Player Matchup

Discordia
Discordia
Gold IV
AmamiSama
Discordia
Gold IV
Level 87
God Stats
6W - 4L
1,580 SR
Queue Stats
53W - 36L
1,629 MMR
Party 1
Cupid
Cupid
Gold III
Maxxymum
Cupid
Gold III
Level 144
God Stats
6W - 2L
2,149 SR
Queue Stats
53W - 35L
1,702 MMR
Party 1
Cthulhu
Cthulhu
Gold III
RPGarcia
Cthulhu
Gold III
Level 135
God Stats
5W - 2L
1,657 SR
Queue Stats
74W - 46L
1,640 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 122
1,796 SR
1,657 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 106
1,590 SR
1,659 MMR
Sylvanus
Sylvanus
Gold III
BNguyeninallday
Sylvanus
Gold III
Level 35
God Stats
4W - 7L
1,527 SR
Queue Stats
33W - 53L
1,626 MMR
Solo
Vulcan
Vulcan
Gold II
D0CKЁЯ
Vulcan
Gold II
Level 160
God Stats
14W - 17L
1,513 SR
Queue Stats
66W - 82L
1,654 MMR
Solo
Anhur
Anhur
Silver I
FurryKinksUwU
Anhur
Silver I
Level 122
God Stats
1W - 2L
1,732 SR
Queue Stats
7W - 7L
1,698 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AmamiSama
Discordia
14
2 / 2 / 4
10,567
622
13,553
8,079
2,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
Maxxymum
Cupid
14
3 / 1 / 6
11,365
669
12,350
15,194
5,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
RPGarcia
Cthulhu
15
4 / 1 / 4
12,466
733
10,201
16,978
21,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
PersephoneLokiAchillesAphroditeTiamat

VS

Bans
Guan YuCerberusCu ChulainnAresTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
14
0 / 1 / 2
11,022
648
5,600
17,368
18,881
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Vulcan
D0CKЁЯ
Vulcan
12
0 / 6 / 0
9,297
547
8,294
11,588
4,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 2 / 0
11,337
667
15,283
16,350
6,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
9
Kills
4
4
Deaths
9
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Discordia
AmamiSama
Discordia
2
2
4
2
L
Sylvanus
0
1
2
1
L
Vulcan
D0CKЁЯ
Vulcan
0
6
0
0
L
4
2
0
2
W
Cupid
Maxxymum
Cupid
3
1
6
6
W
Cthulhu
RPGarcia
Cthulhu
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,104
Damage
29,177
40,251
Taken
45,306
29,190
Mitigated
29,983
15,455
Healing
12,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
AmamiSama
Discordia
13,553
281
0
2,280
8,079
2,635
983
3,213
4,714
46,364
0
L
Sylvanus
5,600
895
2,232
3,452
17,368
18,881
442
10,539
6,265
13,292
0
L
Vulcan
D0CKЁЯ
Vulcan
8,294
1,024
0
856
11,588
4,361
108
5,091
6,017
45,612
0
L
15,283
6,126
0
5,909
16,350
6,741
800
6,622
9,200
0
79,955
W
Cupid
Maxxymum
Cupid
12,350
5,830
1,238
8,027
15,194
5,075
2,630
5,123
9,797
0
93,192
W
Cthulhu
RPGarcia
Cthulhu
10,201
375
200
3,710
16,978
21,480
294
4,939
11,822
24,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,398
Gold Earned
31,656
228
Minions Killed
197
0
Camps Cleared
0
1,002,979
Distance Traveled
929,535
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,567
622
76
4
0
307,753
3
L
Sylvanus
11,022
648
23
1
0
293,790
4
L
Vulcan
9,297
547
60
4
0
296,416
2
L
Anhur
11,337
667
114
7
0
339,329
0
W
Cupid
11,365
669
127
7
0
316,913
2
W
Cthulhu
12,466
733
25
1
0
378,313
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role