Player Matchup

Gilgamesh
Gilgamesh
Danny80301
Gilgamesh
Level 19
God Stats
6W - 9L
1,218 SR
Queue Stats
45W - 77L
1,144 Elo+
Solo
Kukulkan
Kukulkan
Frais Parker
Kukulkan
Level 29
God Stats
49W - 46L
1,554 SR
Queue Stats
729W - 859L
1,302 Elo+
Party 3
Jormungandr
Jormungandr
TboneKash975
Jormungandr
Level 4
God Stats
3W - 3L
1,259 SR
Queue Stats
58W - 72L
1,369 Elo+
Party 1
Thanatos
Thanatos
Unnamed Prophet
Thanatos
Level 23
God Stats
29W - 26L
1,639 SR
Queue Stats
44W - 45L
1,401 Elo+
Party 3
Cthulhu
Cthulhu
duffman356
Cthulhu
Level 39
God Stats
2W - 2L
1,500 SR
Queue Stats
33W - 79L
1,261 Elo+
Party 1
Team Averages
Level 23
1,434 SR
1,295 Elo+

VS

Team Averages
Level 22
1,427 SR
1,223 Elo+
Thor
Thor
CrvntsDays
Thor
Level 25
God Stats
2W - 3L
1,726 SR
Queue Stats
38W - 50L
1,246 Elo+
Party 2
Gilgamesh
Gilgamesh
Rmangarl22
Gilgamesh
Level 25
God Stats
9W - 17L
1,356 SR
Queue Stats
40W - 53L
1,227 Elo+
Party 2
Anhur
Anhur
SilverWay
Anhur
Level 27
God Stats
1W - 7L
1,209 SR
Queue Stats
46W - 60L
1,235 Elo+
Party 2
Bacchus
Bacchus
Takeov3rShot
Bacchus
Level 6
God Stats
3W - 6L
1,447 SR
Queue Stats
316W - 334L
1,186 Elo+
Solo
Pele
Pele
cesarjuegon
Pele
Level 29
God Stats
14W - 12L
1,398 SR
Queue Stats
200W - 280L
1,220 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Danny80301
Gilgamesh
11
4 / 5 / 6
7,331
489
4,782
9,039
3,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
Frais Parker
Kukulkan
12
1 / 3 / 8
7,565
504
6,128
5,075
1,864
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
TboneKash975
Jormungandr
10
3 / 4 / 2
6,633
442
3,436
6,449
5,301
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
15
15 / 2 / 3
9,443
630
15,059
17,393
6,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
duffman356
Cthulhu
11
4 / 4 / 4
7,194
480
5,425
12,581
4,379
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 8 / 3
6,613
441
5,812
10,344
5,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Rmangarl22
Gilgamesh
11
1 / 5 / 2
6,802
453
4,509
9,628
3,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anhur
SilverWay
Anhur
12
5 / 7 / 3
7,952
530
9,239
11,162
3,302
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Takeov3rShot
Bacchus
9
4 / 4 / 4
6,857
457
5,733
12,985
9,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
5 / 4 / 3
8,364
558
7,571
9,831
4,597
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
32
27
Kills
17
18
Deaths
28
23
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
8
3
0.44
W
Gilgamesh
Danny80301
Gilgamesh
4
5
6
1.4
W
Kukulkan
Frais Parker
Kukulkan
1
3
8
1.67
L
Gilgamesh
Rmangarl22
Gilgamesh
1
5
2
0.4
L
Anhur
SilverWay
Anhur
5
7
3
0.93
L
Bacchus
Takeov3rShot
Bacchus
4
4
4
1.5
W
Jormungandr
TboneKash975
Jormungandr
3
4
2
1
W
Thanatos
15
2
3
8.25
L
5
4
3
1.63
W
Cthulhu
duffman356
Cthulhu
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,830
Damage
32,864
50,537
Taken
53,950
22,163
Mitigated
26,156
18,098
Healing
7,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,812
1,858
0
425
10,344
5,336
1,015
2,746
7,598
0
16,901
W
Gilgamesh
Danny80301
Gilgamesh
4,782
1,028
0
314
9,039
3,926
917
620
8,244
0
24,328
W
Kukulkan
Frais Parker
Kukulkan
6,128
941
0
260
5,075
1,864
1,344
406
4,569
35,394
0
L
Gilgamesh
Rmangarl22
Gilgamesh
4,509
1,106
0
2,105
9,628
3,356
854
657
8,971
0
29,948
L
Anhur
SilverWay
Anhur
9,239
4,413
0
1,843
11,162
3,302
0
5,624
5,538
0
33,881
L
Bacchus
Takeov3rShot
Bacchus
5,733
692
183
2,004
12,985
9,565
200
4,333
8,652
13,380
0
W
Jormungandr
TboneKash975
Jormungandr
3,436
1,357
0
396
6,449
5,301
350
1,073
5,348
14,809
0
W
Thanatos
15,059
7,711
0
14,812
17,393
6,693
1,502
1,897
15,321
0
48,658
L
7,571
2,678
0
1,030
9,831
4,597
1,024
1,629
8,202
171
37,315
W
Cthulhu
duffman356
Cthulhu
5,425
1,021
204
2,112
12,581
4,379
762
1,845
10,736
23,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,166
Gold Earned
36,588
251
Minions Killed
222
0
Camps Cleared
0
1,360,608
Distance Traveled
1,278,869
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,613
441
22
1
0
247,185
1
W
Gilgamesh
7,331
489
34
2
0
313,313
0
W
Kukulkan
7,565
504
68
5
0
251,839
0
L
Gilgamesh
6,802
453
57
4
0
226,358
0
L
Anhur
7,952
530
51
3
0
246,795
0
L
Bacchus
6,857
457
19
1
0
277,493
1
W
Jormungandr
6,633
442
27
2
0
226,201
0
W
Thanatos
9,443
630
92
6
0
292,767
0
L
Pele
8,364
558
73
5
0
281,038
0
W
Cthulhu
7,194
480
30
2
0
276,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role