Player Matchup

Janus
Janus
BeardedTokesman
Janus
Level 124
God Stats
7W - 16L
1,413 SR
Queue Stats
519W - 511L
1,465 Elo+
Solo
Vulcan
Vulcan
MadMandrillMan
Vulcan
Level 85
God Stats
293W - 261L
1,533 SR
Queue Stats
315W - 310L
1,418 Elo+
Solo
Skadi
Skadi
MeliodasDYue
Skadi
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,464 Elo+
Party 1
Kali
Kali
MxLy Niko
Kali
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,380 Elo+
Party 1
Xing Tian
Xing Tian
ShantyPete
Xing Tian
Level 96
God Stats
20W - 16L
1,557 SR
Queue Stats
91W - 80L
1,464 Elo+
Solo
Team Averages
Level 95
1,501 SR
1,438 Elo+

VS

Team Averages
Level 83
1,505 SR
1,428 Elo+
Susano
Susano
FallLeloup007
Susano
Level 124
God Stats
6W - 7L
1,383 SR
Queue Stats
407W - 425L
1,375 Elo+
Solo
Cthulhu
Cthulhu
KILLEMCAL
Cthulhu
Level 58
God Stats
27W - 18L
1,654 SR
Queue Stats
334W - 329L
1,460 Elo+
Solo
Janus
Janus
RavensFanSam
Janus
Level 105
God Stats
36W - 35L
1,476 SR
Queue Stats
768W - 720L
1,460 Elo+
Solo
Artio
Artio
Yamoto_No_Ken
Artio
Level 73
God Stats
6W - 0L
1,500 SR
Queue Stats
253W - 244L
1,437 Elo+
Solo
Skadi
Skadi
darckcrit
Skadi
Level 56
God Stats
40W - 37L
1,511 SR
Queue Stats
455W - 473L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 2
10,314
543
8,972
8,358
2,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
1 / 4 / 2
10,032
528
10,756
9,281
3,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
5 / 7 / 3
8,466
446
8,976
12,727
5,543
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kali
16
4 / 2 / 4
10,124
533
4,123
11,546
5,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
ShantyPete
Xing Tian
14
4 / 1 / 6
8,652
455
8,523
11,756
8,250
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 7
10,282
541
9,747
9,328
3,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
KILLEMCAL
Cthulhu
15
2 / 3 / 1
9,358
493
4,705
12,791
8,852
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
5 / 4 / 3
11,243
592
5,324
8,348
2,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 6 / 3
8,314
438
6,510
18,426
9,996
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Skadi
darckcrit
Skadi
14
1 / 6 / 7
8,470
446
9,557
13,434
4,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
37
19
Kills
16
16
Deaths
19
17
Assists
21
Player
Kills
Deaths
Assists
KDA
L
5
2
2
3
W
5
0
7
8.5
W
Cthulhu
KILLEMCAL
Cthulhu
2
3
1
0.83
L
1
4
2
0.5
L
5
7
3
0.93
L
Kali
4
2
4
3
W
5
4
3
1.63
L
Xing Tian
ShantyPete
Xing Tian
4
1
6
7
W
3
6
3
0.75
W
Skadi
darckcrit
Skadi
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,350
Damage
35,843
53,668
Taken
62,327
26,024
Mitigated
29,470
10,029
Healing
17,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,972
396
0
2,914
8,358
2,987
0
3,811
4,325
67,829
0
W
9,747
2,729
0
2,516
9,328
3,498
0
2,384
6,896
0
56,954
W
Cthulhu
KILLEMCAL
Cthulhu
4,705
152
169
5,573
12,791
8,852
126
8,109
4,175
50,857
0
L
10,756
4,466
0
1,338
9,281
3,909
620
4,654
4,627
59,823
0
L
8,976
4,299
0
42
12,727
5,543
491
3,210
9,517
0
35,280
L
Kali
4,123
1,385
0
4,097
11,546
5,335
952
1,605
9,883
0
67,937
W
5,324
135
0
1,060
8,348
2,966
59
4,331
3,679
68,354
0
L
Xing Tian
ShantyPete
Xing Tian
8,523
265
648
990
11,756
8,250
124
2,979
8,777
29,477
0
W
6,510
1,011
515
4,016
18,426
9,996
0
6,524
11,850
30,416
0
W
Skadi
darckcrit
Skadi
9,557
3,757
0
3,203
13,434
4,158
663
5,838
7,476
0
43,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,588
Gold Earned
47,667
451
Minions Killed
448
0
Camps Cleared
0
1,744,023
Distance Traveled
1,829,483
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,314
543
132
7
0
373,233
6
W
Susano
10,282
541
85
4
0
448,001
0
W
Cthulhu
9,358
493
102
5
0
283,669
2
L
Vulcan
10,032
528
109
6
0
342,554
0
L
Skadi
8,466
446
60
3
0
298,254
3
L
Kali
10,124
533
111
6
0
364,139
2
W
Janus
11,243
592
157
8
0
361,789
4
L
Xing Tian
8,652
455
39
2
0
365,843
3
W
Artio
8,314
438
29
2
0
394,874
3
W
Skadi
8,470
446
75
4
0
341,150
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role