Player Matchup

Khepri
Khepri
Gold IV
Haptics
Khepri
Gold IV
Level 133
God Stats
12W - 10L
1,504 SR
Queue Stats
118W - 117L
1,372 MMR
Solo
Zhong Kui
Zhong Kui
Silver I
Kevcolomafg
Zhong Kui
Silver I
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold V
RecktalBear57
Medusa
Gold V
Level 125
God Stats
16W - 21L
1,794 SR
Queue Stats
119W - 121L
1,152 MMR
Solo
Guan Yu
Guan Yu
Silver I
chinodynasty
Guan Yu
Silver I
Level 127
God Stats
8W - 6L
1,913 SR
Queue Stats
83W - 70L
1,183 MMR
Solo
Arachne
Arachne
Silver III
xRestNPeacex
Arachne
Silver III
Level 39
God Stats
13W - 21L
1,564 SR
Queue Stats
23W - 39L
1,197 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 109
1,655 SR
1,281 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 114
1,475 SR
1,223 MMR
Sylvanus
Sylvanus
Silver I
DirtyClutch
Sylvanus
Silver I
Level 69
God Stats
8W - 10L
1,262 SR
Queue Stats
97W - 98L
1,136 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver III
TheClichedGamer
Cu Chulainn
Silver III
Level 123
God Stats
4W - 6L
1,575 SR
Queue Stats
84W - 88L
928 MMR
Party 1
Agni
Agni
Bronze III
TytusSmytus
Agni
Bronze III
Level 123
God Stats
2W - 4L
1,500 SR
Queue Stats
14W - 16L
1,328 MMR
Solo
Kali
Kali
Silver I
j05h369
Kali
Silver I
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 72L
1,353 MMR
Party 1
Danzaburou
Danzaburou
Gold V
yagooML
Danzaburou
Gold V
Level 149
God Stats
7W - 3L
1,536 SR
Queue Stats
78W - 80L
1,367 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Haptics
Khepri
13
2 / 2 / 8
8,838
520
4,135
10,223
8,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zhong Kui
Kevcolomafg
Zhong Kui
15
7 / 2 / 2
9,927
584
10,627
9,770
7,651
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
2 / 2 / 3
9,506
559
4,476
7,339
2,781
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Guan Yu
chinodynasty
Guan Yu
17
2 / 0 / 4
10,406
612
7,963
13,733
12,824
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Arachne
xRestNPeacex
Arachne
15
2 / 0 / 3
8,926
525
6,643
15,293
6,589
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
SetAthenaTsukuyomiScyllaTiamat

VS

Bans
ApolloPersephoneJanusAphroditeSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DirtyClutch
Sylvanus
6
0 / 3 / 1
5,788
340
3,475
5,348
2,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cu Chulainn
TheClichedGamer
Cu Chulainn
15
0 / 3 / 1
8,566
504
8,977
13,618
8,503
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
0 / 3 / 1
8,060
474
6,852
10,230
3,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
j05h369
Kali
14
0 / 3 / 1
8,155
480
3,688
12,175
4,907
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
yagooML
Danzaburou
15
6 / 3 / 0
10,181
599
7,728
10,614
4,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
15
Kills
6
6
Deaths
15
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
DirtyClutch
Sylvanus
0
3
1
0.17
W
Khepri
Haptics
Khepri
2
2
8
3
W
Zhong Kui
Kevcolomafg
Zhong Kui
7
2
2
4
W
2
2
3
1.75
L
Cu Chulainn
TheClichedGamer
Cu Chulainn
0
3
1
0.17
L
0
3
1
0.17
W
Guan Yu
chinodynasty
Guan Yu
2
0
4
4
L
Kali
j05h369
Kali
0
3
1
0.17
W
Arachne
xRestNPeacex
Arachne
2
0
3
3.5
L
Danzaburou
yagooML
Danzaburou
6
3
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,844
Damage
30,720
56,358
Taken
51,985
38,285
Mitigated
23,429
21,701
Healing
16,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
DirtyClutch
Sylvanus
3,475
481
753
1,599
5,348
2,386
70
1,584
3,764
9,958
1,724
W
Khepri
Haptics
Khepri
4,135
1,030
0
1,559
10,223
8,440
0
3,586
6,427
21,492
0
W
Zhong Kui
Kevcolomafg
Zhong Kui
10,627
1,312
0
4,821
9,770
7,651
243
3,436
6,042
57,587
0
W
4,476
1,176
0
1,770
7,339
2,781
353
362
6,975
0
63,688
L
Cu Chulainn
TheClichedGamer
Cu Chulainn
8,977
1,299
0
2,374
13,618
8,503
268
1,665
11,953
0
67,516
L
6,852
377
0
2,626
10,230
3,564
270
5,699
4,531
50,825
0
W
Guan Yu
chinodynasty
Guan Yu
7,963
1,030
1,781
7,749
13,733
12,824
0
1,258
12,433
0
69,542
L
Kali
j05h369
Kali
3,688
1,509
0
4,187
12,175
4,907
0
2,457
9,718
0
60,581
W
Arachne
xRestNPeacex
Arachne
6,643
4,401
0
4,021
15,293
6,589
198
976
14,261
0
74,043
L
Danzaburou
yagooML
Danzaburou
7,728
3,919
0
4,554
10,614
4,069
0
3,357
7,257
0
59,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,603
Gold Earned
40,750
527
Minions Killed
492
0
Camps Cleared
0
1,756,149
Distance Traveled
1,498,369
29
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,788
340
14
1
0
191,161
1
W
Khepri
8,838
520
28
2
0
347,965
9
W
Zhong Kui
9,927
584
115
7
0
317,341
0
W
Medusa
9,506
559
119
7
0
326,640
7
L
Cu Chulainn
8,566
504
124
7
0
326,718
7
L
Agni
8,060
474
119
7
0
320,459
7
W
Guan Yu
10,406
612
157
9
0
410,780
7
L
Kali
8,155
480
115
7
0
366,483
0
W
Arachne
8,926
525
108
6
0
353,423
6
L
Danzaburou
10,181
599
120
7
0
293,548
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role