Player Matchup

Scylla
Scylla
DaNiViLaR811
Scylla
Level 69
God Stats
9W - 3L
1,354 SR
Queue Stats
86W - 125L
1,369 Elo+
Party 1
Yemoja
Yemoja
Mrdarklarbi
Yemoja
Level 18
God Stats
2W - 2L
1,384 SR
Queue Stats
42W - 57L
1,391 Elo+
Party 1
Persephone
Persephone
Nattishhh
Persephone
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 9L
1,463 Elo+
Solo
Arachne
Arachne
OskitaVacilon
Arachne
Level 25
God Stats
23W - 30L
1,532 SR
Queue Stats
60W - 79L
1,397 Elo+
Party 1
Izanami
Izanami
raulitorbk23_
Izanami
Level 25
God Stats
43W - 34L
1,552 SR
Queue Stats
55W - 53L
1,438 Elo+
Party 1
Team Averages
Level 32
1,464 SR
1,411 Elo+

VS

Team Averages
Level 9
1,460 SR
1,209 Elo+
Ares
Ares
MrAnarchiA
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,037 Elo+
Solo
Artemis
Artemis
Nyxaeris
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,181 Elo+
Party 2
Freya
Freya
PÖNYLÖVE
Freya
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 11L
1,283 Elo+
Party 2
Thor
Thor
TwitchUmotokashi
Thor
Level 3
God Stats
5W - 6L
1,300 SR
Queue Stats
15W - 20L
1,181 Elo+
Party 2
Tiamat
Tiamat
itsguarddog
Tiamat
Level 7
God Stats
12W - 13L
1,500 SR
Queue Stats
37W - 31L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
18
5 / 3 / 4
11,716
558
9,007
12,084
4,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
14
1 / 1 / 15
10,174
484
5,683
15,229
15,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Persephone
Nattishhh
Persephone
18
14 / 3 / 8
12,064
574
14,636
10,996
4,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Arachne
15
9 / 1 / 5
10,631
506
8,518
12,078
5,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
15
5 / 3 / 10
10,478
499
13,352
11,263
3,825
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 4 / 0
6,330
301
180
5,305
2,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
Nyxaeris
Artemis
16
1 / 11 / 2
9,246
440
3,161
12,079
3,862
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Freya
16
4 / 6 / 2
10,195
485
20,924
25,789
9,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

17
5 / 3 / 1
10,693
509
4,077
13,038
4,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Tiamat
13
1 / 11 / 1
8,428
401
7,756
16,837
7,777
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
17
34
Kills
11
11
Deaths
35
42
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Scylla
5
3
4
2.33
L
0
4
0
0
W
Yemoja
1
1
15
8.5
W
Persephone
Nattishhh
Persephone
14
3
8
6
L
Artemis
Nyxaeris
Artemis
1
11
2
0.18
W
Arachne
9
1
5
11.5
L
Freya
4
6
2
0.83
L
5
3
1
1.83
L
Tiamat
1
11
1
0.14
W
Izanami
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,196
Damage
36,098
61,650
Taken
73,048
33,937
Mitigated
27,818
14,987
Healing
21,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
9,007
747
0
2,754
12,084
4,776
910
7,178
4,906
72,448
0
L
180
104
0
216
5,305
2,536
0
1,197
4,108
3,948
0
W
Yemoja
5,683
1,570
1,433
1,409
15,229
15,007
2,515
5,977
9,252
30,000
0
W
Persephone
Nattishhh
Persephone
14,636
1,189
0
3,807
10,996
4,794
676
3,980
7,013
56,038
0
L
Artemis
Nyxaeris
Artemis
3,161
1,906
0
0
12,079
3,862
2,410
4,979
7,050
0
43,331
W
Arachne
8,518
5,930
0
1,971
12,078
5,535
2,162
5,634
6,444
0
47,784
L
Freya
20,924
6,453
0
14,452
25,789
9,074
300
10,474
15,111
74,375
0
L
4,077
0
0
4,686
13,038
4,569
0
3,832
9,198
0
55,812
L
Tiamat
7,756
768
0
2,248
16,837
7,777
0
8,542
8,255
38,631
0
W
Izanami
13,352
9,282
1,112
2,501
11,263
3,825
5,426
6,090
5,173
0
62,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,063
Gold Earned
44,892
427
Minions Killed
345
0
Camps Cleared
0
1,923,980
Distance Traveled
1,373,256
18
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,716
558
124
6
0
349,858
5
L
Ares
6,330
301
6
0
0
123,090
0
W
Yemoja
10,174
484
34
2
0
381,405
4
W
Persephone
12,064
574
84
4
0
360,794
7
L
Artemis
9,246
440
84
4
0
273,193
0
W
Arachne
10,631
506
76
4
0
409,320
0
L
Freya
10,195
485
109
5
0
319,916
1
L
Thor
10,693
509
97
5
0
319,676
1
L
Tiamat
8,428
401
49
2
0
337,381
1
W
Izanami
10,478
499
109
5
0
422,603
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role