Player Matchup

Jormungandr
Jormungandr
Hakuna3434
Jormungandr
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 24L
1,430 Elo+
Solo
Gilgamesh
Gilgamesh
NEONHANPO 13
Gilgamesh
Level 42
God Stats
2W - 4L
1,500 SR
Queue Stats
112W - 166L
1,401 Elo+
Party 2
Hun Batz
Hun Batz
americarocks175
Hun Batz
Level 24
God Stats
9W - 6L
1,569 SR
Queue Stats
60W - 71L
1,383 Elo+
Party 2
Fenrir
Fenrir
bbubblebuddy
Fenrir
Level 23
God Stats
52W - 53L
1,466 SR
Queue Stats
91W - 106L
1,389 Elo+
Party 2
Ra
Ra
pvtgreer
Ra
Level 5
God Stats
1W - 3L
1,293 SR
Queue Stats
1W - 3L
1,364 Elo+
Solo
Team Averages
Level 22
1,465 SR
1,394 Elo+

VS

Team Averages
Level 15
1,491 SR
1,351 Elo+
Cernunnos
Cernunnos
Kangdom219
Cernunnos
Level 15
God Stats
3W - 1L
1,500 SR
Queue Stats
178W - 190L
1,363 Elo+
Party 1
Cthulhu
Cthulhu
Killstreak68528
Cthulhu
Level 6
God Stats
16W - 23L
1,723 SR
Queue Stats
45W - 57L
1,385 Elo+
Party 1
Jormungandr
Jormungandr
Narrator 7
Jormungandr
Level 13
God Stats
11W - 4L
1,253 SR
Queue Stats
44W - 51L
1,259 Elo+
Party 1
Scylla
Scylla
Shake_Milton
Scylla
Level 25
God Stats
26W - 16L
1,611 SR
Queue Stats
39W - 30L
1,442 Elo+
Solo
Fenrir
Fenrir
nimbostratus22
Fenrir
Level 18
God Stats
52W - 65L
1,368 SR
Queue Stats
174W - 201L
1,306 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Hakuna3434
Jormungandr
20
14 / 4 / 14
18,566
1,238
28,827
28,910
35,277
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gilgamesh
NEONHANPO 13
Gilgamesh
20
5 / 7 / 13
14,810
987
14,041
21,067
9,773
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hun Batz
20
1 / 10 / 14
13,756
917
14,538
29,045
10,712
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
20
6 / 13 / 14
15,388
1,026
13,511
30,777
13,619
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
5 / 12 / 18
15,838
1,056
23,504
24,775
11,021
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

26

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Kangdom219
Cernunnos
20
19 / 9 / 24
19,172
1,278
49,783
29,397
13,269
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
1 / 2 / 9
12,047
803
2,679
6,217
3,651
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jormungandr
Narrator 7
Jormungandr
20
6 / 10 / 30
15,808
1,054
15,093
26,004
25,753
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
20
14 / 4 / 24
18,000
1,200
43,603
15,348
5,859
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
6 / 6 / 23
15,444
1,030
14,112
23,958
11,545
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
156
31
Kills
46
46
Deaths
31
73
Assists
110
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Hakuna3434
Jormungandr
14
4
14
5.25
W
Cernunnos
Kangdom219
Cernunnos
19
9
24
3.44
W
1
2
9
2.75
L
Gilgamesh
NEONHANPO 13
Gilgamesh
5
7
13
1.64
W
Jormungandr
Narrator 7
Jormungandr
6
10
30
2.1
W
Scylla
14
4
24
6.5
L
Hun Batz
1
10
14
0.8
L
Fenrir
6
13
14
1
W
6
6
23
2.92
L
5
12
18
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,421
Damage
125,270
134,574
Taken
100,924
80,402
Mitigated
60,077
11,371
Healing
6,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Hakuna3434
Jormungandr
28,827
5,661
0
148
28,910
35,277
0
13,444
15,466
65,915
0
W
Cernunnos
Kangdom219
Cernunnos
49,783
24,146
664
4,553
29,397
13,269
0
13,597
15,800
0
92,209
W
2,679
0
107
0
6,217
3,651
0
3,014
3,203
4,111
0
L
Gilgamesh
NEONHANPO 13
Gilgamesh
14,041
3,743
0
48
21,067
9,773
0
8,719
12,348
0
26,183
W
Jormungandr
Narrator 7
Jormungandr
15,093
2,653
0
432
26,004
25,753
0
13,542
12,462
37,070
0
W
Scylla
43,603
1,916
0
0
15,348
5,859
0
9,910
5,438
66,259
0
L
Hun Batz
14,538
4,613
0
0
29,045
10,712
0
14,435
14,610
0
31,847
L
Fenrir
13,511
5,821
462
1,749
30,777
13,619
0
12,866
16,887
0
39,094
W
14,112
3,151
243
748
23,958
11,545
0
12,268
11,690
0
33,473
L
23,504
4,284
3,730
5,234
24,775
11,021
0
11,911
12,864
53,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,358
Gold Earned
80,471
247
Minions Killed
228
6
Camps Cleared
6
1,398,740
Distance Traveled
1,203,913
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
18,566
1,238
63
4
0
307,080
0
W
Cernunnos
19,172
1,278
80
5
3
235,470
0
W
Cthulhu
12,047
803
7
0
1
86,793
0
L
Gilgamesh
14,810
987
29
2
3
302,888
0
W
Jormungandr
15,808
1,054
35
2
0
276,336
0
W
Scylla
18,000
1,200
60
4
2
311,406
0
L
Hun Batz
13,756
917
40
3
1
274,198
2
L
Fenrir
15,388
1,026
48
3
1
259,568
1
W
Fenrir
15,444
1,030
46
3
0
293,908
0
L
Ra
15,838
1,056
67
4
1
255,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role