Player Matchup

Thor
Thor
Accident_Chemi
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Freya
Freya
DEMONB1elzin
Freya
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Artemis
Artemis
SEAFARERAMP777
Artemis
Level 4
God Stats
2W - 3L
1,277 SR
Queue Stats
3W - 11L
1,090 Elo+
Party 2
Chaac
Chaac
TaquitoPiola
Chaac
Level 58
God Stats
1W - 7L
1,194 SR
Queue Stats
147W - 173L
1,377 Elo+
Party 2
Aphrodite
Aphrodite
mansbrain27
Aphrodite
Level 18
God Stats
0W - 2L
1,572 SR
Queue Stats
2W - 5L
1,407 Elo+
Solo
Team Averages
Level 17
1,409 SR
1,375 Elo+

VS

Team Averages
Level 15
1,418 SR
1,409 Elo+
Hel
Hel
EmpressSinSRB
Hel
Level 29
God Stats
31W - 42L
1,407 SR
Queue Stats
146W - 171L
1,376 Elo+
Solo
Sylvanus
Sylvanus
Griimniir
Sylvanus
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Bellona
Bellona
WesleyAdriel
Bellona
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Bakasura
Bakasura
djmowsheep
Bakasura
Level 16
God Stats
21W - 26L
1,430 SR
Queue Stats
88W - 116L
1,414 Elo+
Solo
Skadi
Skadi
markusXVI
Skadi
Level 27
God Stats
12W - 11L
1,255 SR
Queue Stats
309W - 390L
1,255 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 8 / 1
5,136
428
1,047
8,241
2,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 7 / 2
4,739
395
2,795
8,290
2,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
1 / 6 / 1
4,782
399
1,852
5,376
1,674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8
2 / 7 / 2
5,522
460
7,068
14,500
7,129
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Aphrodite
mansbrain27
Aphrodite
9
0 / 4 / 0
5,454
455
2,048
7,345
2,630
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
13 / 0 / 7
8,005
667
11,517
6,106
2,151
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
Griimniir
Sylvanus
11
4 / 0 / 13
7,091
591
6,651
5,108
4,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
WesleyAdriel
Bellona
11
3 / 1 / 8
6,690
558
2,653
5,005
3,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
djmowsheep
Bakasura
10
1 / 2 / 7
6,205
517
2,983
8,500
2,628
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Skadi
markusXVI
Skadi
11
9 / 1 / 7
7,668
639
9,718
7,023
2,248
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
72
4
Kills
30
32
Deaths
4
6
Assists
42
Player
Kills
Deaths
Assists
KDA
L
1
8
1
0.19
L
0
7
2
0.14
W
13
0
7
16.5
W
Sylvanus
Griimniir
Sylvanus
4
0
13
10.5
L
1
6
1
0.25
L
2
7
2
0.43
W
Bellona
WesleyAdriel
Bellona
3
1
8
7
W
Bakasura
djmowsheep
Bakasura
1
2
7
2.25
L
Aphrodite
mansbrain27
Aphrodite
0
4
0
0
W
Skadi
markusXVI
Skadi
9
1
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,810
Damage
33,522
43,752
Taken
31,742
16,108
Mitigated
14,565
10,969
Healing
17,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,047
63
0
0
8,241
2,283
0
4,162
3,959
0
6,055
L
2,795
1,474
0
1,220
8,290
2,392
0
3,533
4,691
12,177
0
W
11,517
1,312
2,639
3,405
6,106
2,151
182
1,224
4,882
37,142
0
W
Sylvanus
Griimniir
Sylvanus
6,651
2,028
2,096
2,876
5,108
4,477
1,466
1,325
3,783
22,448
3,725
L
1,852
1,010
0
15
5,376
1,674
0
1,333
3,938
0
10,507
L
7,068
1,930
0
6,083
14,500
7,129
0
4,347
9,900
0
30,845
W
Bellona
WesleyAdriel
Bellona
2,653
1,060
0
324
5,005
3,061
1,217
824
4,181
0
19,599
W
Bakasura
djmowsheep
Bakasura
2,983
2,419
0
3,832
8,500
2,628
551
128
8,372
0
23,504
L
Aphrodite
mansbrain27
Aphrodite
2,048
284
985
2,666
7,345
2,630
280
3,783
3,242
24,997
0
W
Skadi
markusXVI
Skadi
9,718
5,104
0
2,208
7,023
2,248
1,965
1,342
5,681
0
30,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,633
Gold Earned
35,659
162
Minions Killed
245
0
Camps Cleared
0
1,057,046
Distance Traveled
1,161,227
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,136
428
13
1
0
235,681
1
L
Freya
4,739
395
18
2
0
210,849
1
W
Hel
8,005
667
52
4
0
235,534
4
W
Sylvanus
7,091
591
49
4
0
217,762
0
L
Artemis
4,782
399
26
2
0
170,670
0
L
Chaac
5,522
460
48
4
0
225,638
0
W
Bellona
6,690
558
40
3
0
242,842
3
W
Bakasura
6,205
517
60
5
0
249,654
0
L
Aphrodite
5,454
455
57
5
0
214,208
2
W
Skadi
7,668
639
44
4
0
215,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role