Player Matchup

Nemesis
Nemesis
CornhubCreamium
Nemesis
Level 16
God Stats
1W - 2L
1,302 SR
Queue Stats
108W - 83L
1,411 Elo+
Party 1
Hou Yi
Hou Yi
GreekEh
Hou Yi
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
190W - 211L
1,396 Elo+
Solo
Jormungandr
Jormungandr
Minitag
Jormungandr
Level 17
God Stats
7W - 9L
1,236 SR
Queue Stats
53W - 40L
1,195 Elo+
Party 1
Mulan
Mulan
Thorkil33
Mulan
Level 29
God Stats
25W - 26L
1,475 SR
Queue Stats
111W - 129L
1,442 Elo+
Solo
Freya
Freya
ghorstycharm
Freya
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 51L
1,500 Elo+
Party 1
Team Averages
Level 21
1,403 SR
1,389 Elo+

VS

Team Averages
Level 18
1,390 SR
1,407 Elo+
Ares
Ares
FreakedMeowt
Ares
Level 8
God Stats
3W - 4L
1,323 SR
Queue Stats
40W - 31L
1,433 Elo+
Party 2
Ra
Ra
ImWhyYouQuit
Ra
Level 8
God Stats
3W - 1L
1,729 SR
Queue Stats
8W - 5L
1,572 Elo+
Party 2
Arachne
Arachne
ThiccGothMommyGf
Arachne
Level 29
God Stats
2W - 3L
1,373 SR
Queue Stats
93W - 133L
1,413 Elo+
Solo
Izanami
Izanami
freakingMIAowt
Izanami
Level 18
God Stats
5W - 3L
1,274 SR
Queue Stats
70W - 74L
1,350 Elo+
Party 2
Danzaburou
Danzaburou
hentigalaxy
Danzaburou
Level 27
God Stats
2W - 1L
1,251 SR
Queue Stats
4W - 7L
1,269 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 1
9,479
499
4,439
13,307
6,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hou Yi
GreekEh
Hou Yi
16
3 / 6 / 3
10,245
539
8,646
14,726
5,343
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
Minitag
Jormungandr
15
4 / 5 / 4
9,306
490
15,064
14,705
11,955
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mulan
Thorkil33
Mulan
15
1 / 8 / 2
9,438
497
8,879
17,906
12,747
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
3 / 8 / 0
9,057
477
7,183
15,088
6,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 5 / 7
10,345
544
12,267
16,582
12,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
3 / 3 / 5
9,510
501
5,731
8,307
3,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
16 / 0 / 6
12,153
640
22,015
17,206
9,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
0 / 4 / 4
9,280
488
4,732
11,264
5,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
hentigalaxy
Danzaburou
17
5 / 3 / 4
10,915
574
8,345
10,704
4,796
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
57
15
Kills
31
31
Deaths
15
10
Assists
26
Player
Kills
Deaths
Assists
KDA
L
4
4
1
1.13
W
7
5
7
2.1
L
Hou Yi
GreekEh
Hou Yi
3
6
3
0.75
W
3
3
5
1.83
L
Jormungandr
Minitag
Jormungandr
4
5
4
1.2
W
16
0
6
19
L
Mulan
Thorkil33
Mulan
1
8
2
0.25
W
0
4
4
0.5
L
3
8
0
0.38
W
Danzaburou
hentigalaxy
Danzaburou
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,211
Damage
53,090
75,732
Taken
64,063
44,013
Mitigated
35,346
15,837
Healing
18,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,439
1,338
0
3,918
13,307
6,973
0
1,382
11,925
0
46,723
W
12,267
295
903
3,273
16,582
12,974
0
6,857
9,725
37,403
0
L
Hou Yi
GreekEh
Hou Yi
8,646
3,830
0
3,641
14,726
5,343
968
5,203
9,523
0
63,687
W
5,731
1,733
398
990
8,307
3,114
480
6,022
2,285
40,829
0
L
Jormungandr
Minitag
Jormungandr
15,064
2,734
288
824
14,705
11,955
221
5,013
9,578
51,879
0
W
22,015
16,277
0
8,342
17,206
9,233
0
3,632
13,574
0
76,193
L
Mulan
Thorkil33
Mulan
8,879
1,236
0
3,271
17,906
12,747
494
1,313
16,553
0
63,689
W
4,732
3,627
0
2,745
11,264
5,229
456
2,461
8,803
0
65,207
L
7,183
2,765
0
3,895
15,088
6,995
903
4,735
10,155
43,229
3,103
W
Danzaburou
hentigalaxy
Danzaburou
8,345
2,518
0
1,498
10,704
4,796
3,539
2,905
7,799
0
59,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,525
Gold Earned
52,203
506
Minions Killed
487
0
Camps Cleared
0
1,691,976
Distance Traveled
1,807,053
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,479
499
80
4
0
419,462
0
W
Ares
10,345
544
39
2
0
370,004
6
L
Hou Yi
10,245
539
128
7
0
315,072
4
W
Ra
9,510
501
98
5
0
324,817
1
L
Jormungandr
9,306
490
77
4
0
365,025
0
W
Arachne
12,153
640
116
6
0
461,439
0
L
Mulan
9,438
497
133
7
0
261,270
7
W
Izanami
9,280
488
117
6
0
299,638
3
L
Freya
9,057
477
88
5
0
331,147
2
W
Danzaburou
10,915
574
117
6
0
351,155
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role