Player Matchup

Bellona
Bellona
Angel-Infernium
Bellona
Level 5
God Stats
35W - 28L
1,423 SR
Queue Stats
496W - 476L
1,079 Elo+
Party 1
Hades
Hades
IGM19701
Hades
Level 17
God Stats
1W - 4L
1,287 SR
Queue Stats
15W - 20L
1,321 Elo+
Party 1
King Arthur
King Arthur
KAAISEVEN
King Arthur
Level 6
God Stats
2W - 6L
1,230 SR
Queue Stats
13W - 30L
1,188 Elo+
Party 1
Ah Puch
Ah Puch
Zermbian
Ah Puch
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
baconkiller2
Danzaburou
Level 29
God Stats
17W - 15L
1,548 SR
Queue Stats
87W - 68L
1,504 Elo+
Solo
Team Averages
Level 14
1,398 SR
1,318 Elo+

VS

Team Averages
Level 25
1,537 SR
1,394 Elo+
Ra
Ra
ChapaC11
Ra
Level 26
God Stats
14W - 10L
1,685 SR
Queue Stats
184W - 183L
1,416 Elo+
Solo
Thor
Thor
MrEggSammich
Thor
Level 27
God Stats
3W - 0L
1,702 SR
Queue Stats
135W - 126L
1,548 Elo+
Solo
Skadi
Skadi
WovenAsmodeus
Skadi
Level 29
God Stats
1W - 1L
1,307 SR
Queue Stats
109W - 104L
1,390 Elo+
Solo
Hera
Hera
emision-benevola
Hera
Level 24
God Stats
14W - 5L
1,492 SR
Queue Stats
64W - 64L
1,118 Elo+
Solo
King Arthur
King Arthur
yurtoer
King Arthur
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 1
6,261
447
1,160
8,736
4,889
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hades
IGM19701
Hades
9
1 / 3 / 1
5,502
393
1,757
9,382
4,010
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
KAAISEVEN
King Arthur
8
1 / 8 / 0
5,473
391
746
9,029
3,733
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ah Puch
Zermbian
Ah Puch
14
5 / 5 / 1
8,242
589
11,406
7,641
2,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
baconkiller2
Danzaburou
8
1 / 5 / 1
5,773
412
2,691
6,847
2,050
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 3
9,696
693
7,958
9,362
3,545
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
5 / 1 / 3
8,226
588
2,480
8,948
2,791
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 3 / 8
7,224
516
5,555
9,879
2,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
6 / 3 / 3
7,353
525
7,111
4,742
1,437
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
yurtoer
King Arthur
14
8 / 1 / 0
8,599
614
4,109
7,356
6,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
43
8
Kills
26
27
Deaths
8
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
6
0
3
7.5
L
Hades
IGM19701
Hades
1
3
1
0.5
L
King Arthur
KAAISEVEN
King Arthur
1
8
0
0.13
W
5
1
3
6.5
W
1
3
8
1.67
L
Ah Puch
Zermbian
Ah Puch
5
5
1
1.1
L
Danzaburou
baconkiller2
Danzaburou
1
5
1
0.3
W
6
3
3
2.5
W
King Arthur
yurtoer
King Arthur
8
1
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,760
Damage
27,213
41,635
Taken
40,287
17,276
Mitigated
17,112
2,890
Healing
8,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,160
609
0
902
8,736
4,889
593
1,567
6,944
0
28,096
W
7,958
1,553
141
4,021
9,362
3,545
1,977
4,918
4,444
74,999
0
L
Hades
IGM19701
Hades
1,757
457
113
385
9,382
4,010
0
4,247
5,135
8,871
0
L
King Arthur
KAAISEVEN
King Arthur
746
332
0
250
9,029
3,733
168
3,147
5,784
0
12,768
W
2,480
587
0
450
8,948
2,791
616
2,090
6,858
0
57,099
W
5,555
2,703
0
1,790
9,879
2,892
795
3,994
5,885
0
29,542
L
Ah Puch
Zermbian
Ah Puch
11,406
1,392
0
514
7,641
2,594
0
2,620
5,021
49,978
0
L
Danzaburou
baconkiller2
Danzaburou
2,691
559
0
726
6,847
2,050
0
3,488
3,359
0
15,950
W
7,111
2,915
0
269
4,742
1,437
336
2,161
2,581
31,188
0
W
King Arthur
yurtoer
King Arthur
4,109
994
0
1,627
7,356
6,447
670
0
7,356
0
34,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,251
Gold Earned
41,098
203
Minions Killed
432
0
Camps Cleared
0
1,118,244
Distance Traveled
1,276,777
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,261
447
48
3
0
236,821
0
W
Ra
9,696
693
156
11
0
284,584
1
L
Hades
5,502
393
16
1
0
222,676
1
L
King Arthur
5,473
391
19
1
0
224,902
0
W
Thor
8,226
588
102
7
0
279,378
1
W
Skadi
7,224
516
55
4
0
259,303
0
L
Ah Puch
8,242
589
98
7
0
266,783
2
L
Danzaburou
5,773
412
22
2
0
167,062
0
W
Hera
7,353
525
52
4
0
233,532
1
W
King Arthur
8,599
614
67
5
0
219,980
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role