Elo+
Party 1
Gilgamesh
Gilgamesh
TheCuddlyTiger
Gilgamesh
Level 102
God Stats
1W - 0L
1,520 SR
Queue Stats
15W - 9L
1,606 Elo+
Party 1
Chang'e
Chang'e
zreivax
Chang'e
Level 29
God Stats
1W - 1L
1,489 SR
Queue Stats
13W - 9L
1,606 Elo+
Party 1
Team Averages
Level 95
1,596 SR
1,606 Elo+

VS

Team Averages
Level 54
1,576 SR
1,500 Elo+
Hachiman
Hachiman
Dabrogost
Hachiman
Level 87
God Stats
0W - 1L
1,576 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
JkS Bubbles
Cthulhu
Level 29
God Stats
0W - 1L
1,564 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Fenrir
Fenrir
UncagedGunr
Fenrir
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Scylla
Scylla
uqbd
Scylla
Level 69
God Stats
0W - 1L
1,662 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Eddie1127
Osiris
16
8 / 1 / 5
10,423
1,042
10,417
12,515
9,957
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Baron Samedi
TheCuddlyLion
Baron Samedi
15
4 / 3 / 5
9,257
926
8,236
6,337
2,782
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Gilgamesh
TheCuddlyTiger
Gilgamesh
14
3 / 2 / 6
9,032
903
6,261
7,546
4,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chang'e
zreivax
Chang'e
12
0 / 3 / 1
7,479
748
1,759
5,355
3,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Dabrogost
Hachiman
13
2 / 4 / 2
8,245
825
3,215
6,679
2,369
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
JkS Bubbles
Cthulhu
12
0 / 5 / 4
7,703
770
4,056
10,128
8,326
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
13
4 / 3 / 3
8,009
801
6,129
8,056
3,241
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Scylla
uqbd
Scylla
14
3 / 3 / 4
8,137
814
7,461
6,860
2,575
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
22
15
Kills
9
9
Deaths
15
17
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Dabrogost
Hachiman
2
4
2
0.75
W
Osiris
Eddie1127
Osiris
8
1
5
10.5
L
Cthulhu
JkS Bubbles
Cthulhu
0
5
4
0.4
W
Baron Samedi
TheCuddlyLion
Baron Samedi
4
3
5
2.17
W
Gilgamesh
TheCuddlyTiger
Gilgamesh
3
2
6
3
L
Fenrir
4
3
3
1.83
L
Scylla
uqbd
Scylla
3
3
4
1.67
W
Chang'e
zreivax
Chang'e
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,673
Damage
20,861
31,753
Taken
31,723
21,062
Mitigated
16,511
6,764
Healing
4,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Dabrogost
Hachiman
3,215
1,426
0
1,511
6,679
2,369
0
1,913
4,687
0
22,882
W
Osiris
Eddie1127
Osiris
10,417
3,481
0
792
12,515
9,957
330
4,494
8,021
3,757
34,077
L
Cthulhu
JkS Bubbles
Cthulhu
4,056
357
339
1,026
10,128
8,326
0
3,735
6,343
14,080
0
W
Baron Samedi
TheCuddlyLion
Baron Samedi
8,236
459
805
1,973
6,337
2,782
1,106
3,735
2,602
33,441
0
W
Gilgamesh
TheCuddlyTiger
Gilgamesh
6,261
1,332
0
1,886
7,546
4,838
1,093
1,869
5,677
487
24,728
L
Fenrir
6,129
2,016
0
678
8,056
3,241
78
2,917
4,956
0
15,738
L
Scylla
uqbd
Scylla
7,461
142
318
549
6,860
2,575
210
2,324
4,406
24,645
0
W
Chang'e
zreivax
Chang'e
1,759
210
498
810
5,355
3,485
709
1,991
3,364
8,866
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,191
Gold Earned
32,094
151
Minions Killed
119
7
Camps Cleared
6
737,462
Distance Traveled
717,675
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,245
825
46
5
1
169,821
3
W
Osiris
10,423
1,042
60
6
3
215,996
2
L
Cthulhu
7,703
770
18
2
1
177,264
1
W
Baron Samedi
9,257
926
45
5
1
159,256
3
W
Gilgamesh
9,032
903
32
3
2
221,958
1
L
Fenrir
8,009
801
16
2
2
198,843
2
L
Scylla
8,137
814
39
4
2
171,747
3
W
Chang'e
7,479
748
14
1
1
140,252
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role